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author | Johannes Schickel | 2012-09-21 02:30:26 +0200 |
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committer | Johannes Schickel | 2012-09-21 02:36:37 +0200 |
commit | 1aa12ddb967832e196ae694d34a4ba49802cab2c (patch) | |
tree | bee55678e34744b8b7bdaf035bd170f0af58c884 /engines/game.h | |
parent | 8aceef971106ba35ab234b165dbe6e19c842f336 (diff) | |
download | scummvm-rg350-1aa12ddb967832e196ae694d34a4ba49802cab2c.tar.gz scummvm-rg350-1aa12ddb967832e196ae694d34a4ba49802cab2c.tar.bz2 scummvm-rg350-1aa12ddb967832e196ae694d34a4ba49802cab2c.zip |
PEGASUS: "Fix" segmentation fault for DC toolchain when compiling shuttlehud.cpp.
It seems the explicit destructor of ShuttleHUD is problematic. When I move
it's implementation to shuttlehud.cpp it does not segfault. Removing it on
the other hand also does not cause it to segfault. So I chose the latter,
since it has no special implementation anyway.
Diffstat (limited to 'engines/game.h')
0 files changed, 0 insertions, 0 deletions