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author | Paul Gilbert | 2018-11-25 12:41:39 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 3a543a1e6d35a5bcab61a8fb4257b7d567d9e278 (patch) | |
tree | 154d7a7b6c7a76c35490a3b092f0957a3d0d7397 /engines/glk/glk.h | |
parent | fb7dbffd59b797ed00785a2d3762355f9dbb9f7d (diff) | |
download | scummvm-rg350-3a543a1e6d35a5bcab61a8fb4257b7d567d9e278.tar.gz scummvm-rg350-3a543a1e6d35a5bcab61a8fb4257b7d567d9e278.tar.bz2 scummvm-rg350-3a543a1e6d35a5bcab61a8fb4257b7d567d9e278.zip |
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
Diffstat (limited to 'engines/glk/glk.h')
-rw-r--r-- | engines/glk/glk.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/glk/glk.h b/engines/glk/glk.h index af9a42ba43..526755b1aa 100644 --- a/engines/glk/glk.h +++ b/engines/glk/glk.h @@ -90,6 +90,11 @@ protected: virtual bool hasFeature(EngineFeature f) const; /** + * Create the screen + */ + virtual Screen *createScreen(); + + /** * Main game loop for the individual interpreters */ virtual void runGame(Common::SeekableReadStream *gameFile) = 0; |