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author | Paul Gilbert | 2019-05-03 19:49:21 +1000 |
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committer | Paul Gilbert | 2019-05-03 19:49:21 +1000 |
commit | a6b1bc98ae21348c8492c62d07fed738357777d6 (patch) | |
tree | daef3fcbec2c605111bdeff5dab22ee3f3decd07 /engines/glk/glulxe/glulxe.h | |
parent | ae7acf109992627e4627dabe1a25f815f8a7467b (diff) | |
download | scummvm-rg350-a6b1bc98ae21348c8492c62d07fed738357777d6.tar.gz scummvm-rg350-a6b1bc98ae21348c8492c62d07fed738357777d6.tar.bz2 scummvm-rg350-a6b1bc98ae21348c8492c62d07fed738357777d6.zip |
GLK: GLULXE: Move savegame code into loadGameData/saveGameData
Diffstat (limited to 'engines/glk/glulxe/glulxe.h')
-rw-r--r-- | engines/glk/glulxe/glulxe.h | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/engines/glk/glulxe/glulxe.h b/engines/glk/glulxe/glulxe.h index b5f13dc492..13a82b78be 100644 --- a/engines/glk/glulxe/glulxe.h +++ b/engines/glk/glulxe/glulxe.h @@ -411,12 +411,12 @@ public: /** * Load a savegame from the passed stream */ - virtual Common::Error loadGameData(strid_t file) override; + virtual Common::Error loadGameData(strid_t str) override; /** * Save the game to the passed stream */ - virtual Common::Error saveGameData(strid_t file, const Common::String &desc) override; + virtual Common::Error saveGameData(strid_t str, const Common::String &desc) override; /** * \defgroup Main access methods @@ -935,20 +935,6 @@ public: void final_serial(); /** - * Write the state to the output stream. This returns 0 on success, 1 on failure. - */ - uint perform_save(strid_t str); - - /** - * Pull a state pointer from a stream. This returns 0 on success, 1 on failure. Note that if it succeeds, - * the frameptr, localsbase, and valstackbase registers are invalid; they must be rebuilt from the stack. - * - * If fromshell is true, the restore is being invoked by the library shell (an autorestore of some kind). - * This currently happens only in iosglk. - */ - uint perform_restore(strid_t str, int fromshell); - - /** * Add a state pointer to the undo chain. This returns 0 on success, 1 on failure. */ uint perform_saveundo(); |