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authorPaul Gilbert2018-12-07 21:52:24 -0800
committerPaul Gilbert2018-12-08 19:05:59 -0800
commit3661fc61ec319752a767e5981581ded026a57dd1 (patch)
treef8fb4b8852a9c2576a728ef27298622de5556648 /engines/glk/sound.cpp
parentf6abb3ea33c7b073066732f794a9d071c38a044d (diff)
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GLK: Beginnings of Sounds manager
Diffstat (limited to 'engines/glk/sound.cpp')
-rw-r--r--engines/glk/sound.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/glk/sound.cpp b/engines/glk/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software{} you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation{} either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY{} without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program{} if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/sound.h"
+
+namespace Glk {
+
+Sounds::~Sounds() {
+ for (int idx = (int)_sounds.size() - 1; idx >= 0; --idx)
+ delete _sounds[idx];
+}
+
+void Sounds::removeSound(schanid_t snd) {
+ for (uint idx = 0; idx < _sounds.size(); ++idx) {
+ if (_sounds[idx] == snd) {
+ _sounds.remove_at(idx);
+ break;
+ }
+ }
+}
+
+schanid_t Sounds::create(glui32 rock) {
+ schanid_t snd = new SoundChannel();
+ _sounds.push_back(snd);
+ return snd;
+}
+
+schanid_t Sounds::iterate(schanid_t chan, glui32 *rockptr) {
+ for (int idx = 0; idx < (int)_sounds.size() - 1; ++idx) {
+ if (_sounds[idx] == chan) {
+ schanid_t next = _sounds[idx + 1];
+ if (*rockptr)
+ *rockptr = next->_rock;
+
+ return next;
+ }
+ }
+
+ return nullptr;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SoundChannel::~SoundChannel() {
+ _owner->removeSound(this);
+ delete _stream;
+}
+
+void SoundChannel::play(uint soundNum) {
+ // TODO
+}
+
+} // End of namespace Glk