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author | Paul Gilbert | 2019-06-25 21:18:44 -0700 |
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committer | Paul Gilbert | 2019-07-06 15:27:07 -0700 |
commit | cd7cf4141425e3e77b164d2dbcbae8de1eacb035 (patch) | |
tree | 97caacd0a7e26488844ada4e7cd529cae482526a /engines/glk/alan3/actor.cpp | |
parent | cfd66173bad8bb23ba7ba2d531fc5e98872212ce (diff) | |
download | scummvm-rg350-cd7cf4141425e3e77b164d2dbcbae8de1eacb035.tar.gz scummvm-rg350-cd7cf4141425e3e77b164d2dbcbae8de1eacb035.tar.bz2 scummvm-rg350-cd7cf4141425e3e77b164d2dbcbae8de1eacb035.zip |
GLK: ALAN3: Initial files commit
Diffstat (limited to 'engines/glk/alan3/actor.cpp')
-rw-r--r-- | engines/glk/alan3/actor.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/engines/glk/alan3/actor.cpp b/engines/glk/alan3/actor.cpp new file mode 100644 index 0000000000..5152305033 --- /dev/null +++ b/engines/glk/alan3/actor.cpp @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/alan3/actor.h" +#include "glk/alan3/instance.h" +#include "glk/alan3/memory.h" +#include "glk/alan3/lists.h" +#include "glk/alan3/inter.h" +#include "glk/alan3/msg.h" +#include "glk/alan3/container.h" + +namespace Glk { +namespace Alan3 { + +/*======================================================================*/ +ScriptEntry *scriptOf(int actor) { + ScriptEntry *scr; + + if (admin[actor].script != 0) { + for (scr = (ScriptEntry *) pointerTo(header->scriptTableAddress); !isEndOfArray(scr); scr++) + if (scr->code == admin[actor].script) + break; + if (!isEndOfArray(scr)) + return scr; + } + return NULL; +} + + +/*======================================================================*/ +StepEntry *stepOf(int actor) { + StepEntry *step; + ScriptEntry *scr = scriptOf(actor); + + if (scr == NULL) return NULL; + + step = (StepEntry*)pointerTo(scr->steps); + step = &step[admin[actor].step]; + + return step; +} + + +/*======================================================================*/ +void describeActor(int actor) +{ + ScriptEntry *script = scriptOf(actor); + + if (script != NULL && script->description != 0) + interpret(script->description); + else if (hasDescription(actor)) + describeAnything(actor); + else { + printMessageWithInstanceParameter(M_SEE_START, actor); + printMessage(M_SEE_END); + if (instances[actor].container != 0) + describeContainer(actor); + } + admin[actor].alreadyDescribed = TRUE; +} + +} // End of namespace Alan3 +} // End of namespace Glk |