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author | Bastien Bouclet | 2017-11-25 08:19:57 +0100 |
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committer | Bastien Bouclet | 2017-11-26 08:51:36 +0100 |
commit | 0bd2e53cd49f21f3db4b6c8b762033ce1320172f (patch) | |
tree | ca493f7b72f4af3855c11c99448a4fd7b924cb13 /engines/game.cpp | |
parent | 32de1d678e65b62607da55ec72fe1d4e75ab0f88 (diff) | |
download | scummvm-rg350-0bd2e53cd49f21f3db4b6c8b762033ce1320172f.tar.gz scummvm-rg350-0bd2e53cd49f21f3db4b6c8b762033ce1320172f.tar.bz2 scummvm-rg350-0bd2e53cd49f21f3db4b6c8b762033ce1320172f.zip |
FULLPIPE: Fix handleInteraction for non static ani objects
cce851d1af introduced a check to allow only static ani objects. However
after this change, only part of the pipes for vertical movement were
interactive.
This change aims to restore functionality for the other object types
while still preventing the invalid casts.
Diffstat (limited to 'engines/game.cpp')
0 files changed, 0 insertions, 0 deletions