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author | Paul Gilbert | 2019-01-02 18:18:11 -0800 |
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committer | Paul Gilbert | 2019-01-02 18:18:11 -0800 |
commit | f1d9722f3bd58f7883f3e76c19d4a0133da73489 (patch) | |
tree | 26986b085d83e597b10c3851fde9b49574c10586 /engines/glk/glk_types.h | |
parent | 3ed48e3de223259dd58f0c613c2d68d69848e5a2 (diff) | |
download | scummvm-rg350-f1d9722f3bd58f7883f3e76c19d4a0133da73489.tar.gz scummvm-rg350-f1d9722f3bd58f7883f3e76c19d4a0133da73489.tar.bz2 scummvm-rg350-f1d9722f3bd58f7883f3e76c19d4a0133da73489.zip |
GLK: FROTZ: Add support for pair windows to have more than 2 children
This is primarily for the V6 games, which have up to 8 windows
on-screen at the same time in arbitray positions
ext
Diffstat (limited to 'engines/glk/glk_types.h')
-rw-r--r-- | engines/glk/glk_types.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/glk/glk_types.h b/engines/glk/glk_types.h index 2e23aec018..4a29b15abf 100644 --- a/engines/glk/glk_types.h +++ b/engines/glk/glk_types.h @@ -150,12 +150,12 @@ enum WinType { }; enum WinMethod { - winmethod_Left = 0x00, - winmethod_Right = 0x01, - winmethod_Above = 0x02, - winmethod_Below = 0x03, - winmethod_OnTop = 0x04, ///< Newly introduced for ScummGlk - winmethod_DirMask = 0x0f, + winmethod_Left = 0x00, + winmethod_Right = 0x01, + winmethod_Above = 0x02, + winmethod_Below = 0x03, + winmethod_Arbitrary = 0x04, ///< Newly introduced for ScummGlk + winmethod_DirMask = 0x0f, winmethod_Fixed = 0x10, winmethod_Proportional = 0x20, |