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authorPaul Gilbert2019-06-16 21:39:47 -0700
committerPaul Gilbert2019-06-22 14:40:22 -0700
commit84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97 (patch)
tree6f90969f77df66f0eff50365688930af49f5c0b3 /engines/glk/alan2/alan2.cpp
parent004df0ef90f8a4b6367b529f66aeffe65e824977 (diff)
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GLK: ALAN2: Remove previously added code fragments
Diffstat (limited to 'engines/glk/alan2/alan2.cpp')
-rw-r--r--engines/glk/alan2/alan2.cpp39
1 files changed, 2 insertions, 37 deletions
diff --git a/engines/glk/alan2/alan2.cpp b/engines/glk/alan2/alan2.cpp
index 492d425d98..1889c696cd 100644
--- a/engines/glk/alan2/alan2.cpp
+++ b/engines/glk/alan2/alan2.cpp
@@ -21,10 +21,6 @@
*/
#include "glk/alan2/alan2.h"
-#include "glk/alan2/decode.h"
-#include "glk/alan2/execute.h"
-#include "glk/alan2/interpreter.h"
-#include "glk/alan2/saveload.h"
#include "common/config-manager.h"
#include "common/translation.h"
#include "common/error.h"
@@ -36,25 +32,16 @@
namespace Glk {
namespace Alan2 {
-Alan2 *_vm = nullptr;
+Alan2 *g_vm = nullptr;
Alan2::Alan2(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc),
vm_exited_cleanly(false) {
- _vm = this;
- looking = false;
- dscrstkp = 0;
+ g_vm = this;
}
void Alan2::runGame() {
Common::String gameFileName = _gameFile.getName();
- // TODO: Initialize these properly
- int tmp = 0;
- _decode = new Decode(nullptr, nullptr);
- _execute = new Execute();
- _saveLoad = new SaveLoad(gameFileName, nullptr, nullptr, nullptr, nullptr, &tmp);
- _interpreter = new Interpreter(_execute, _saveLoad, _stack);
-
if (!is_gamefile_valid())
return;
@@ -85,27 +72,5 @@ bool Alan2::is_gamefile_valid() {
return true;
}
-void Alan2::output(const Common::String str) {
- // TODO
-}
-
-void Alan2::printMessage(MsgKind msg) {
- // TODO
-}
-
-void Alan2::printError(MsgKind msg) {
- // TODO
-}
-
-void Alan2::paragraph() {
- if (col != 1)
- newLine();
- newLine();
-}
-
-void Alan2::newLine() {
- // TODO
-}
-
} // End of namespace Alan2
} // End of namespace Glk