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authorPaul Gilbert2019-01-27 20:19:37 -0800
committerPaul Gilbert2019-01-29 21:17:18 -0800
commitb92f8f08567f328a9781f0cf467469ca61d9c5ff (patch)
tree8e62bdc73542f367646977756b295de34d463748 /engines/glk/screen.h
parent53a1426cc398568f8e707e132ad0d7f1a7782c0f (diff)
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GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
Diffstat (limited to 'engines/glk/screen.h')
-rw-r--r--engines/glk/screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/glk/screen.h b/engines/glk/screen.h
index d4f3874d71..85c99ea75d 100644
--- a/engines/glk/screen.h
+++ b/engines/glk/screen.h
@@ -33,6 +33,7 @@
namespace Glk {
#define FONTS_TOTAL 8
+#define TRANSPARENT_RGB 0x7f
enum CaretShape {
SMALL_DOT = 0, FAT_DOT = 1, THIN_LINE = 2, FAT_LINE = 3, BLOCK = 4