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authorPaul Gilbert2018-10-17 21:14:04 -0700
committerPaul Gilbert2018-12-08 19:05:59 -0800
commitdb35a9cdc8832ce7768202126842d64a84afc444 (patch)
tree45ce6f1a9642c5714c7346e288bea146047ae8aa /engines/gargoyle/scott
parent9c6aca1d5790e0c09dca8313e138f4744b4f9130 (diff)
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GLK: SCOTT: Adding game detection code
Diffstat (limited to 'engines/gargoyle/scott')
-rw-r--r--engines/gargoyle/scott/detection.cpp70
-rw-r--r--engines/gargoyle/scott/detection.h40
2 files changed, 110 insertions, 0 deletions
diff --git a/engines/gargoyle/scott/detection.cpp b/engines/gargoyle/scott/detection.cpp
new file mode 100644
index 0000000000..fdf659e7b7
--- /dev/null
+++ b/engines/gargoyle/scott/detection.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gargoyle/scott/detection.h"
+#include "common/file.h"
+#include "common/md5.h"
+
+namespace Gargoyle {
+namespace Scott {
+
+struct ScottGame {
+ const char *_md5;
+ int32 _filesize;
+ const char *_desc;
+};
+
+const ScottGame SCOTT_GAMES[] = {
+ { "ae541fc1085da2f7d561b72ed20a6bc1", 18003, "Adventureland" },
+ { nullptr, 0, nullptr }
+};
+
+void ScottMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
+ Common::File gameFile;
+ Common::String md5;
+
+ // Loop through the files of the folder
+ for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
+ if (file->isDirectory() || !file->getName().hasSuffix(".saga"))
+ continue;
+
+ if (gameFile.open(*file)) {
+ md5 = Common::computeStreamMD5AsString(gameFile, 5000);
+
+ // Scan through the Scott game list for a match
+ const ScottGame *p = SCOTT_GAMES;
+ while (p->_md5 && p->_filesize != gameFile.size() && md5 != p->_md5)
+ ++p;
+
+ if (p->_filesize) {
+ // Found a match
+ DetectedGame gd("scott", p->_desc, Common::EN_ANY, Common::kPlatformUnknown, "Scott");
+ gameList.push_back(gd);
+ }
+
+ gameFile.close();
+ }
+ }
+}
+
+} // End of namespace Scott
+} // End of namespace Gargoyle
diff --git a/engines/gargoyle/scott/detection.h b/engines/gargoyle/scott/detection.h
new file mode 100644
index 0000000000..07f1476b6e
--- /dev/null
+++ b/engines/gargoyle/scott/detection.h
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GARGOYLE_SCOTT_DETECTION
+#define GARGOYLE_SCOTT_DETECTION
+
+#include "common/fs.h"
+#include "engines/game.h"
+
+namespace Gargoyle {
+namespace Scott {
+
+class ScottMetaEngine {
+public:
+ static void detectGames(const Common::FSList &fslist, DetectedGames &gameList);
+};
+
+} // End of namespace Scott
+} // End of namespace Gargoyle
+
+#endif