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authorStrangerke2016-04-27 07:31:04 +0200
committerEugene Sandulenko2016-05-10 12:14:45 +0200
commit5381edd40e96be464400923d0c6e40fae43b8ea2 (patch)
treea97c3264eb9d2fecea6ab0c4dcf68ce9c880dced /engines/gnap/scenes/group0.h
parent0a1c36a26b6fb824f0dd862b05a5fa6dae0b3435 (diff)
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GNAP: group first scenes, rename intro
Diffstat (limited to 'engines/gnap/scenes/group0.h')
-rw-r--r--engines/gnap/scenes/group0.h183
1 files changed, 183 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group0.h b/engines/gnap/scenes/group0.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GNAP_GROUP01_H
+#define GNAP_GROUP01_H
+
+#include "gnap/debugger.h"
+
+namespace Gnap {
+
+class GnapEngine;
+class CutScene;
+
+class Scene01: public Scene {
+public:
+ Scene01(GnapEngine *vm);
+ ~Scene01();
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ int _pigsIdCtr;
+ int _smokeIdCtr;
+ Graphics::Surface *_spaceshipSurface;
+};
+
+class Scene02: public Scene {
+public:
+ Scene02(GnapEngine *vm);
+ ~Scene02() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ int _truckGrillCtr;
+ int _nextChickenSequenceId;
+ int _currChickenSequenceId;
+ int _gnapTruckSequenceId;
+};
+
+class Scene03: public Scene {
+public:
+ Scene03(GnapEngine *vm);
+ ~Scene03() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ bool _platypusHypnotized;
+ bool _platypusScared;
+ int _nextPlatSequenceId;
+ int _nextFrogSequenceId;
+ int _currFrogSequenceId;
+};
+
+class Scene04: public Scene {
+public:
+ Scene04(GnapEngine *vm);
+ ~Scene04() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ bool _triedWindow;
+ int _dogIdCtr;
+ int _nextDogSequenceId;
+ int _currDogSequenceId;
+};
+
+class Scene05: public Scene {
+public:
+ Scene05(GnapEngine *vm);
+ ~Scene05() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ int _nextChickenSequenceId;
+ int _currChickenSequenceId;
+};
+
+class Scene06: public Scene {
+public:
+ Scene06(GnapEngine *vm);
+ ~Scene06() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+
+private:
+ bool _horseTurnedBack;
+ int _nextPlatSequenceId;
+ int _nextHorseSequenceId;
+ int _currHorseSequenceId;
+};
+
+class Scene07: public Scene {
+public:
+ Scene07(GnapEngine *vm);
+ ~Scene07() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+};
+
+class Scene08: public Scene {
+public:
+ Scene08(GnapEngine *vm);
+ ~Scene08() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb();
+
+private:
+ int _nextDogSequenceId;
+ int _currDogSequenceId;
+ int _nextManSequenceId;
+ int _currManSequenceId;
+};
+
+class Scene09: public Scene {
+public:
+ Scene09(GnapEngine *vm);
+ ~Scene09() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {}
+};
+
+} // End of namespace Gnap
+
+#endif // GNAP_GROUP01_H