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author | Paul Gilbert | 2018-11-27 19:48:17 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 0b7a29c7973025d32d8952e97cdc4d13a2794c36 (patch) | |
tree | e4d13a1885a2871f1465ed814dab8e2d98bc58f0 /engines/glk/tads/tads.cpp | |
parent | 855911d0c0d8536edd9330540380345fd3b5eb3f (diff) | |
download | scummvm-rg350-0b7a29c7973025d32d8952e97cdc4d13a2794c36.tar.gz scummvm-rg350-0b7a29c7973025d32d8952e97cdc4d13a2794c36.tar.bz2 scummvm-rg350-0b7a29c7973025d32d8952e97cdc4d13a2794c36.zip |
GLK: TADS: Skeleton engine
Diffstat (limited to 'engines/glk/tads/tads.cpp')
-rw-r--r-- | engines/glk/tads/tads.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/glk/tads/tads.cpp b/engines/glk/tads/tads.cpp new file mode 100644 index 0000000000..8a40dbd7d0 --- /dev/null +++ b/engines/glk/tads/tads.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/tads/tads.h" +#include "common/config-manager.h" +#include "common/translation.h" + +namespace Glk { +namespace TADS { + +TADS::TADS(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc) { +} + +void TADS::runGame(Common::SeekableReadStream *gameFile) { + // TODO +} + +Common::Error TADS::loadGameData(strid_t file) { + // TODO + return Common::kNoError; +} + +Common::Error TADS::saveGameData(strid_t file, const Common::String &desc) { + // TODO + return Common::kNoError; +} + +} // End of namespace TADS +} // End of namespace Glk |