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author | sluicebox | 2019-03-26 21:49:11 -0700 |
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committer | Filippos Karapetis | 2019-03-27 07:49:42 +0200 |
commit | 9c8d425f64c440e833d09609b3033b57df229887 (patch) | |
tree | 344b26cf09312eae4f00b6e7f1b5563504204719 /engines/glk/frotz/processor_objects.cpp | |
parent | 831072d809016a9e6d3c85c8fc9ce6751125b8e6 (diff) | |
download | scummvm-rg350-9c8d425f64c440e833d09609b3033b57df229887.tar.gz scummvm-rg350-9c8d425f64c440e833d09609b3033b57df229887.tar.bz2 scummvm-rg350-9c8d425f64c440e833d09609b3033b57df229887.zip |
SCI: Fix broken speech after starting in text mode
Fixes bug #10924 where starting or restoring in text mode and then
changing to speech mode within a game results in muted speech.
This is a regression introduced between 1.9 and 2.0, probably as part
of the synchronization refactor that created GuestAdditions.
Diffstat (limited to 'engines/glk/frotz/processor_objects.cpp')
0 files changed, 0 insertions, 0 deletions