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authordreammaster2019-06-22 03:43:17 +0100
committerPaul Gilbert2019-06-22 14:40:50 -0700
commit2450df501c152249fe1002a7dee70642563d40a3 (patch)
tree226adf311a755ca71d2c18317199a74b2c130864 /engines/glk/alan2/alan2.cpp
parenta3fa9d12a94494f86134f56df6c064d7e48e8580 (diff)
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GLK: ALAN2: astyle formatting
Diffstat (limited to 'engines/glk/alan2/alan2.cpp')
-rw-r--r--engines/glk/alan2/alan2.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/glk/alan2/alan2.cpp b/engines/glk/alan2/alan2.cpp
index 05e52335b5..6f65ddfc42 100644
--- a/engines/glk/alan2/alan2.cpp
+++ b/engines/glk/alan2/alan2.cpp
@@ -39,7 +39,7 @@ namespace Alan2 {
Alan2 *g_vm = nullptr;
Alan2::Alan2(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc),
- vm_exited_cleanly(false) {
+ vm_exited_cleanly(false) {
g_vm = this;
}
@@ -62,7 +62,7 @@ void Alan2::initialize() {
g_vm->glk_stylehint_set(wintype_TextGrid, style_User1, stylehint_ReverseColor, 1);
glkStatusWin = g_vm->glk_window_open(glkMainWin, winmethod_Above |
- winmethod_Fixed, 1, wintype_TextGrid, 0);
+ winmethod_Fixed, 1, wintype_TextGrid, 0);
g_vm->glk_set_window(glkMainWin);
// Set up the code file to point to the already opened game file
@@ -106,30 +106,30 @@ void Alan2::synchronizeSave(Common::Serializer &s) {
// Save actors
for (i = ACTMIN; i <= ACTMAX; ++i) {
- syncVal(s, &acts[i-ACTMIN].loc);
- syncVal(s, &acts[i-ACTMIN].script);
- syncVal(s, &acts[i-ACTMIN].step);
- syncVal(s, &acts[i-ACTMIN].count);
+ syncVal(s, &acts[i - ACTMIN].loc);
+ syncVal(s, &acts[i - ACTMIN].script);
+ syncVal(s, &acts[i - ACTMIN].step);
+ syncVal(s, &acts[i - ACTMIN].count);
- if (acts[i-ACTMIN].atrs) {
- for (atr = (AtrElem *)addrTo(acts[i-ACTMIN].atrs); !endOfTable(atr); ++atr)
+ if (acts[i - ACTMIN].atrs) {
+ for (atr = (AtrElem *)addrTo(acts[i - ACTMIN].atrs); !endOfTable(atr); ++atr)
syncVal(s, &atr->val);
}
}
// Sync locations
for (i = LOCMIN; i <= LOCMAX; ++i) {
- syncVal(s, &locs[i-LOCMIN].describe);
- if (locs[i-LOCMIN].atrs)
- for (atr = (AtrElem *)addrTo(locs[i-LOCMIN].atrs); !endOfTable(atr); atr++)
+ syncVal(s, &locs[i - LOCMIN].describe);
+ if (locs[i - LOCMIN].atrs)
+ for (atr = (AtrElem *)addrTo(locs[i - LOCMIN].atrs); !endOfTable(atr); atr++)
syncVal(s, &atr->val);
}
// Sync objects
for (i = OBJMIN; i <= OBJMAX; ++i) {
- syncVal(s, &objs[i-OBJMIN].loc);
- if (objs[i-OBJMIN].atrs)
- for (atr = (AtrElem *)addrTo(objs[i-OBJMIN].atrs); !endOfTable(atr); atr++)
+ syncVal(s, &objs[i - OBJMIN].loc);
+ if (objs[i - OBJMIN].atrs)
+ for (atr = (AtrElem *)addrTo(objs[i - OBJMIN].atrs); !endOfTable(atr); atr++)
syncVal(s, &atr->val);
}