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authorStrangerke2016-05-23 07:48:37 +0200
committerStrangerke2016-05-23 07:48:37 +0200
commitf0f42b05ca0302fc018e5a094cead25096564c77 (patch)
treeb96e4ca90b0bec3674d415b43c6e6150a943f1b7 /engines/gnap/scenes/group2.cpp
parent1a8093c92299aba2a5a27c0de6bd164b84ab9179 (diff)
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GNAP: Rename two Facing enums
Diffstat (limited to 'engines/gnap/scenes/group2.cpp')
-rw-r--r--engines/gnap/scenes/group2.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp
index 3e61fafc8f..020b3d151c 100644
--- a/engines/gnap/scenes/group2.cpp
+++ b/engines/gnap/scenes/group2.cpp
@@ -209,42 +209,42 @@ void Scene20::run() {
_vm->gameUpdateTick();
gnap.initPos(11, 8, kDirBottomLeft);
- plat.initPos(11, 9, kDirUnk4);
+ plat.initPos(11, 9, kDirIdleRight);
gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
} else {
switch (_vm->_prevSceneNum) {
case 17:
gnap.initPos(5, 11, kDirBottomRight);
- plat.initPos(6, 11, kDirNone);
+ plat.initPos(6, 11, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
break;
case 18:
gnap.initPos(11, 8, kDirBottomLeft);
- plat.initPos(11, 9, kDirUnk4);
+ plat.initPos(11, 9, kDirIdleRight);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
break;
case 21:
gnap.initPos(-1, 8, kDirBottomLeft);
- plat.initPos(-1, 9, kDirUnk4);
+ plat.initPos(-1, 9, kDirIdleRight);
_vm->endSceneInit();
gnap.walkTo(Common::Point(3, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(3, 9), -1, 0x107C2, 1);
break;
case 22:
gnap.initPos(7, 6, kDirBottomRight);
- plat.initPos(8, 6, kDirNone);
+ plat.initPos(8, 6, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(9, 9), -1, 0x107C2, 1);
break;
default:
gnap.initPos(8, 6, kDirBottomLeft);
- plat.initPos(9, 6, kDirUnk4);
+ plat.initPos(9, 6, kDirIdleRight);
_vm->endSceneInit();
_vm->_hotspots[kHS20WalkArea2]._flags |= SF_WALKABLE;
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
@@ -307,7 +307,7 @@ void Scene20::run() {
gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitParkingLot], 0, 0x107AF, 1);
gnap._actionStatus = kAS20LeaveScene;
plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitParkingLot] + Common::Point(0, 1), -1, 0x107CF, 1);
- plat._idleFacing = kDirUnk4;
+ plat._idleFacing = kDirIdleRight;
}
break;
@@ -346,7 +346,7 @@ void Scene20::run() {
gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitInsideGrubCity] + Common::Point(0, - 1), 0, 0x107BB, 1);
gnap._actionStatus = kAS20LeaveScene;
plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitInsideGrubCity] + Common::Point(1, 0), -1, 0x107C2, 1);
- plat._idleFacing = kDirUnk4;
+ plat._idleFacing = kDirIdleRight;
}
break;
@@ -750,7 +750,7 @@ void Scene21::run() {
if (_vm->isFlag(kGFTwigTaken)) {
if (_vm->isFlag(kGFKeysTaken)) {
gnap.initPos(5, 8, kDirBottomRight);
- plat.initPos(6, 8, kDirNone);
+ plat.initPos(6, 8, kDirIdleLeft);
gameSys.insertSequence(0x8E, 2, 0, 0, kSeqNone, 0, 0, 0);
if (!_vm->isFlag(kGFUnk04))
gameSys.insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
@@ -758,7 +758,7 @@ void Scene21::run() {
_vm->clearFlag(kGFKeysTaken);
} else {
gnap.initPos(5, 11, kDirBottomRight);
- plat.initPos(6, 11, kDirNone);
+ plat.initPos(6, 11, kDirIdleLeft);
if (!_vm->isFlag(kGFUnk04))
gameSys.insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
_vm->endSceneInit();
@@ -767,7 +767,7 @@ void Scene21::run() {
}
} else {
gnap.initPos(5, 11, kDirBottomRight);
- plat.initPos(6, 11, kDirNone);
+ plat.initPos(6, 11, kDirIdleLeft);
_currOldLadySequenceId = 0x89;
gameSys.setAnimation(0x89, 79, 3);
gameSys.insertSequence(_currOldLadySequenceId, 79, 0, 0, kSeqNone, 0, 0, 0);
@@ -1052,11 +1052,11 @@ void Scene22::run() {
if (_vm->_prevSceneNum == 20) {
gnap.initPos(2, 8, kDirBottomRight);
- plat.initPos(1, 8, kDirNone);
+ plat.initPos(1, 8, kDirIdleLeft);
_vm->endSceneInit();
} else {
gnap.initPos(11, _vm->_hotspotsWalkPos[kHS22ExitBackGrubCity].y, kDirBottomRight);
- plat.initPos(11, _vm->_hotspotsWalkPos[kHS22ExitBackGrubCity].y + 1, kDirNone);
+ plat.initPos(11, _vm->_hotspotsWalkPos[kHS22ExitBackGrubCity].y + 1, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(9, 8), -1, 0x107C2, 1);
@@ -1304,7 +1304,7 @@ void Scene23::run() {
_vm->queueInsertDeviceIcon();
gnap.initPos(-1, 7, kDirBottomRight);
- plat.initPos(-2, 7, kDirNone);
+ plat.initPos(-2, 7, kDirIdleLeft);
gameSys.insertSequence(0xBD, 255, 0, 0, kSeqNone, 0, 0, 0);
gameSys.insertSequence(0xBF, 2, 0, 0, kSeqNone, 0, 0, 0);
_vm->endSceneInit();
@@ -1577,13 +1577,13 @@ void Scene24::run() {
if (_vm->_prevSceneNum == 20) {
gnap.initPos(1, 8, kDirBottomRight);
- plat.initPos(2, 8, kDirNone);
+ plat.initPos(2, 8, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(1, 9), -1, 0x107B9, 1);
plat.walkTo(Common::Point(2, 9), -1, 0x107C2, 1);
} else {
gnap.initPos(8, 8, kDirBottomLeft);
- plat.initPos(8, 8, kDirUnk4);
+ plat.initPos(8, 8, kDirIdleRight);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(3, 8), -1, 0x107C2, 1);
@@ -1827,13 +1827,13 @@ void Scene25::run() {
if (_vm->_prevSceneNum == 24) {
gnap.initPos(5, 11, kDirUpLeft);
- plat.initPos(6, 11, kDirUnk4);
+ plat.initPos(6, 11, kDirIdleRight);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 7), -1, 0x107BA, 1);
plat.walkTo(Common::Point(6, 7), -1, 0x107C2, 1);
} else {
gnap.initPos(5, 6, kDirBottomRight);
- plat.initPos(6, 6, kDirNone);
+ plat.initPos(6, 6, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
@@ -2148,13 +2148,13 @@ void Scene26::run() {
if (_vm->_prevSceneNum == 25) {
gnap.initPos(-1, 8, kDirBottomRight);
- plat.initPos(-2, 8, kDirNone);
+ plat.initPos(-2, 8, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
} else {
gnap.initPos(2, 8, kDirBottomRight);
- plat.initPos(3, 8, kDirNone);
+ plat.initPos(3, 8, kDirIdleLeft);
_vm->endSceneInit();
}
@@ -2365,28 +2365,28 @@ void Scene27::run() {
switch (_vm->_prevSceneNum) {
case 26:
gnap.initPos(7, 12, kDirBottomRight);
- plat.initPos(6, 12, kDirNone);
+ plat.initPos(6, 12, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(7, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
break;
case 29:
gnap.initPos(-1, 8, kDirBottomRight);
- plat.initPos(-1, 9, kDirNone);
+ plat.initPos(-1, 9, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(3, 8), -1, 0x107B9, 1);
plat.walkTo(Common::Point(3, 9), -1, 0x107C2, 1);
break;
case 31:
gnap.initPos(12, 8, kDirBottomLeft);
- plat.initPos(12, 9, kDirUnk4);
+ plat.initPos(12, 9, kDirIdleRight);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
plat.walkTo(Common::Point(8, 9), -1, 0x107C2, 1);
break;
default:
gnap.initPos(6, 8, kDirBottomRight);
- plat.initPos(5, 9, kDirNone);
+ plat.initPos(5, 9, kDirIdleLeft);
_vm->endSceneInit();
break;
}
@@ -2742,12 +2742,12 @@ void Scene28::run() {
_vm->_timers[4] = _vm->getRandom(20) + 80;
}
gnap.initPos(8, 8, kDirBottomLeft);
- plat.initPos(9, 8, kDirUnk4);
+ plat.initPos(9, 8, kDirIdleRight);
_vm->endSceneInit();
} else {
gameSys.insertSequence(0x11B, 39, 0, 0, kSeqNone, 0, 0, 0);
gnap.initPos(8, 8, kDirBottomLeft);
- plat.initPos(9, 8, kDirUnk4);
+ plat.initPos(9, 8, kDirIdleRight);
_vm->endSceneInit();
_vm->playSequences(0xF7, 0x121, 0x122, 0x123);
_currClownSequenceId = 0x115;
@@ -3149,13 +3149,13 @@ void Scene29::run() {
if (_vm->_prevSceneNum == 27) {
gnap.initPos(12, 7, kDirBottomRight);
- plat.initPos(12, 8, kDirNone);
+ plat.initPos(12, 8, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(8, 7), -1, 0x107B9, 1);
plat.walkTo(Common::Point(8, 8), -1, 0x107C2, 1);
} else {
gnap.initPos(-1, 7, kDirBottomRight);
- plat.initPos(-2, 7, kDirNone);
+ plat.initPos(-2, 7, kDirIdleLeft);
_vm->endSceneInit();
gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
plat.walkTo(Common::Point(1, 7), -1, 0x107C2, 1);