diff options
author | Strangerke | 2016-05-05 11:58:10 +0200 |
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committer | Eugene Sandulenko | 2016-05-10 12:14:50 +0200 |
commit | 45f27ea81c4aa3a4fbfa356a51f6b141447158d0 (patch) | |
tree | 1cb203afe1bcf09c3bb074ca081546b6cab5e912 /engines/gnap/scenes/group1.cpp | |
parent | 00c544f9f815be3121b900ff16572676ee6c4bf5 (diff) | |
download | scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.tar.gz scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.tar.bz2 scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.zip |
GNAP: Even more refactoring related to characters (WIP)
Diffstat (limited to 'engines/gnap/scenes/group1.cpp')
-rw-r--r-- | engines/gnap/scenes/group1.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp index cbc1f704ec..28eecf9846 100644 --- a/engines/gnap/scenes/group1.cpp +++ b/engines/gnap/scenes/group1.cpp @@ -305,8 +305,8 @@ void Scene10::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4]) { _vm->_timers[4] = _vm->getRandom(80) + 150; _vm->playSound(0x12B, false); @@ -745,8 +745,8 @@ void Scene11::run() { gameSys.setAnimation(0x207, 257, 4); gameSys.insertSequence(0x207, 257, 0, 0, kSeqNone, 0, 0, 0); } - _vm->updatePlatypusIdleSequence2(); - _vm->updateGnapIdleSequence2(); + _vm->_plat->updateIdleSequence2(); + _vm->_gnap->updateIdleSequence2(); if (!_vm->_timers[5]) { _vm->_timers[5] = _vm->getRandom(100) + 75; if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextGoggleGuySequenceId == -1) { @@ -1176,8 +1176,8 @@ void Scene12::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4]) { _vm->_timers[4] = 15; if (_nextToothGuySequenceId == -1) { @@ -1692,11 +1692,11 @@ void Scene13::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); + _vm->_plat->updateIdleSequence(); if (_vm->_plat->_pos.y == 5 || _vm->_plat->_pos.y == 6) _vm->platypusWalkTo(-1, 7, -1, -1, 1); if (_vm->_gnap->_actionStatus < 0) - _vm->updateGnapIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4]) { _vm->_timers[4] = _vm->getRandom(20) + 20; switch (_vm->getRandom(5)) { @@ -2721,8 +2721,8 @@ void Scene17::run() { if (!_vm->_isLeavingScene) { if (_vm->_plat->_actionStatus < 0) - _vm->updatePlatypusIdleSequence2(); - _vm->updateGnapIdleSequence2(); + _vm->_plat->updateIdleSequence2(); + _vm->_gnap->updateIdleSequence2(); if (!_vm->_timers[4]) { _vm->_timers[4] = _vm->getRandom(100) + 200; if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0) @@ -3750,7 +3750,7 @@ void Scene18::run() { } else { _vm->_hotspots[kHS18WalkArea1]._y2 += 48; _vm->_hotspots[kHS18WalkArea2]._x1 += 75; - _vm->updatePlatypusIdleSequence(); + _vm->_plat->updateIdleSequence(); _vm->_hotspots[kHS18WalkArea2]._x1 -= 75; _vm->_hotspots[kHS18WalkArea1]._y2 -= 48; } @@ -3766,7 +3766,7 @@ void Scene18::run() { _vm->playSoundA(); } if (!_vm->isFlag(kGFPlatypusDisguised)) - _vm->updateGnapIdleSequence(); + _vm->_gnap->updateIdleSequence(); } _vm->checkGameKeys(); @@ -4296,9 +4296,9 @@ void Scene19::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updateGnapIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->isFlag(kGFPlatypusTalkingToAssistant)) { - _vm->updatePlatypusIdleSequence(); + _vm->_plat->updateIdleSequence(); if (!_vm->_timers[6] && _nextShopAssistantSequenceId == -1) { _vm->_timers[6] = _vm->getRandom(40) + 50; if (_vm->getRandom(4) != 0) { |