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author | Paul Gilbert | 2018-10-17 22:44:45 -0700 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | ef161922d85a23ea99d9e86417c6ac8b675dc43d (patch) | |
tree | 8957b0f7a0bdd757290efb6ff4f866a3df3fced7 /engines/game.h | |
parent | db35a9cdc8832ce7768202126842d64a84afc444 (diff) | |
download | scummvm-rg350-ef161922d85a23ea99d9e86417c6ac8b675dc43d.tar.gz scummvm-rg350-ef161922d85a23ea99d9e86417c6ac8b675dc43d.tar.bz2 scummvm-rg350-ef161922d85a23ea99d9e86417c6ac8b675dc43d.zip |
ENGINES: Add optional extra configuration entries when creating new targets
Diffstat (limited to 'engines/game.h')
-rw-r--r-- | engines/game.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/engines/game.h b/engines/game.h index 14f9962ce6..304166d05f 100644 --- a/engines/game.h +++ b/engines/game.h @@ -148,6 +148,21 @@ struct DetectedGame { */ GameSupportLevel gameSupportLevel; + /** + * A list of extra keys to write to the configuration file + */ + Common::StringMap _extraConfigEntries; + + /** + * Allows adding of extra entries to be saved as part of the detection entry + * in the configuration file. + * @remarks Any entry added using this should not be relied on being present + * in the configuration file, since starting games directly from the + * command line bypasses the game detection code + */ + void addExtraEntry(const Common::String &key, const Common::String &value) { + _extraConfigEntries[key] = value; + } private: /** * Update the description string by appending (EXTRA/PLATFORM/LANG) to it. |