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author | Paul Gilbert | 2019-05-18 13:26:57 -1000 |
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committer | Paul Gilbert | 2019-05-24 18:21:06 -0700 |
commit | 3d9e03af554814bee10f112c2efa0b7f0b722489 (patch) | |
tree | f174c8004d0c554dae124df63d874f78d2e88e5d /engines/glk/glulxe | |
parent | fcb2592ec24f983c49f1e2e1b4f41cc9659a9229 (diff) | |
download | scummvm-rg350-3d9e03af554814bee10f112c2efa0b7f0b722489.tar.gz scummvm-rg350-3d9e03af554814bee10f112c2efa0b7f0b722489.tar.bz2 scummvm-rg350-3d9e03af554814bee10f112c2efa0b7f0b722489.zip |
GLK: TADS2: Soooo much more implementation
Diffstat (limited to 'engines/glk/glulxe')
-rw-r--r-- | engines/glk/glulxe/glulxe.cpp | 2 | ||||
-rw-r--r-- | engines/glk/glulxe/glulxe.h | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/engines/glk/glulxe/glulxe.cpp b/engines/glk/glulxe/glulxe.cpp index cbe09cef07..ba67dea442 100644 --- a/engines/glk/glulxe/glulxe.cpp +++ b/engines/glk/glulxe/glulxe.cpp @@ -29,7 +29,7 @@ namespace Glulxe { Glulxe *g_vm; -Glulxe::Glulxe(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), _random("glulxe"), +Glulxe::Glulxe(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), vm_exited_cleanly(false), gamefile_start(0), gamefile_len(0), memmap(nullptr), stack(nullptr), ramstart(0), endgamefile(0), origendmem(0), stacksize(0), startfuncaddr(0), checksum(0), stackptr(0), frameptr(0), pc(0), prevpc(0), origstringtable(0), stringtable(0), valstackbase(0), diff --git a/engines/glk/glulxe/glulxe.h b/engines/glk/glulxe/glulxe.h index c0008e8f97..56a912eeca 100644 --- a/engines/glk/glulxe/glulxe.h +++ b/engines/glk/glulxe/glulxe.h @@ -82,7 +82,6 @@ private: * to autorestore an initial game state, if the library has that capability. (Currently, only iosglk does.) */ void(*library_autorestore_hook)(void); - Common::RandomSource _random; /**@}*/ |