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author | Paul Gilbert | 2018-11-03 15:43:12 -0700 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | f91cdb19bf2f96ffcb50de7d796bc32fcda38f34 (patch) | |
tree | 78cb861a0987d3124d6cd32d0b1c2a036fb8d0b7 /engines/gargoyle/windows.h | |
parent | 063cfb35efa155e6383a0262b20baa656732a89a (diff) | |
download | scummvm-rg350-f91cdb19bf2f96ffcb50de7d796bc32fcda38f34.tar.gz scummvm-rg350-f91cdb19bf2f96ffcb50de7d796bc32fcda38f34.tar.bz2 scummvm-rg350-f91cdb19bf2f96ffcb50de7d796bc32fcda38f34.zip |
GLK: Add glk style hint methods
Diffstat (limited to 'engines/gargoyle/windows.h')
-rw-r--r-- | engines/gargoyle/windows.h | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/engines/gargoyle/windows.h b/engines/gargoyle/windows.h index bd24892939..5830c7c85e 100644 --- a/engines/gargoyle/windows.h +++ b/engines/gargoyle/windows.h @@ -230,6 +230,42 @@ struct WindowStyle { bool operator==(const WindowStyle &src) const { return !memcmp(this, &src, sizeof(WindowStyle)); } + + /** + * Returns true if the font is proportinate + */ + bool isProp() const { + return font == PROPR || font == PROPI || font == PROPB || font == PROPZ; + } + + /** + * Returns true ifont the font is bold + */ + bool isBold() const { + return font == PROPB || font == PROPZ || font == MONOB || font == MONOZ; + } + + /** + * Returns true ifont the font is italic + */ + bool isItalic() const { + return font == PROPI || font == PROPZ || font == MONOI || font == MONOZ; + } + + /** + * Returns a font that has the following combination of proportinate, bold, and italic + */ + static FACES makeFont(bool p, bool b, bool i) { + if (p && !b && !i) return PROPR; + if (p && !b && i) return PROPI; + if (p && b && !i) return PROPB; + if (p && b && i) return PROPZ; + if (!p && !b && !i) return MONOR; + if (!p && !b && i) return MONOI; + if (!p && b && !i) return MONOB; + if (!p && b && i) return MONOZ; + return PROPR; + } }; /** @@ -302,8 +338,6 @@ struct Attributes { * Window definition */ class Window { -protected: - WindowStyle _styles[style_NUMSTYLES]; ///< style hints and settings for grid and buffer windows public: Windows *_windows; glui32 _rock; |