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author | Paul Gilbert | 2019-07-03 18:38:55 -0700 |
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committer | Paul Gilbert | 2019-07-06 15:27:09 -0700 |
commit | d185cc58946922939e41aca7c6440804c83b2fae (patch) | |
tree | b01eb02303ac181a9040e9c862515d4e3ce01ecb /engines/glk/alan3 | |
parent | 3e9d215dd821c0f337cc6f527c2d16fdb10cbd8c (diff) | |
download | scummvm-rg350-d185cc58946922939e41aca7c6440804c83b2fae.tar.gz scummvm-rg350-d185cc58946922939e41aca7c6440804c83b2fae.tar.bz2 scummvm-rg350-d185cc58946922939e41aca7c6440804c83b2fae.zip |
GLK: ALAN3: Remove adventureName variable
Diffstat (limited to 'engines/glk/alan3')
-rw-r--r-- | engines/glk/alan3/args.cpp | 2 | ||||
-rw-r--r-- | engines/glk/alan3/args.h | 1 | ||||
-rw-r--r-- | engines/glk/alan3/save.cpp | 16 |
3 files changed, 0 insertions, 19 deletions
diff --git a/engines/glk/alan3/args.cpp b/engines/glk/alan3/args.cpp index 5ccf0fc134..5a590687aa 100644 --- a/engines/glk/alan3/args.cpp +++ b/engines/glk/alan3/args.cpp @@ -32,8 +32,6 @@ namespace Glk { namespace Alan3 { /* PUBLIC DATA */ -/* The files and filenames */ -char *adventureName; /* The name of the game */ char *adventureFileName; /*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/ diff --git a/engines/glk/alan3/args.h b/engines/glk/alan3/args.h index 690f67566b..a80c8a4ab9 100644 --- a/engines/glk/alan3/args.h +++ b/engines/glk/alan3/args.h @@ -35,7 +35,6 @@ namespace Alan3 { #endif /* DATA */ -extern char *adventureName; /* The name of the game */ extern char *adventureFileName; /* FUNCTIONS */ diff --git a/engines/glk/alan3/save.cpp b/engines/glk/alan3/save.cpp index 935d08f7bd..6e645d0eb4 100644 --- a/engines/glk/alan3/save.cpp +++ b/engines/glk/alan3/save.cpp @@ -69,7 +69,6 @@ static void saveSets(Common::WriteStream *saveFile) { static void saveGameInfo(Common::WriteStream *saveFile) { saveFile->writeUint32BE(MKTAG('A', 'S', 'A', 'V')); saveFile->write(header->version, 4); - saveFile->write(adventureName, strlen(adventureName) + 1); saveFile->writeUint32LE(header->uid); } @@ -222,17 +221,6 @@ static void verifyGameId(CONTEXT, Common::SeekableReadStream *saveFile) { /*----------------------------------------------------------------------*/ -static void verifyGameName(CONTEXT, Common::SeekableReadStream *saveFile) { - char savedName[256]; - int i = 0; - - while ((savedName[i++] = saveFile->readByte()) != '\0'); - if (strcmp(savedName, adventureName) != 0) - error(context, M_SAVENAME); -} - - -/*----------------------------------------------------------------------*/ static void verifyCompilerVersion(CONTEXT, Common::SeekableReadStream *saveFile) { char savedVersion[4]; @@ -263,10 +251,6 @@ bool restoreGame(Common::SeekableReadStream *saveFile) { verifyCompilerVersion(ctx, saveFile); if (ctx._break) return false; - // Verify name of game - verifyGameName(ctx, saveFile); - if (ctx._break) return false; - // Verify unique id of game verifyGameId(ctx, saveFile); if (ctx._break) return false; |