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authorPaul Gilbert2019-05-07 16:37:15 +1000
committerPaul Gilbert2019-05-07 16:37:15 +1000
commitf561f37a01a5d7f498e9f552680ef4730012bab5 (patch)
tree909ffb2dcb7791a81ad0c6a7262d1027dc967fa1 /engines/glk/magnetic/detection.cpp
parent5f5ac6b475599da5c11df98852f1dbd1e62db8b5 (diff)
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GLK: MAGNETIC: Add game detection entries
Diffstat (limited to 'engines/glk/magnetic/detection.cpp')
-rw-r--r--engines/glk/magnetic/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/magnetic/detection.cpp b/engines/glk/magnetic/detection.cpp
index db899a28be..83d1143dd0 100644
--- a/engines/glk/magnetic/detection.cpp
+++ b/engines/glk/magnetic/detection.cpp
@@ -46,7 +46,7 @@ GameDescriptor MagneticMetaEngine::findGame(const char *gameId) {
}
bool MagneticMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
- const char *const EXTENSIONS[] = { ".rsc", nullptr };
+ const char *const EXTENSIONS[] = { ".mag", ".rsc", nullptr };
// Loop through the files of the folder
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {