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author | Paul Gilbert | 2019-05-15 17:12:27 -1000 |
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committer | Paul Gilbert | 2019-05-15 17:12:27 -1000 |
commit | 0325c9315cdeb30d2124fbb9dcc3c36687d34da8 (patch) | |
tree | 034d2975739f06ee127dfb29b8eca44be48cdb6c /engines/glk | |
parent | 68ef5ebfd6f842b152a8bb03ade5be0b6b526fd8 (diff) | |
download | scummvm-rg350-0325c9315cdeb30d2124fbb9dcc3c36687d34da8.tar.gz scummvm-rg350-0325c9315cdeb30d2124fbb9dcc3c36687d34da8.tar.bz2 scummvm-rg350-0325c9315cdeb30d2124fbb9dcc3c36687d34da8.zip |
GLK: HUGO: Support loading savegames from launcher
Diffstat (limited to 'engines/glk')
-rw-r--r-- | engines/glk/hugo/hemisc.cpp | 7 | ||||
-rw-r--r-- | engines/glk/hugo/herun.cpp | 22 | ||||
-rw-r--r-- | engines/glk/hugo/hugo.cpp | 4 | ||||
-rw-r--r-- | engines/glk/hugo/hugo.h | 1 |
4 files changed, 31 insertions, 3 deletions
diff --git a/engines/glk/hugo/hemisc.cpp b/engines/glk/hugo/hemisc.cpp index 03a62c56d5..880305076d 100644 --- a/engines/glk/hugo/hemisc.cpp +++ b/engines/glk/hugo/hemisc.cpp @@ -1071,6 +1071,9 @@ void Hugo::InitGame() { } } +#if defined (GLK) + if (_savegameSlot == -1) { +#endif #if defined (DEBUGGER) for (i=0; i<MAXLOCALS; i++) strcpy(localname[i], ""); window[VIEW_LOCALS].count = current_locals = 0; @@ -1081,7 +1084,9 @@ void Hugo::InitGame() { PassLocals(0); RunRoutine((long)initaddr*address_scale); #endif - +#if defined (GLK) + } +#endif ret = 0; retflag = 0; var[actor] = var[player]; diff --git a/engines/glk/hugo/herun.cpp b/engines/glk/hugo/herun.cpp index 8659544d2e..56e27c55bf 100644 --- a/engines/glk/hugo/herun.cpp +++ b/engines/glk/hugo/herun.cpp @@ -177,10 +177,19 @@ RestartDebugger: Start: stack_depth = 0; - strcpy(errbuf, ""); strcpy(oops, ""); +#if defined (GLK) + // Handle any savegame selected directly from the ScummVM launcher + if (_savegameSlot != -1) { + if (loadGameState(_savegameSlot).getCode() != Common::kNoError) { + GUIErrorMessage("Loading failed"); + _savegameSlot = -1; + } + } +#endif + do { if (xverb==0) @@ -261,7 +270,16 @@ FreshInput: debugger_has_stepped_back = false; window[VIEW_LOCALS].changed = true; #endif - if (!playback) +#if defined (GLK) + if (_savegameSlot != -1) { + // Trigger a "look" command so that players will get some initial text + // after loading a savegame directly from the launcher + _savegameSlot = -1; + strcpy(buffer, "look"); + } + else +#endif + if (!playback) { GetCommand(); } diff --git a/engines/glk/hugo/hugo.cpp b/engines/glk/hugo/hugo.cpp index c15a843fbf..cd4660d0ef 100644 --- a/engines/glk/hugo/hugo.cpp +++ b/engines/glk/hugo/hugo.cpp @@ -21,6 +21,7 @@ */ #include "glk/hugo/hugo.h" +#include "common/config-manager.h" namespace Glk { namespace Hugo { @@ -116,6 +117,9 @@ Hugo::Hugo(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gam // heset game_title[0] = '\0'; + // Miscellaneous + _savegameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1; + #ifdef DEBUGGER debug_line[0] = '\0'; Common::fill(&objectname[0], &objectname[MAX_OBJECT], (char *)nullptr); diff --git a/engines/glk/hugo/hugo.h b/engines/glk/hugo/hugo.h index 882917c38a..f2d83b895b 100644 --- a/engines/glk/hugo/hugo.h +++ b/engines/glk/hugo/hugo.h @@ -39,6 +39,7 @@ namespace Hugo { */ class Hugo : public GlkAPI, public HTokens, public StringFunctions { private: + int _savegameSlot; winid_t mainwin, currentwin; winid_t secondwin, auxwin; bool runtime_warnings; |