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authorPaul Gilbert2019-06-03 19:18:40 -0700
committerPaul Gilbert2019-06-09 15:00:45 -0700
commitd5bb06ed17bd19658a2ff16ccfd297cb63fccc24 (patch)
treed58b7821ea8655cd7484711e2164b6f7ef1fec58 /engines/glk/advsys/advsys.h
parented34a41810fec9bbe5204d38370fdcb4a0682bc3 (diff)
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GLK: ADVSYS: Engine skeleton
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_ADVSYS_ADVSYS
+#define GLK_ADVSYS_ADVSYS
+
+#include "common/scummsys.h"
+#include "glk/glk_api.h"
+
+namespace Glk {
+namespace AdvSys {
+
+/**
+ * AdvSys game interpreter
+ */
+class AdvSys : public GlkAPI {
+private:
+
+public:
+ /**
+ * Constructor
+ */
+ AdvSys(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc) {}
+
+ /**
+ * Run the game
+ */
+ virtual void runGame() override;
+
+ /**
+ * Returns the running interpreter type
+ */
+ virtual InterpreterType getInterpreterType() const override { return INTERPRETER_ADVSYS; }
+
+ /**
+ * Load a savegame from the passed stream
+ */
+ virtual Common::Error loadGameData(strid_t save) override;
+
+ /**
+ * Save the game to the passed stream
+ */
+ virtual Common::Error saveGameData(strid_t save, const Common::String &desc) override;
+};
+
+} // End of namespace AdvSys
+} // End of namespace Glk
+
+#endif