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authorPaul Gilbert2018-12-31 19:47:14 -0800
committerPaul Gilbert2018-12-31 19:47:14 -0800
commit013f39cb5d7029e9569861034661770d1578847e (patch)
treea8796b50ce79001dc04dcc9db7e661f5d928fead /engines/glk/alan2
parent84b6534c3fcf3315ed1c7fe3cabbdd167fc748a9 (diff)
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GLK: Standardizing on a common GameDescriptor class for detectors
Diffstat (limited to 'engines/glk/alan2')
-rw-r--r--engines/glk/alan2/detection.cpp10
-rw-r--r--engines/glk/alan2/detection.h18
-rw-r--r--engines/glk/alan2/detection_tables.h3
3 files changed, 8 insertions, 23 deletions
diff --git a/engines/glk/alan2/detection.cpp b/engines/glk/alan2/detection.cpp
index 175c3d61fc..fab511772b 100644
--- a/engines/glk/alan2/detection.cpp
+++ b/engines/glk/alan2/detection.cpp
@@ -31,18 +31,18 @@ namespace Glk {
namespace Alan2 {
void Alan2MetaEngine::getSupportedGames(PlainGameList &games) {
- for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+ for (const PlainGameDescriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
games.push_back(*pd);
}
}
-Alan2Descriptor Alan2MetaEngine::findGame(const char *gameId) {
- for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+GameDescriptor Alan2MetaEngine::findGame(const char *gameId) {
+ for (const PlainGameDescriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
if (!strcmp(gameId, pd->gameId))
return *pd;
}
- return Alan2Descriptor();
+ return GameDescriptor::empty();
}
bool Alan2MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
@@ -107,7 +107,7 @@ bool Alan2MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &g
}
void Alan2MetaEngine::detectClashes(Common::StringMap &map) {
- for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+ for (const PlainGameDescriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
if (map.contains(pd->gameId))
error("Duplicate game Id found - %s", pd->gameId);
map[pd->gameId] = "";
diff --git a/engines/glk/alan2/detection.h b/engines/glk/alan2/detection.h
index b3fa3bd473..b5587095d0 100644
--- a/engines/glk/alan2/detection.h
+++ b/engines/glk/alan2/detection.h
@@ -26,26 +26,12 @@
#include "common/fs.h"
#include "common/hash-str.h"
#include "engines/game.h"
+#include "glk/detection.h"
namespace Glk {
namespace Alan2 {
/**
- * Alan2 game descriptior
- */
-struct Alan2Descriptor {
- const char *gameId;
- const char *description;
-
- operator PlainGameDescriptor() const {
- PlainGameDescriptor pd;
- pd.gameId = gameId;
- pd.description = description;
- return pd;
- }
-};
-
-/**
* Meta engine for Alan2 interpreter
*/
class Alan2MetaEngine {
@@ -58,7 +44,7 @@ public:
/**
* Returns a game description for the given game Id, if it's supported
*/
- static Alan2Descriptor findGame(const char *gameId);
+ static GameDescriptor findGame(const char *gameId);
/**
* Detect supported games
diff --git a/engines/glk/alan2/detection_tables.h b/engines/glk/alan2/detection_tables.h
index 2a09a02ed0..c6426520d8 100644
--- a/engines/glk/alan2/detection_tables.h
+++ b/engines/glk/alan2/detection_tables.h
@@ -38,9 +38,8 @@ struct Alan2GameDescription {
Common::Language _language;
};
-const Alan2Descriptor ALAN2_GAME_LIST[] = {
+const PlainGameDescriptor ALAN2_GAME_LIST[] = {
{ "alan2", "Alan2 Game" },
- //{ "cragne", "Cragne Manor" },
{ nullptr, nullptr }
};