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author | Paul Gilbert | 2018-11-25 11:42:00 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | fb7dbffd59b797ed00785a2d3762355f9dbb9f7d (patch) | |
tree | 51660ec9b613aeeaca7d34295b81d05f7266f1bd /engines/glk/frotz/screen.h | |
parent | 5cc3d40c2831ef9d0760178b091e668f5b46195f (diff) | |
download | scummvm-rg350-fb7dbffd59b797ed00785a2d3762355f9dbb9f7d.tar.gz scummvm-rg350-fb7dbffd59b797ed00785a2d3762355f9dbb9f7d.tar.bz2 scummvm-rg350-fb7dbffd59b797ed00785a2d3762355f9dbb9f7d.zip |
GLK: Merge Fonts class into Screen class
Diffstat (limited to 'engines/glk/frotz/screen.h')
-rw-r--r-- | engines/glk/frotz/screen.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/engines/glk/frotz/screen.h b/engines/glk/frotz/screen.h new file mode 100644 index 0000000000..dac716c436 --- /dev/null +++ b/engines/glk/frotz/screen.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GLK_FROTZ_FONTS +#define GLK_FROTZ_FONTS + +#include "graphics/font.h" +#include "graphics/surface.h" +#include "common/archive.h" +#include "common/array.h" +#include "common/rect.h" + +namespace Glk { +namespace Frotz { + +/** + * Implements a fixed width font stored as a grid on a passed surface + */ +class BitmapFont : public Graphics::Font { +private: + Graphics::Surface _surface; + Common::Array<Common::Rect> _chars; + size_t _startingChar; +public: + /** + * Constructor + */ + BitmapFont(const Graphics::Surface &src, uint charWidth = 8, uint charHeight = 8, + unsigned char startingChar = ' '); + + /** + * Destructor + */ + ~BitmapFont(); + + /** + * Get the font height + */ + virtual int getFontHeight() const override { return _chars[0].height(); } + + /** + * Get the maximum character width + */ + virtual int getMaxCharWidth() const override { return _chars[0].width(); } + + /** + * Get the width of the given character + */ + virtual int getCharWidth(uint32 chr) const override { + return _chars[chr - _startingChar].width(); + } + + /** + * Draw a character + */ + virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override; +}; + +} // End of namespace Frotz +} // End of namespace Glk + +#endif |