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author | Paul Gilbert | 2018-11-11 22:18:24 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | fbe7fb7e1a6223070bd0d0c9929b372391756c8c (patch) | |
tree | 9f298cce10cf790354783d5f11cbe3a8645ecaa7 /engines/gargoyle/frotz/processor_buffer.cpp | |
parent | 7a3dd94de1e5343f00316d69674e46d129f56914 (diff) | |
download | scummvm-rg350-fbe7fb7e1a6223070bd0d0c9929b372391756c8c.tar.gz scummvm-rg350-fbe7fb7e1a6223070bd0d0c9929b372391756c8c.tar.bz2 scummvm-rg350-fbe7fb7e1a6223070bd0d0c9929b372391756c8c.zip |
GLK: FROTZ: Merge Buffer class into Processor
Diffstat (limited to 'engines/gargoyle/frotz/processor_buffer.cpp')
-rw-r--r-- | engines/gargoyle/frotz/processor_buffer.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/engines/gargoyle/frotz/processor_buffer.cpp b/engines/gargoyle/frotz/processor_buffer.cpp new file mode 100644 index 0000000000..be30bfe560 --- /dev/null +++ b/engines/gargoyle/frotz/processor_buffer.cpp @@ -0,0 +1,99 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gargoyle/frotz/processor.h" +#include "common/algorithm.h" +#include "common/textconsole.h" + +namespace Gargoyle { +namespace Frotz { + +// TODO: Replace these method stubs with correct calls +void stream_char(zchar) {} +void stream_word(const zchar *) {} +void stream_new_line(void) {} + +void Processor::flush_buffer() { + /* Make sure we stop when flush_buffer is called from flush_buffer. + * Note that this is difficult to avoid as we might print a newline + * during flush_buffer, which might cause a newline interrupt, that + * might execute any arbitrary opcode, which might flush the buffer. + */ + if (_locked || bufferEmpty()) + return; + + // Send the buffer to the output streams + _buffer[_bufPos] = '\0'; + + _locked = true; + stream_word(_buffer); + _locked = false; + + // Reset the buffer + _bufPos = 0; + _prevC = '\0'; +} + +void Processor::print_char(zchar c) { + static bool flag = false; + + if (message || ostream_memory || enable_buffering) { + if (!flag) { + // Characters 0 and ZC_RETURN are special cases + if (c == ZC_RETURN) { + new_line(); + return; + } + if (c == 0) + return; + + // Flush the buffer before a whitespace or after a hyphen + if (c == ' ' || c == ZC_INDENT || c == ZC_GAP || (_prevC == '-' && c != '-')) + flush_buffer(); + + // Set the flag if this is part one of a style or font change + if (c == ZC_NEW_FONT || c == ZC_NEW_STYLE) + flag = true; + + // Remember the current character code + _prevC = c; + } else { + flag = false; + } + + // Insert the character into the buffer + _buffer[_bufPos++] = c; + + if (_bufPos == TEXT_BUFFER_SIZE) + error("Text buffer overflow"); + } else { + stream_char(c); + } +} + +void Processor::new_line() { + flush_buffer(); + stream_new_line(); +} + +} // End of namespace Scott +} // End of namespace Gargoyle |