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author | Paul Gilbert | 2019-06-16 13:29:15 -0700 |
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committer | Paul Gilbert | 2019-06-16 14:59:26 -0700 |
commit | 553bb74f8c380ee31fb771c6619dad8e83fed8ce (patch) | |
tree | bf99be6554e96d66d2700837d7c08dc0d48ad127 /engines/glk/magnetic | |
parent | 3876fb67108284063b4d133cf087a04dae6993e4 (diff) | |
download | scummvm-rg350-553bb74f8c380ee31fb771c6619dad8e83fed8ce.tar.gz scummvm-rg350-553bb74f8c380ee31fb771c6619dad8e83fed8ce.tar.bz2 scummvm-rg350-553bb74f8c380ee31fb771c6619dad8e83fed8ce.zip |
GLK: Further changeover of sub-engines to use new savegame code
Diffstat (limited to 'engines/glk/magnetic')
-rw-r--r-- | engines/glk/magnetic/magnetic.cpp | 8 | ||||
-rw-r--r-- | engines/glk/magnetic/magnetic.h | 9 |
2 files changed, 9 insertions, 8 deletions
diff --git a/engines/glk/magnetic/magnetic.cpp b/engines/glk/magnetic/magnetic.cpp index c658b8c5fd..7bd3fd686d 100644 --- a/engines/glk/magnetic/magnetic.cpp +++ b/engines/glk/magnetic/magnetic.cpp @@ -58,14 +58,14 @@ void Magnetic::runGame() { // TODO } -Common::Error Magnetic::loadGameData(strid_t file) { +Common::Error Magnetic::readSaveData(Common::SeekableReadStream *rs) { // TODO - return Common::kNoError; + return Common::kReadingFailed; } -Common::Error Magnetic::saveGameData(strid_t file, const Common::String &desc) { +Common::Error Magnetic::writeGameData(Common::WriteStream *ws) { // TODO - return Common::kNoError; + return Common::kWritingFailed; } bool Magnetic::is_gamefile_valid() { diff --git a/engines/glk/magnetic/magnetic.h b/engines/glk/magnetic/magnetic.h index 04f13331bf..c926ede9e6 100644 --- a/engines/glk/magnetic/magnetic.h +++ b/engines/glk/magnetic/magnetic.h @@ -191,14 +191,15 @@ public: virtual InterpreterType getInterpreterType() const override { return INTERPRETER_MAGNETIC; } /** - * Load a savegame from the passed stream + * Load a savegame from the passed Quetzal file chunk stream */ - virtual Common::Error loadGameData(strid_t file) override; + virtual Common::Error readSaveData(Common::SeekableReadStream *rs) override; /** - * Save the game to the passed stream + * Save the game. The passed write stream represents access to the UMem chunk + * in the Quetzal save file that will be created */ - virtual Common::Error saveGameData(strid_t file, const Common::String &desc) override; + virtual Common::Error writeGameData(Common::WriteStream *ws) override; }; } // End of namespace Magnetic |