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authorPaul Gilbert2018-11-23 21:22:22 -0800
committerPaul Gilbert2018-12-08 19:05:59 -0800
commit1c190e50b45701802bcc8fe9e96d0c782e7d96a2 (patch)
treea153f187c790750aa2fedada33efb686ad468c95 /engines/glk/glk_api.cpp
parent4a3f517b719d4ee07fab8f704d5884c52c0da4c1 (diff)
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GLK: Mark text strings as translateable
Diffstat (limited to 'engines/glk/glk_api.cpp')
-rw-r--r--engines/glk/glk_api.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/glk/glk_api.cpp b/engines/glk/glk_api.cpp
index 2a5fd11958..19f8aef99f 100644
--- a/engines/glk/glk_api.cpp
+++ b/engines/glk/glk_api.cpp
@@ -30,7 +30,7 @@
#include "glk/window_graphics.h"
#include "glk/window_text_buffer.h"
#include "glk/window_pair.h"
-
+#include "common/translation.h"
namespace Glk {
@@ -59,7 +59,7 @@ GlkAPI::GlkAPI(OSystem *syst, const GlkGameDescription &gameDesc) :
}
void GlkAPI::glk_exit(void) {
- glk_put_string("[ press any key to exit ]");
+ glk_put_string(_("[ press any key to exit ]"));
_events->waitForPress();
// Trigger a ScumMVM shutdown of game