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author | Strangerke | 2016-05-05 11:58:10 +0200 |
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committer | Eugene Sandulenko | 2016-05-10 12:14:50 +0200 |
commit | 45f27ea81c4aa3a4fbfa356a51f6b141447158d0 (patch) | |
tree | 1cb203afe1bcf09c3bb074ca081546b6cab5e912 /engines/gnap/scenes/group2.cpp | |
parent | 00c544f9f815be3121b900ff16572676ee6c4bf5 (diff) | |
download | scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.tar.gz scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.tar.bz2 scummvm-rg350-45f27ea81c4aa3a4fbfa356a51f6b141447158d0.zip |
GNAP: Even more refactoring related to characters (WIP)
Diffstat (limited to 'engines/gnap/scenes/group2.cpp')
-rw-r--r-- | engines/gnap/scenes/group2.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp index 145d0ee924..820a14e206 100644 --- a/engines/gnap/scenes/group2.cpp +++ b/engines/gnap/scenes/group2.cpp @@ -471,11 +471,11 @@ void Scene20::run() { if (!_vm->_isLeavingScene) { if (_vm->_plat->_actionStatus < 0) { _vm->_hotspots[kHS20WalkArea1]._y2 += 48; - _vm->updatePlatypusIdleSequence(); + _vm->_plat->updateIdleSequence(); _vm->_hotspots[kHS20WalkArea1]._y2 -= 48; } if (_vm->_gnap->_actionStatus < 0) - _vm->updateGnapIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (_vm->_gnap->_actionStatus < 0 && !_vm->_timers[5] && _nextGroceryStoreGuySequenceId == -1) { _vm->_timers[5] = _vm->getRandom(50) + 130; if (_vm->getRandom(4) != 0) @@ -900,8 +900,8 @@ void Scene21::run() { _vm->playSound(0x10940, true); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->isFlag(kGFTwigTaken) && !_vm->_timers[4] && _nextOldLadySequenceId == -1 && _vm->_gnap->_actionStatus == -1) { _vm->_timers[4] = _vm->getRandom(30) + 50; switch (_vm->getRandom(5)) { @@ -1192,8 +1192,8 @@ void Scene22::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[6] && _nextCashierSequenceId == -1) { _vm->_timers[6] = _vm->getRandom(30) + 20; if (_vm->getRandom(8) != 0) { @@ -1417,8 +1417,8 @@ void Scene23::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4] && _vm->_gnap->_actionStatus == -1) { _vm->_timers[4] = _vm->getRandom(100) + 200; switch (_vm->getRandom(4)) { @@ -1665,8 +1665,8 @@ void Scene24::run() { _vm->playSound(0x10940, true); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4]) { _vm->_timers[4] = _vm->getRandom(20) + 50; gameSys.insertSequence(0x37, 20, _girlSequenceId, 20, kSeqSyncWait, 0, 0, 0); @@ -1976,8 +1976,8 @@ void Scene25::run() { updateAnimations(); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4] && _nextTicketVendorSequenceId == -1 && _vm->_gnap->_actionStatus == -1) { _vm->_timers[4] = _vm->getRandom(20) + 20; switch (_vm->getRandom(13)) { @@ -2251,8 +2251,8 @@ void Scene26::run() { _vm->playSound(0x1093B, true); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[5] && _nextKidSequenceId == -1) { _vm->_timers[5] = _vm->getRandom(20) + 50; if (_vm->getRandom(5) != 0) @@ -2537,9 +2537,9 @@ void Scene27::run() { _vm->playSound(0x1093B, true); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); + _vm->_plat->updateIdleSequence(); if (_vm->_gnap->_actionStatus < 0) - _vm->updateGnapIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (_vm->_debugLevel == 4) _vm->updateIdleTimer(); if (!_vm->_timers[5]) { @@ -2920,8 +2920,8 @@ void Scene28::run() { _vm->playSound(0x1093C, true); if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); + _vm->_plat->updateIdleSequence(); + _vm->_gnap->updateIdleSequence(); if (!_vm->_timers[4]) { _vm->_timers[4] = _vm->getRandom(20) + 80; if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFUnk21)) @@ -3276,8 +3276,8 @@ void Scene29::run() { if (!_vm->_isLeavingScene) { if (_vm->_gnap->_actionStatus < 0) { - _vm->updateGnapIdleSequence(); - _vm->updatePlatypusIdleSequence(); + _vm->_gnap->updateIdleSequence(); + _vm->_plat->updateIdleSequence(); } if (!_vm->_timers[4]) { if (_vm->invHas(kItemHorn)) { |