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authorPaul Gilbert2019-06-16 21:39:47 -0700
committerPaul Gilbert2019-06-22 14:40:22 -0700
commit84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97 (patch)
tree6f90969f77df66f0eff50365688930af49f5c0b3 /engines/glk/alan2/decode.h
parent004df0ef90f8a4b6367b529f66aeffe65e824977 (diff)
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GLK: ALAN2: Remove previously added code fragments
Diffstat (limited to 'engines/glk/alan2/decode.h')
-rw-r--r--engines/glk/alan2/decode.h80
1 files changed, 0 insertions, 80 deletions
diff --git a/engines/glk/alan2/decode.h b/engines/glk/alan2/decode.h
deleted file mode 100644
index 75a35dc945..0000000000
--- a/engines/glk/alan2/decode.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef GLK_ALAN2_DECODE
-#define GLK_ALAN2_DECODE
-
-#include "glk/alan2/alan2.h"
-#include "glk/alan2/acode.h"
-#include "common/file.h"
-
-namespace Glk {
-namespace Alan2 {
-
-// Structure for saved decode info
-struct DecodeInfo {
- long fpos;
- int buffer;
- int bits;
- CodeValue value;
- CodeValue high;
- CodeValue low;
-};
-
-class Decode {
-public:
- Decode(Common::File *txtFile, Aword *freq): _txtFile(txtFile), _freq(freq) {}
- void startDecoding();
- int decodeChar();
-
- /**
- * Save so much about the decoding process, so it is possible to restore
- * and continue later.
- */
- DecodeInfo *pushDecode();
-
- /**
- * Restore enough info about the decoding process, so it is possible to
- * continue after having decoded something else.
- */
- void popDecode(DecodeInfo *info);
-
- int inputBit();
-
-private:
- // Bit output
- int _decodeBuffer; // Bits to be input
- int _bitsToGo; // Bits still in buffer
- int _garbageBits; // Bits past EOF
-
- Aword *_freq;
- Common::File *_txtFile;
-
- // Current state of decoding
- CodeValue _value; // Currently seen code value
- CodeValue _low, _high; // Current code region
-};
-
-} // End of namespace Alan2
-} // End of namespace Glk
-
-#endif