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author | Paul Gilbert | 2019-06-16 18:56:39 -0700 |
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committer | Paul Gilbert | 2019-06-16 18:56:39 -0700 |
commit | 66babe212e7984c7c4ba25f14f5b37fe8af354ae (patch) | |
tree | 526711ae3f6c0257686302a4847fc18b6c7037f3 /engines/glk/advsys/vm.cpp | |
parent | 1afd60cd3e98725c59daf9cdc7a40655c454fb81 (diff) | |
download | scummvm-rg350-66babe212e7984c7c4ba25f14f5b37fe8af354ae.tar.gz scummvm-rg350-66babe212e7984c7c4ba25f14f5b37fe8af354ae.tar.bz2 scummvm-rg350-66babe212e7984c7c4ba25f14f5b37fe8af354ae.zip |
GLK: ADVSYS: Fix restoring games in-game
Diffstat (limited to 'engines/glk/advsys/vm.cpp')
-rw-r--r-- | engines/glk/advsys/vm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/advsys/vm.cpp b/engines/glk/advsys/vm.cpp index 13929aed8e..1cb42dad7b 100644 --- a/engines/glk/advsys/vm.cpp +++ b/engines/glk/advsys/vm.cpp @@ -315,7 +315,7 @@ void VM::opSAVE() { } void VM::opRESTORE() { - if (saveGame().getCode() != Common::kNoError) + if (loadGame().getCode() != Common::kNoError) print(_("Sorry, the savegame couldn't be restored")); } |