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author | Max Horn | 2011-06-11 17:57:16 +0200 |
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committer | Max Horn | 2011-06-14 18:17:02 +0200 |
commit | 01c4d900168c5521fa9b8342f919eb12570fac0f (patch) | |
tree | 97aa8a28a6cf3b5e8c041e7947a8b2566434d7f3 /engines/game.h | |
parent | 7c992d6598743fce09e6666f2c9a0f550ac5e870 (diff) | |
download | scummvm-rg350-01c4d900168c5521fa9b8342f919eb12570fac0f.tar.gz scummvm-rg350-01c4d900168c5521fa9b8342f919eb12570fac0f.tar.bz2 scummvm-rg350-01c4d900168c5521fa9b8342f919eb12570fac0f.zip |
ENGINES: cleanup
Diffstat (limited to 'engines/game.h')
-rw-r--r-- | engines/game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/game.h b/engines/game.h index f9988c2965..0d0fc853a3 100644 --- a/engines/game.h +++ b/engines/game.h @@ -53,7 +53,7 @@ struct PlainGameDescriptorGUIOpts { /** * Given a list of PlainGameDescriptors, returns the first PlainGameDescriptor * matching the given gameid. If not match is found return 0. - * The end of the list must marked by a PlainGameDescriptor with gameid equal to 0. + * The end of the list must be marked by an entry with gameid 0. */ const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const PlainGameDescriptor *list); |