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authorPaul Gilbert2019-01-02 23:24:50 -0800
committerPaul Gilbert2019-01-02 23:24:50 -0800
commitdf74a209ca8496f08283285337181ea73a69b78f (patch)
tree86b006c37b9e52d9893449dded6f9a4a3d5f8f86 /engines/glk/frotz/frotz.h
parent85816c8a54d77423c6400e41da93f62fe1f948ff (diff)
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GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 games
Diffstat (limited to 'engines/glk/frotz/frotz.h')
-rw-r--r--engines/glk/frotz/frotz.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/glk/frotz/frotz.h b/engines/glk/frotz/frotz.h
index d05971a540..b5de82d7f8 100644
--- a/engines/glk/frotz/frotz.h
+++ b/engines/glk/frotz/frotz.h
@@ -28,10 +28,13 @@
namespace Glk {
namespace Frotz {
+class FrotzScreen;
+
/**
* Frotz interpreter for Z-code games
*/
class Frotz : public Processor {
+ friend class FrotzScreen;
protected:
/**
* Create the screen class