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author | Paul Gilbert | 2018-11-13 19:47:07 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 1fb931fbd950324754536ee0b33ed0b91f68c9a2 (patch) | |
tree | a00c388b39ece9d327f9ddff4109f8795f8aa3a8 /engines/gargoyle/window_pair.h | |
parent | 7d670ff157fbc3df45f70f9e7a5b537b3d13152b (diff) | |
download | scummvm-rg350-1fb931fbd950324754536ee0b33ed0b91f68c9a2.tar.gz scummvm-rg350-1fb931fbd950324754536ee0b33ed0b91f68c9a2.tar.bz2 scummvm-rg350-1fb931fbd950324754536ee0b33ed0b91f68c9a2.zip |
GLK: Changing gargoyle folder to glk
Diffstat (limited to 'engines/gargoyle/window_pair.h')
-rw-r--r-- | engines/gargoyle/window_pair.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/engines/gargoyle/window_pair.h b/engines/gargoyle/window_pair.h deleted file mode 100644 index a5b9081eda..0000000000 --- a/engines/gargoyle/window_pair.h +++ /dev/null @@ -1,73 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef GARGOYLE_WINDOW_PAIR_H -#define GARGOYLE_WINDOW_PAIR_H - -#include "gargoyle/windows.h" - -namespace Gargoyle { - -/** - * Pair window - */ -class PairWindow : public Window { -public: - Window *_child1, *_child2; - - /* split info... */ - glui32 _dir; ///< winmethod_Left, Right, Above, or Below - bool _vertical, _backward; ///< flags - glui32 _division; ///< winmethod_Fixed or winmethod_Proportional - Window *_key; ///< nullptr or a leaf-descendant (not a Pair) - int _keyDamage; ///< used as scratch space in window closing - glui32 _size; ///< size value - bool _wBorder; ///< If windows are separated by border -public: - /** - * Constructor - */ - PairWindow(Windows *windows, glui32 method, Window *key, glui32 size); - - /** - * Rearranges the window - */ - virtual void rearrange(const Rect &box) override; - - /** - * Redraw the window - */ - virtual void redraw() override; - - virtual void getArrangement(glui32 *method, glui32 *size, Window **keyWin) override; - - virtual void setArrangement(glui32 method, glui32 size, Window *keyWin) override; - - /** - * Click the window - */ - virtual void click(const Point &newPos) override; -}; - -} // End of namespace Gargoyle - -#endif |