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author | Strangerke | 2016-04-28 06:54:39 +0200 |
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committer | Eugene Sandulenko | 2016-05-10 12:14:46 +0200 |
commit | d7bd157fef8feee89fe111bc6f1bbc670e1e9201 (patch) | |
tree | cbd9ae7c76b3f644586156d17062ae37f9bf24d0 /engines/gnap/scenes/group3.h | |
parent | 4edfe094ea91c4a05a71613fc398d1b32851713f (diff) | |
download | scummvm-rg350-d7bd157fef8feee89fe111bc6f1bbc670e1e9201.tar.gz scummvm-rg350-d7bd157fef8feee89fe111bc6f1bbc670e1e9201.tar.bz2 scummvm-rg350-d7bd157fef8feee89fe111bc6f1bbc670e1e9201.zip |
GNAP: renaming and grouping of scenes in group 3
Diffstat (limited to 'engines/gnap/scenes/group3.h')
-rw-r--r-- | engines/gnap/scenes/group3.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group3.h b/engines/gnap/scenes/group3.h new file mode 100644 index 0000000000..fa57f1781e --- /dev/null +++ b/engines/gnap/scenes/group3.h @@ -0,0 +1,125 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GNAP_GROUP3_H +#define GNAP_GROUP3_H + +#include "gnap/debugger.h" + +namespace Gnap { + +class GnapEngine; +class CutScene; + +class Scene30: public Scene { +public: + Scene30(GnapEngine *vm); + ~Scene30() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; + +private: + int _kidSequenceId; +}; + +class Scene31: public Scene { +public: + Scene31(GnapEngine *vm); + ~Scene31() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; + +private: + bool _beerGuyDistracted; + int _currClerkSequenceId; + int _nextClerkSequenceId; + int _clerkMeasureCtr; + int _clerkMeasureMaxCtr; +}; + +class Scene32: public Scene { +public: + Scene32(GnapEngine *vm); + ~Scene32() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; +}; + +class Scene33: public Scene { +public: + Scene33(GnapEngine *vm); + ~Scene33() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; + +private: + int _currChickenSequenceId; + int _nextChickenSequenceId; +}; + +class Scene38: public Scene { +public: + Scene38(GnapEngine *vm); + ~Scene38() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; +}; + +class Scene39: public Scene { +public: + Scene39(GnapEngine *vm); + ~Scene39() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; + +private: + int _currGuySequenceId; + int _nextGuySequenceId; +}; + +} // End of namespace Gnap + +#endif // GNAP_GROUP3_H |