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author | Paul Gilbert | 2018-12-14 18:25:20 -0800 |
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committer | Paul Gilbert | 2018-12-14 18:25:20 -0800 |
commit | b84ee752cf50448590391b7c5e9f7ec448b9adfb (patch) | |
tree | 0ddaba980ca2ff929c14932d521ac9861ab900b5 /engines/glk/tads/detection.h | |
parent | c3bc9f80b5847eaa261d05fbc779675c99436f2c (diff) | |
download | scummvm-rg350-b84ee752cf50448590391b7c5e9f7ec448b9adfb.tar.gz scummvm-rg350-b84ee752cf50448590391b7c5e9f7ec448b9adfb.tar.bz2 scummvm-rg350-b84ee752cf50448590391b7c5e9f7ec448b9adfb.zip |
GLK: Detect game Id clashes across different sub-engines
Diffstat (limited to 'engines/glk/tads/detection.h')
-rw-r--r-- | engines/glk/tads/detection.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/glk/tads/detection.h b/engines/glk/tads/detection.h index 3e4d3e3a00..f876cb2cf2 100644 --- a/engines/glk/tads/detection.h +++ b/engines/glk/tads/detection.h @@ -64,6 +64,11 @@ public: * Detect supported games */ static bool detectGames(const Common::FSList &fslist, DetectedGames &gameList); + + /** + * Check for game Id clashes with other sub-engines + */ + static void detectClashes(Common::StringMap &map); }; } // End of namespace TADS |