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author | Paul Gilbert | 2018-11-25 22:25:31 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 33a23bca1c0363340d14ed4c84e558e82a9f245e (patch) | |
tree | 7a0bdfbbb546050cdbce67678a940bfb4bb8ba39 /engines/glk/glk.h | |
parent | 6e6b285e83d44e0b35b1c8df3fd5fe325310810e (diff) | |
download | scummvm-rg350-33a23bca1c0363340d14ed4c84e558e82a9f245e.tar.gz scummvm-rg350-33a23bca1c0363340d14ed4c84e558e82a9f245e.tar.bz2 scummvm-rg350-33a23bca1c0363340d14ed4c84e558e82a9f245e.zip |
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
Diffstat (limited to 'engines/glk/glk.h')
-rw-r--r-- | engines/glk/glk.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/glk.h b/engines/glk/glk.h index 526755b1aa..923e29587f 100644 --- a/engines/glk/glk.h +++ b/engines/glk/glk.h @@ -209,7 +209,7 @@ public: /** * Save the game to the passed file */ - virtual Common::Error saveGameData(strid_t file) = 0; + virtual Common::Error saveGameData(strid_t file, const Common::String &desc) = 0; }; extern GlkEngine *g_vm; |