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author | Paul Gilbert | 2018-12-08 11:37:37 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 0cbd51641b0bc1b205f90324399eca6b08a75c32 (patch) | |
tree | dd0a8f90993b7e3eb3332d07a3302d7f7db79cb7 /engines/glk/events.cpp | |
parent | 3661fc61ec319752a767e5981581ded026a57dd1 (diff) | |
download | scummvm-rg350-0cbd51641b0bc1b205f90324399eca6b08a75c32.tar.gz scummvm-rg350-0cbd51641b0bc1b205f90324399eca6b08a75c32.tar.bz2 scummvm-rg350-0cbd51641b0bc1b205f90324399eca6b08a75c32.zip |
GLK: FROTZ: Further sound handling
Diffstat (limited to 'engines/glk/events.cpp')
-rw-r--r-- | engines/glk/events.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/glk/events.cpp b/engines/glk/events.cpp index 8f3d5ef190..e6f046ca25 100644 --- a/engines/glk/events.cpp +++ b/engines/glk/events.cpp @@ -25,6 +25,7 @@ #include "glk/glk.h" #include "glk/screen.h" #include "glk/selection.h" +#include "glk/sound.h" #include "glk/windows.h" #include "graphics/cursorman.h" @@ -107,7 +108,9 @@ void Events::checkForNextFrameCounter() { g_vm->_windows->redraw(); _redraw = false; g_vm->_screen->update(); - return; + + // Poll for any finished sounds + g_vm->_sounds->poll(); } } |