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authorPaul Gilbert2018-11-14 20:25:49 -0800
committerPaul Gilbert2018-12-08 19:05:59 -0800
commitaf081ad322649918c205e03e4dd29991547981e0 (patch)
treeed70cee5a7bbe7f88ed6767aa0b65da631271cc2 /engines/glk/frotz/detection.cpp
parentbeddf3853e631c4b3bc5393ee9072c489d1679ea (diff)
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GLK: FROTZ: Improve fallback detection of Z-code games
Diffstat (limited to 'engines/glk/frotz/detection.cpp')
-rw-r--r--engines/glk/frotz/detection.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/glk/frotz/detection.cpp b/engines/glk/frotz/detection.cpp
index b77344db35..9ac033b29e 100644
--- a/engines/glk/frotz/detection.cpp
+++ b/engines/glk/frotz/detection.cpp
@@ -77,7 +77,8 @@ bool FrotzMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &g
continue;
warning("Uknown zcode game %s - %s %d", filename.c_str(), md5.c_str(), filesize);
- gd = DetectedGame("zcode", "Unrecognised zcode game", Common::UNK_LANG, Common::kPlatformUnknown);
+ const PlainGameDescriptor &desc = FROTZ_GAME_LIST[0];
+ gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown);
} else {
PlainGameDescriptor gameDesc = findGame(p->_gameId);
gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_extra);