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authorPaul Gilbert2019-07-27 19:12:39 -0700
committerPaul Gilbert2019-07-27 19:12:39 -0700
commit3457d3155e61a43ee8f2e8b1479b123439953d53 (patch)
tree99fd609db8673b4e7b80061597f9fa236c4b9efc /engines/glk/glk.cpp
parented8fba2c53bdff36e1de0c70af1cf4d7ab27ee9c (diff)
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GLK: FROTZ: Add detection for Infocom game Blorb files available at if-archive
Diffstat (limited to 'engines/glk/glk.cpp')
-rw-r--r--engines/glk/glk.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/glk.cpp b/engines/glk/glk.cpp
index 06ab742e74..455c42b46c 100644
--- a/engines/glk/glk.cpp
+++ b/engines/glk/glk.cpp
@@ -130,7 +130,7 @@ Common::Error GlkEngine::run() {
} else {
// Check for a secondary blorb file with the same filename
Common::StringArray blorbFilenames;
- Blorb::getBlorbFilenames(filename, blorbFilenames, getInterpreterType());
+ Blorb::getBlorbFilenames(filename, blorbFilenames, getInterpreterType(), getGameID());
for (uint idx = 0; idx < blorbFilenames.size(); ++idx) {
if (Common::File::exists(blorbFilenames[idx])) {