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author | Paul Gilbert | 2019-06-16 21:39:47 -0700 |
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committer | Paul Gilbert | 2019-06-22 14:40:22 -0700 |
commit | 84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97 (patch) | |
tree | 6f90969f77df66f0eff50365688930af49f5c0b3 /engines/glk/alan2/rules.cpp | |
parent | 004df0ef90f8a4b6367b529f66aeffe65e824977 (diff) | |
download | scummvm-rg350-84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97.tar.gz scummvm-rg350-84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97.tar.bz2 scummvm-rg350-84dfa6d3b83e080f099ad606dc7fbeb40ebe4b97.zip |
GLK: ALAN2: Remove previously added code fragments
Diffstat (limited to 'engines/glk/alan2/rules.cpp')
-rw-r--r-- | engines/glk/alan2/rules.cpp | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/engines/glk/alan2/rules.cpp b/engines/glk/alan2/rules.cpp deleted file mode 100644 index 973bd2389c..0000000000 --- a/engines/glk/alan2/rules.cpp +++ /dev/null @@ -1,88 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "glk/alan2/acode.h" -#include "glk/alan2/interpreter.h" -#include "glk/alan2/rules.h" -#include "glk/alan2/types.h" -#include "common/debug.h" - -namespace Glk { -namespace Alan2 { - -// TODO: Refactor these into debug flags -const bool trcflg = false; -const bool stpflg = false; - -void Rules::parseRules() { - bool change = true; - int i; - - for (i = 1; !endOfTable(&_ruls[i - 1]); i++) - _ruls[i - 1].run = false; - - while (change) { - change = false; - for (i = 1; !endOfTable(&_ruls[i - 1]); i++) { - if (!_ruls[i - 1].run) { - if (trcflg) { - debug("\n<RULE %d (at ", i); // TODO: Debug output formatting? - //debugsay(cur.loc); // TODO - if (!stpflg) - debug("), Evaluating"); - else - debug("), Evaluating:>\n"); - } - - _interpreter->interpret(_ruls[i - 1].exp); - - if (_stack->pop()) { - change = true; - _ruls[i - 1].run = true; - - if (trcflg) { - if (!stpflg) { - debug(", Executing:>\n"); - } else { - debug("\nRULE %d (at ", i); - //debugsay(cur.loc); // TODO - debug("), Executing:>\n"); - } - } - - _interpreter->interpret(_ruls[i - 1].stms); - - } else if (trcflg && !stpflg) { - debug(":>\n"); - } - } - } - } -} - -bool Rules::endOfTable(RulElem *addr) { - Aword *x = (Aword *)addr; - return *x == (Aword)EOF; -} - -} // End of namespace Alan2 -} // End of namespace Glk |