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authorThanasis Antoniou2019-03-27 12:39:24 +0200
committerThanasis Antoniou2019-03-27 12:39:24 +0200
commitbb719ba87c5d370c3a62a660118b6cb58576b61b (patch)
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parent5795e25d73dee1ba1363546b6f351031baa6f4d3 (diff)
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BLADERUNNER: Fix missing sound effects in some occassions
LABBUZZ sound for the maze and Animoid sounds Moved lab buzz in next scene's (PS10) init, and increased size of track buffer to compensate for frequently dropping sounds in places with mayne sound effects (eg Animoid Row, Izo's door and trapdoor)
Diffstat (limited to 'engines/glk/frotz/windows.h')
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