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author | Bastien Bouclet | 2016-09-15 18:39:45 +0200 |
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committer | Bastien Bouclet | 2019-11-03 11:43:00 +0100 |
commit | bb813719b56a3e2a51b7c73385d036f61fdde584 (patch) | |
tree | 098d51552ed8a5afde854cd8ed00a5f3d7ddc87e /engines/glk/level9 | |
parent | 9c8bd056d6d597a10f7f653b559dc34cd2bd2be9 (diff) | |
download | scummvm-rg350-bb813719b56a3e2a51b7c73385d036f61fdde584.tar.gz scummvm-rg350-bb813719b56a3e2a51b7c73385d036f61fdde584.tar.bz2 scummvm-rg350-bb813719b56a3e2a51b7c73385d036f61fdde584.zip |
ENGINES: Change targets to have an 'engine ID'
The engine ID identifies which engine should be used to launch the target.
Also remove the 'single ID' system. Different games from engines that used
that system now have different game IDs.
Also-By: Matthew Hoops <clone2727@gmail.com>
Diffstat (limited to 'engines/glk/level9')
-rw-r--r-- | engines/glk/level9/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/level9/detection.cpp b/engines/glk/level9/detection.cpp index 5788c0f95c..a366bc0f9b 100644 --- a/engines/glk/level9/detection.cpp +++ b/engines/glk/level9/detection.cpp @@ -752,7 +752,7 @@ bool Level9MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames & continue; // Found the game, add a detection entry - DetectedGame gd = DetectedGame(game->gameId, game->name, Common::UNK_LANG, + DetectedGame gd = DetectedGame("glk", game->gameId, game->name, Common::UNK_LANG, Common::kPlatformUnknown, game->extra); gd.addExtraEntry("filename", filename); gameList.push_back(gd); |