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authorOri Avtalion2011-04-24 11:34:27 +0300
committerOri Avtalion2011-04-28 15:08:58 +0300
commit9414d7a6e287ff8abfb5746b564e92c8f0e6de58 (patch)
tree7abed9aac21437c04915b59a2abe1c187661b238 /engines/game.h
parent845db59e088796df6628fcadb263ddc75f00f691 (diff)
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
Diffstat (limited to 'engines/game.h')
-rw-r--r--engines/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/game.h b/engines/game.h
index 3e5d7f262c..c9a3b25853 100644
--- a/engines/game.h
+++ b/engines/game.h
@@ -28,6 +28,8 @@
#include "common/array.h"
#include "common/hash-str.h"
+#include "common/str.h"
+#include "common/util.h"
/**
* A simple structure used to map gameids (like "monkey", "sword1", ...) to