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authorStrangerke2016-04-28 06:54:39 +0200
committerEugene Sandulenko2016-05-10 12:14:46 +0200
commitd7bd157fef8feee89fe111bc6f1bbc670e1e9201 (patch)
treecbd9ae7c76b3f644586156d17062ae37f9bf24d0 /engines/gnap/scenes/group3.h
parent4edfe094ea91c4a05a71613fc398d1b32851713f (diff)
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GNAP: renaming and grouping of scenes in group 3
Diffstat (limited to 'engines/gnap/scenes/group3.h')
-rw-r--r--engines/gnap/scenes/group3.h125
1 files changed, 125 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group3.h b/engines/gnap/scenes/group3.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GNAP_GROUP3_H
+#define GNAP_GROUP3_H
+
+#include "gnap/debugger.h"
+
+namespace Gnap {
+
+class GnapEngine;
+class CutScene;
+
+class Scene30: public Scene {
+public:
+ Scene30(GnapEngine *vm);
+ ~Scene30() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+
+private:
+ int _kidSequenceId;
+};
+
+class Scene31: public Scene {
+public:
+ Scene31(GnapEngine *vm);
+ ~Scene31() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+
+private:
+ bool _beerGuyDistracted;
+ int _currClerkSequenceId;
+ int _nextClerkSequenceId;
+ int _clerkMeasureCtr;
+ int _clerkMeasureMaxCtr;
+};
+
+class Scene32: public Scene {
+public:
+ Scene32(GnapEngine *vm);
+ ~Scene32() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+};
+
+class Scene33: public Scene {
+public:
+ Scene33(GnapEngine *vm);
+ ~Scene33() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+
+private:
+ int _currChickenSequenceId;
+ int _nextChickenSequenceId;
+};
+
+class Scene38: public Scene {
+public:
+ Scene38(GnapEngine *vm);
+ ~Scene38() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+};
+
+class Scene39: public Scene {
+public:
+ Scene39(GnapEngine *vm);
+ ~Scene39() {}
+
+ virtual int init();
+ virtual void updateHotspots();
+ virtual void run();
+ virtual void updateAnimations();
+ virtual void updateAnimationsCb() {};
+
+private:
+ int _currGuySequenceId;
+ int _nextGuySequenceId;
+};
+
+} // End of namespace Gnap
+
+#endif // GNAP_GROUP3_H