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author | Ori Avtalion | 2011-04-24 11:34:27 +0300 |
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committer | Ori Avtalion | 2011-04-28 15:08:58 +0300 |
commit | 9414d7a6e287ff8abfb5746b564e92c8f0e6de58 (patch) | |
tree | 7abed9aac21437c04915b59a2abe1c187661b238 /engines/game.h | |
parent | 845db59e088796df6628fcadb263ddc75f00f691 (diff) | |
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
Diffstat (limited to 'engines/game.h')
-rw-r--r-- | engines/game.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/game.h b/engines/game.h index 3e5d7f262c..c9a3b25853 100644 --- a/engines/game.h +++ b/engines/game.h @@ -28,6 +28,8 @@ #include "common/array.h" #include "common/hash-str.h" +#include "common/str.h" +#include "common/util.h" /** * A simple structure used to map gameids (like "monkey", "sword1", ...) to |