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authorPaul Gilbert2018-11-13 19:47:07 -0800
committerPaul Gilbert2018-12-08 19:05:59 -0800
commit1fb931fbd950324754536ee0b33ed0b91f68c9a2 (patch)
treea00c388b39ece9d327f9ddff4109f8795f8aa3a8 /engines/gargoyle/window_pair.h
parent7d670ff157fbc3df45f70f9e7a5b537b3d13152b (diff)
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GLK: Changing gargoyle folder to glk
Diffstat (limited to 'engines/gargoyle/window_pair.h')
-rw-r--r--engines/gargoyle/window_pair.h73
1 files changed, 0 insertions, 73 deletions
diff --git a/engines/gargoyle/window_pair.h b/engines/gargoyle/window_pair.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef GARGOYLE_WINDOW_PAIR_H
-#define GARGOYLE_WINDOW_PAIR_H
-
-#include "gargoyle/windows.h"
-
-namespace Gargoyle {
-
-/**
- * Pair window
- */
-class PairWindow : public Window {
-public:
- Window *_child1, *_child2;
-
- /* split info... */
- glui32 _dir; ///< winmethod_Left, Right, Above, or Below
- bool _vertical, _backward; ///< flags
- glui32 _division; ///< winmethod_Fixed or winmethod_Proportional
- Window *_key; ///< nullptr or a leaf-descendant (not a Pair)
- int _keyDamage; ///< used as scratch space in window closing
- glui32 _size; ///< size value
- bool _wBorder; ///< If windows are separated by border
-public:
- /**
- * Constructor
- */
- PairWindow(Windows *windows, glui32 method, Window *key, glui32 size);
-
- /**
- * Rearranges the window
- */
- virtual void rearrange(const Rect &box) override;
-
- /**
- * Redraw the window
- */
- virtual void redraw() override;
-
- virtual void getArrangement(glui32 *method, glui32 *size, Window **keyWin) override;
-
- virtual void setArrangement(glui32 method, glui32 size, Window *keyWin) override;
-
- /**
- * Click the window
- */
- virtual void click(const Point &newPos) override;
-};
-
-} // End of namespace Gargoyle
-
-#endif