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author | Colin Snover | 2016-06-09 20:50:56 -0500 |
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committer | Colin Snover | 2016-06-19 14:48:33 -0500 |
commit | 5d3385750ddf68f5347bf51f005c86a8e70283e2 (patch) | |
tree | a663f79158052714a82bb932f94d8b9afa7b0a9d /engines/game.h | |
parent | cbc3b773aa56ec89060ca542e57597ca5a619f40 (diff) | |
download | scummvm-rg350-5d3385750ddf68f5347bf51f005c86a8e70283e2.tar.gz scummvm-rg350-5d3385750ddf68f5347bf51f005c86a8e70283e2.tar.bz2 scummvm-rg350-5d3385750ddf68f5347bf51f005c86a8e70283e2.zip |
SCI: Split audio sync to its own class
SCI32 has its own audio handling code, but audio sync code is the
same as SCI16.
Diffstat (limited to 'engines/game.h')
0 files changed, 0 insertions, 0 deletions