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authorCameron Cawley2019-03-30 23:30:10 +0000
committerPaul Gilbert2019-03-31 16:37:47 -0700
commit7b4c6d6a35f00e46d9021b236393a40aa54e6a6e (patch)
treebc6478a404a3ff9014620fe52a370b6a0cf7a5fc /engines/glk/magnetic
parent82ccce948aaafed2f8e847359ab87c1a4878c74b (diff)
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GLK: Improved detection of Blorb files
Diffstat (limited to 'engines/glk/magnetic')
-rw-r--r--engines/glk/magnetic/detection.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/glk/magnetic/detection.cpp b/engines/glk/magnetic/detection.cpp
index f7021065bc..cfd0102895 100644
--- a/engines/glk/magnetic/detection.cpp
+++ b/engines/glk/magnetic/detection.cpp
@@ -75,9 +75,6 @@ bool MagneticMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames
DetectedGame gd;
if (!p->_gameId) {
- if (filename.hasSuffixIgnoreCase(".blb"))
- continue;
-
if (gDebugLevel > 0) {
// Print an entry suitable for putting into the detection_tables.h, using the
// name of the parent folder the game is in as the presumed game Id