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authorStrangerke2016-04-28 07:12:06 +0200
committerEugene Sandulenko2016-05-10 12:14:46 +0200
commit4120f8795e1aad9180a5207a9e8a068543ee84df (patch)
tree6df357c4288b3b97ce31e458f99c19bc1a20c552 /engines/gnap/scenes/group4.cpp
parentd7bd157fef8feee89fe111bc6f1bbc670e1e9201 (diff)
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GNAP: renaming and grouping of scenes in group 4
Diffstat (limited to 'engines/gnap/scenes/group4.cpp')
-rw-r--r--engines/gnap/scenes/group4.cpp3426
1 files changed, 3426 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp
new file mode 100644
index 0000000000..7bb296147f
--- /dev/null
+++ b/engines/gnap/scenes/group4.cpp
@@ -0,0 +1,3426 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+#include "gnap/scenes/group4.h"
+
+namespace Gnap {
+
+enum {
+ kHS40Platypus = 0,
+ kHS40ExitCave = 1,
+ kHS40ExitToyStand = 2,
+ kHS40ExitBBQ = 3,
+ kHS40ExitUfo = 4,
+ kHS40ExitKissinBooth = 5,
+ kHS40ExitDancefloor = 6,
+ kHS40ExitShoe = 7,
+ kHS40Device = 8
+};
+
+Scene40::Scene40(GnapEngine *vm) : Scene(vm) {
+}
+
+int Scene40::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ return _vm->isFlag(kGFUnk23) ? 0x01 : 0x00;
+}
+
+void Scene40::updateHotspots() {
+ _vm->setHotspot(kHS40Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_DISABLED | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS40ExitCave, 169, 510, 264, 600, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitToyStand, 238, 297, 328, 376, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitBBQ, 328, 220, 401, 306, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitUfo, 421, 215, 501, 282, SF_EXIT_U_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitKissinBooth, 476, 284, 556, 345, SF_EXIT_R_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitDancefloor, 317, 455, 445, 600, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitShoe, 455, 346, 549, 417, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setDeviceHotspot(kHS40Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+}
+
+void Scene40::run() {
+ _vm->queueInsertDeviceIcon();
+ _vm->endSceneInit();
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS40Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS40Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS40ExitCave:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 39;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitToyStand:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 41;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitBBQ:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 42;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitUfo:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 43;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitKissinBooth:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 44;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitDancefloor:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 45;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitShoe:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_newSceneNum = 46;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0)
+ _vm->_mouseClickState._left = false;
+ break;
+
+ }
+
+ updateAnimations();
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene40::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ if (_vm->_gnapActionStatus)
+ _vm->_gnapActionStatus = -1;
+ else
+ _vm->_sceneDone = true;
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS41Platypus = 0,
+ kHS41ExitCave = 1,
+ kHS41Exit = 2,
+ kHS41ExitBBQ = 3,
+ kHS41ToyVendor = 4,
+ kHS41Kid = 5,
+ kHS41ToyUfo = 6,
+ kHS41Device = 7,
+ kHS41WalkArea1 = 8
+};
+
+enum {
+ kHS41UfoExitLeft = 1,
+ kHS41UfoExitRight = 2,
+ kHS41UfoDevice = 3,
+ kHS41UfoWalkArea1 = 4
+};
+
+enum {
+ kAS41LeaveScene = 0,
+ kAS41UseQuarterWithToyVendor = 1,
+ kAS41TalkToyVendor = 2,
+ kAS41UseGumWithToyUfo = 3,
+ kAS41UseChickenBucketWithKid = 4,
+ kAS41GrabKid = 5,
+ kAS41GiveBackToyUfo = 6,
+ kAS41ToyUfoLeaveScene = 7,
+ kAS41ToyUfoRefresh = 8,
+ kAS41UfoGumAttached = 9
+};
+
+Scene41::Scene41(GnapEngine *vm) : Scene(vm) {
+ _currKidSequenceId = -1;
+ _nextKidSequenceId = -1;
+ _currToyVendorSequenceId = -1;
+ _nextToyVendorSequenceId = -1;
+}
+
+int Scene41::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ return 0x129;
+}
+
+void Scene41::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS41UfoExitLeft, 0, 0, 10, 500, SF_EXIT_L_CURSOR | SF_DISABLED);
+ _vm->setHotspot(kHS41UfoExitRight, 790, 0, 799, 500, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS41UfoWalkArea1, 0, 0, 800, 470, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS41UfoDevice, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 5;
+ } else {
+ _vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41ExitCave, 150, 590, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS41Exit, 0, 100, 10, 599, SF_EXIT_L_CURSOR | SF_DISABLED, 0, 8);
+ _vm->setHotspot(kHS41ExitBBQ, 790, 100, 799, 599, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
+ _vm->setHotspot(kHS41ToyVendor, 320, 150, 430, 310, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41Kid, 615, 340, 710, 460, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41ToyUfo, 0, 0, 0, 0, SF_GRAB_CURSOR);
+ _vm->setHotspot(kHS41WalkArea1, 0, 0, 800, 470);
+ _vm->setDeviceHotspot(kHS41Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+ }
+}
+
+void Scene41::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoX = 770;
+ if (_vm->_toyUfoY < 0 || _vm->_toyUfoY > 300)
+ _vm->_toyUfoY = 150;
+ if (!_vm->_timers[9])
+ _vm->_gnapActionStatus = kAS41GiveBackToyUfo;
+ } else {
+ if (!_vm->isFlag(kGFUnk16) && !_vm->isFlag(kGFJointTaken) && !_vm->isFlag(kGFUnk18) && !_vm->isFlag(kGFGroceryStoreHatTaken))
+ _vm->toyUfoSetStatus(kGFUnk16);
+ _vm->_toyUfoX = 600;
+ _vm->_toyUfoY = 200;
+ }
+
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ gameSys.insertSequence(0x128, 0, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO))
+ _currKidSequenceId = 0x11B;
+ else
+ _currKidSequenceId = 0x11D;
+
+ _nextKidSequenceId = -1;
+
+ gameSys.setAnimation(_currKidSequenceId, 1, 4);
+ gameSys.insertSequence(_currKidSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currToyVendorSequenceId = 0x118;
+ _nextToyVendorSequenceId = -1;
+
+ gameSys.setAnimation(0x118, 1, 3);
+ gameSys.insertSequence(_currToyVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0x127, 2, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_gnapSequenceId = 0x120;
+ _vm->_gnapSequenceDatNum = 0;
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->_gnapX = 7;
+ _vm->_gnapY = 7;
+ _vm->_gnapId = 140;
+ gameSys.insertSequence(0x120, 140, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, 0);
+ _vm->initPlatypusPos(8, 10, kDirBottomLeft);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 45) {
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-2, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 42) {
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ } else {
+ _vm->initGnapPos(5, 8, kDirBottomRight);
+ _vm->initPlatypusPos(6, 8, kDirBottomLeft);
+ _vm->endSceneInit();
+ }
+
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ if (!_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_hotspots[kHS41ToyUfo]._x1 = _vm->_toyUfoX - 25;
+ _vm->_hotspots[kHS41ToyUfo]._y1 = _vm->_toyUfoY - 20;
+ _vm->_hotspots[kHS41ToyUfo]._x2 = _vm->_toyUfoX + 25;
+ _vm->_hotspots[kHS41ToyUfo]._y2 = _vm->_toyUfoY + 20;
+ }
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS41UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
+ _vm->_newSceneNum = 45;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
+ }
+ break;
+
+ case kHS41UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
+ _vm->_newSceneNum = 42;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
+ }
+ break;
+
+ case kHS41UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS41Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ break;
+
+ case kHS41Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS41ExitCave:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41ExitCave].x, _vm->_hotspotsWalkPos[kHS41ExitCave].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS41Exit:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41Exit].x, -1, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS41Exit].x, -1, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 45;
+ break;
+
+ case kHS41ExitBBQ:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1, -1, 0x107CD, 1);
+ _vm->_newSceneNum = 42;
+ break;
+
+ case kHS41ToyVendor:
+ if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ _vm->_gnapActionStatus = kAS41UseQuarterWithToyVendor;
+ _vm->gnapWalkTo(4, 7, 0, 0x107BB, 9);
+ _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(4, 7, 5, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(5, 0);
+ break;
+ case GRAB_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(4, 7, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = kAS41TalkToyVendor;
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS41Kid:
+ if (_vm->_grabCursorSpriteIndex == kItemChickenBucket) {
+ _vm->gnapWalkTo(7, 7, 0, 0x107BB, 1);
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->_gnapActionStatus = kAS41UseChickenBucketWithKid;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(7, 7, 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(9, 0);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapWalkTo(7, 7, 0, 0x107BB, 1);
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->_gnapActionStatus = kAS41GrabKid;
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(7, 7, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS41ToyUfo:
+ if (_vm->_grabCursorSpriteIndex == kItemGum) {
+ _vm->playGnapPullOutDevice(9, 0);
+ gameSys.setAnimation(makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, 0);
+ _vm->_gnapActionStatus = kAS41UseGumWithToyUfo;
+ }
+ break;
+
+ case kHS41WalkArea1:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ if (!_vm->_timers[9] && _vm->_gnapActionStatus < 0) {
+ _vm->_gnapActionStatus = kAS41GiveBackToyUfo;
+ if (_vm->_gnapSequenceId == 0x121 || _vm->_gnapSequenceId == 0x122) {
+ gameSys.insertSequence(0x123, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x123;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x123, _vm->_gnapId, 0);
+ }
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ int sequenceId;
+ if (_vm->_leftClickMouseX >= 400) {
+ if (_vm->_gnapSequenceId == 0x11F || _vm->_gnapSequenceId == 0x120 || _vm->_gnapSequenceId == 0x123 || _vm->_gnapSequenceId == 0x126)
+ sequenceId = 0x120;
+ else if (_vm->_leftClickMouseX - _vm->_toyUfoX >= 400)
+ sequenceId = 0x126;
+ else
+ sequenceId = 0x123;
+ } else {
+ if (_vm->_gnapSequenceId == 0x121 || _vm->_gnapSequenceId == 0x125 || _vm->_gnapSequenceId == 0x122)
+ sequenceId = 0x122;
+ else if (_vm->_toyUfoX - _vm->_leftClickMouseX >= 400)
+ sequenceId = 0x125;
+ else
+ sequenceId = 0x121;
+ }
+ gameSys.insertSequence(sequenceId, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = sequenceId;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(sequenceId, _vm->_gnapId, 0);
+ _vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ if (!_vm->_isLeavingScene) {
+ if (_vm->_platypusActionStatus < 0)
+ _vm->updatePlatypusIdleSequence();
+ if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextToyVendorSequenceId == -1) {
+ switch (_vm->getRandom(3)) {
+ case 0:
+ _nextToyVendorSequenceId = 0x113;
+ break;
+ case 1:
+ _nextToyVendorSequenceId = 0x117;
+ break;
+ case 2:
+ _nextToyVendorSequenceId = 0x119;
+ break;
+ }
+ if (_nextToyVendorSequenceId == _currToyVendorSequenceId)
+ _nextToyVendorSequenceId = -1;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextKidSequenceId == -1) {
+ if (_vm->isFlag(kGFGnapControlsToyUFO))
+ _nextKidSequenceId = 0x11B;
+ else if (_vm->getRandom(3) != 0)
+ _nextKidSequenceId = 0x11D;
+ else
+ _nextKidSequenceId = 0x11E;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ }
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene41::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (_vm->_gnapActionStatus) {
+ case kAS41LeaveScene:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_sceneDone = true;
+ _vm->_gnapActionStatus = -1;
+ break;
+ case kAS41UseQuarterWithToyVendor:
+ gameSys.setAnimation(0, 0, 0);
+ _nextToyVendorSequenceId = 0x114;
+ _vm->_gnapActionStatus = -1;
+ break;
+ case kAS41TalkToyVendor:
+ gameSys.setAnimation(0, 0, 0);
+ _nextToyVendorSequenceId = 0x116;
+ _vm->_gnapActionStatus = -1;
+ break;
+ case kAS41UseGumWithToyUfo:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->playGnapUseDevice(9, 0);
+ _vm->_gnapActionStatus = -1;
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemGum);
+ _vm->_toyUfoActionStatus = kAS41UfoGumAttached;
+ break;
+ case kAS41UseChickenBucketWithKid:
+ if (gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ _vm->setGrabCursorSprite(-1);
+ gameSys.insertSequence(0x11F, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x11F;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x11F, _vm->_gnapId, 0);
+ _nextKidSequenceId = 0x11A;
+ gameSys.insertSequence(0x11A, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = 0x11B;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ _vm->_gnapActionStatus = -1;
+ _vm->setFlag(kGFGnapControlsToyUFO);
+ updateHotspots();
+ _vm->_timers[9] = 600;
+ }
+ break;
+ case kAS41GrabKid:
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x110, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x110;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x110, _vm->_gnapId, 0);
+ _nextToyVendorSequenceId = 0x111;
+ gameSys.insertSequence(0x111, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _nextKidSequenceId = 0x10F;
+ gameSys.insertSequence(0x10F, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ _vm->_gnapActionStatus = -1;
+ }
+ break;
+ case kAS41GiveBackToyUfo:
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x124, _vm->_gnapId,
+ makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId,
+ kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x124;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x124, _vm->_gnapId, 0);
+ _nextToyVendorSequenceId = 0x112;
+ gameSys.insertSequence(0x112, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _nextKidSequenceId = 0x11C;
+ gameSys.insertSequence(0x11C, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ _vm->_gnapActionStatus = -1;
+ _vm->clearFlag(kGFGnapControlsToyUFO);
+ updateHotspots();
+ }
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case kAS41ToyUfoLeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS41UfoGumAttached:
+ _vm->_toyUfoNextSequenceId = 0x873;
+ gameSys.insertSequence(0x10873, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 365, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ _vm->toyUfoSetStatus(kGFJointTaken);
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextToyVendorSequenceId != -1) {
+ gameSys.insertSequence(_nextToyVendorSequenceId, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2 && _nextKidSequenceId != -1) {
+ gameSys.insertSequence(_nextKidSequenceId, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ if (_currKidSequenceId == 0x11E) {
+ _vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
+ _vm->toyUfoFlyTo(_vm->getRandom(300) + 500, _vm->getRandom(225) + 75, 0, 799, 0, 300, 2);
+ }
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS42Platypus = 0,
+ kHS42ExitUfoParty = 1,
+ kHS42ExitToyStand = 2,
+ kHS42ExitUfo = 3,
+ kHS42BBQVendor = 4,
+ kHS42ChickenLeg = 5,
+ kHS42Device = 6,
+ kHS42WalkArea1 = 7,
+ kHS42WalkArea2 = 8
+};
+
+enum {
+ kHS42UfoExitLeft = 1,
+ kHS42UfoExitRight = 2,
+ kHS42UfoHotSauce = 3,
+ kHS42UfoDevice = 4
+};
+
+enum {
+ kAS42LeaveScene = 0,
+ kAS42TalkBBQVendor = 1,
+ kAS42UseQuarterWithBBQVendor = 2,
+ kAS42UseQuarterWithBBQVendorDone = 3,
+ kAS42GrabChickenLeg = 4,
+ kAS42ToyUfoLeaveScene = 5,
+ kAS42ToyUfoRefresh = 6,
+ kAS42ToyUfoPickUpHotSauce = 7
+};
+
+Scene42::Scene42(GnapEngine *vm) : Scene(vm) {
+ _currBBQVendorSequenceId = -1;
+ _nextBBQVendorSequenceId = -1;
+}
+
+int Scene42::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ if (_vm->isFlag(kGFPictureTaken) || (_vm->isFlag(kGFUnk18) && _vm->isFlag(kGFUnk23)))
+ return 0x153;
+ return 0x152;
+}
+
+void Scene42::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS42UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS42UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS42UfoHotSauce, 335, 110, 440, 175, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS42UfoDevice, -1, 534, -1, 599);
+ if ((_vm->isFlag(kGFPictureTaken) || _vm->isFlag(kGFUnk18)) && _vm->isFlag(kGFUnk23) && !_vm->isFlag(kGFUnk24))
+ _vm->_hotspots[kHS42UfoHotSauce]._flags = SF_GRAB_CURSOR;
+ _vm->_hotspotsCount = 5;
+ } else {
+ _vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS42ExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS42ExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS42ExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS42BBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8);
+ _vm->setHotspot(kHS42ChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7);
+ _vm->setHotspot(kHS42WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS42WalkArea2, 240, 0, 550, 495);
+ _vm->setDeviceHotspot(kHS42Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+ }
+}
+
+void Scene42::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ _vm->queueInsertDeviceIcon();
+
+ _currBBQVendorSequenceId = 0x14A;
+ _nextBBQVendorSequenceId = -1;
+
+ gameSys.setAnimation(0x14A, 1, 2);
+ gameSys.insertSequence(_currBBQVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ if (_vm->_prevSceneNum == 43 && _vm->isFlag(kGFUnk18)) {
+ _vm->_toyUfoSequenceId = 0x872;
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->_toyUfoX = 317;
+ _vm->_toyUfoY = 61;
+ _vm->toyUfoSetStatus(kGFJointTaken);
+ _vm->setFlag(kGFPictureTaken);
+ _vm->_timers[9] = 600;
+ } else {
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 41)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ }
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ _vm->endSceneInit();
+ if (_vm->_toyUfoSequenceId == 0x872)
+ _vm->setGrabCursorSprite(-1);
+ } else if (_vm->_prevSceneNum == 41) {
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ } else if (_vm->_prevSceneNum == 43) {
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ } else {
+ _vm->initGnapPos(5, 11, kDirUpRight);
+ _vm->initPlatypusPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(5, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS42UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
+ _vm->_newSceneNum = 41;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
+ _vm->_newSceneNum = 43;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoHotSauce:
+ if (_vm->isFlag(kGFJointTaken)) {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoPickUpHotSauce;
+ _vm->toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3);
+ _vm->_timers[9] = 600;
+ } else {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS42Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ break;
+
+ case kHS42Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS42ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_gnapX, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->platypusWalkTo(_vm->_platX, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y, -1, 0x107C7, 1);
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS42ExitToyStand:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, _vm->_gnapY, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, _vm->_hotspotsWalkPos[kHS42ExitToyStand].y, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 41;
+ break;
+
+ case kHS42ExitUfo:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, _vm->_gnapY, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, _vm->_hotspotsWalkPos[kHS42ExitUfo].y, -1, 0x107CD, 1);
+ _vm->_newSceneNum = 43;
+ break;
+
+ case kHS42BBQVendor:
+ if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, 0, 0x107BB, 1);
+ _vm->_gnapActionStatus = kAS42UseQuarterWithBBQVendor;
+ if (_vm->_platY < 9)
+ _vm->platypusWalkTo(_vm->_platX, 9, -1, -1, 1);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = kAS42TalkBBQVendor;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS42ChickenLeg:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, 0, 0x107BC, 1);
+ _vm->_gnapActionStatus = kAS42GrabChickenLeg;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS42WalkArea1:
+ case kHS42WalkArea2:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updatePlatypusIdleSequence();
+ if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextBBQVendorSequenceId == -1) {
+ switch (_vm->getRandom(8)) {
+ case 0:
+ _nextBBQVendorSequenceId = 0x14C;
+ break;
+ case 1:
+ case 2:
+ _nextBBQVendorSequenceId = 0x149;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ _nextBBQVendorSequenceId = 0x14D;
+ break;
+ case 7:
+ _nextBBQVendorSequenceId = 0x14A;
+ break;
+ }
+ if (_nextBBQVendorSequenceId == _currBBQVendorSequenceId && _nextBBQVendorSequenceId != 0x14D)
+ _nextBBQVendorSequenceId = -1;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene42::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (_vm->_gnapActionStatus) {
+ case kAS42LeaveScene:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_gnapActionStatus = -1;
+ _vm->_sceneDone = true;
+ break;
+ case kAS42TalkBBQVendor:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_gnapActionStatus = -1;
+ _nextBBQVendorSequenceId = 0x14B;
+ break;
+ case kAS42UseQuarterWithBBQVendor:
+ case kAS42GrabChickenLeg:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ int sequenceId;
+ if (_vm->_gnapActionStatus == kAS42UseQuarterWithBBQVendor) {
+ _vm->invRemove(kItemDiceQuarterHole);
+ _vm->invAdd(kItemChickenBucket);
+ _vm->setGrabCursorSprite(-1);
+ sequenceId = 0x150;
+ _nextBBQVendorSequenceId = 0x148;
+ } else if (_vm->isFlag(kGFUnk27)) {
+ if (_vm->isFlag(kGFUnk28)) {
+ sequenceId = 0x7B7;
+ _nextBBQVendorSequenceId = 0x145;
+ } else {
+ _vm->setFlag(kGFUnk28);
+ sequenceId = 0x14F;
+ _nextBBQVendorSequenceId = 0x147;
+ }
+ } else {
+ _vm->setFlag(kGFUnk27);
+ sequenceId = 0x14E;
+ _nextBBQVendorSequenceId = 0x146;
+ }
+ if (sequenceId == 0x7B7) {
+ gameSys.insertSequence(0x107B7, _vm->_gnapId,
+ makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId,
+ kSeqSyncWait, _vm->getSequenceTotalDuration(_nextBBQVendorSequenceId),
+ 75 * _vm->_gnapX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY);
+ _vm->_gnapSequenceDatNum = 1;
+ } else {
+ gameSys.insertSequence(sequenceId, _vm->_gnapId,
+ makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId,
+ kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceDatNum = 0;
+ }
+ _vm->_gnapSequenceId = sequenceId;
+ gameSys.setAnimation(sequenceId | (_vm->_gnapSequenceDatNum << 16), _vm->_gnapId, 0);
+ if (_vm->_gnapActionStatus == kAS42UseQuarterWithBBQVendor)
+ _vm->_gnapActionStatus = kAS42UseQuarterWithBBQVendorDone;
+ else
+ _vm->_gnapActionStatus = -1;
+ gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
+ _currBBQVendorSequenceId = _nextBBQVendorSequenceId;
+ if (_nextBBQVendorSequenceId == 0x145)
+ _nextBBQVendorSequenceId = 0x14A;
+ else
+ _nextBBQVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ }
+ break;
+ case kAS42UseQuarterWithBBQVendorDone:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->setGrabCursorSprite(kItemChickenBucket);
+ _vm->_gnapActionStatus = -1;
+ break;
+ default:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2 && _nextBBQVendorSequenceId != -1) {
+ gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
+ _currBBQVendorSequenceId = _nextBBQVendorSequenceId;
+ _nextBBQVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case kAS42ToyUfoLeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS42ToyUfoPickUpHotSauce:
+ gameSys.insertSequence(0x10870, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _vm->setFlag(kGFUnk24);
+ updateHotspots();
+ _vm->toyUfoSetStatus(kGFGroceryStoreHatTaken);
+ _vm->_toyUfoSequenceId = 0x870;
+ gameSys.setAnimation(0x10870, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoX = 0x181;
+ _vm->_toyUfoY = 53;
+ break;
+ default:
+ if (_vm->_toyUfoSequenceId == 0x872) {
+ _vm->hideCursor();
+ _vm->addFullScreenSprite(0x13E, 255);
+ gameSys.setAnimation(0x151, 256, 0);
+ gameSys.insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2)
+ _vm->gameUpdateTick();
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ }
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10, 3);
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ _vm->_toyUfoId = (_vm->_toyUfoId + 1) % 10;
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS43Platypus = 0,
+ kHS43Device = 1,
+ kHS43ExitUfoParty = 2,
+ kHS43ExitBBQ = 3,
+ kHS43ExitKissinBooth = 4,
+ kHS43TwoHeadedGuy = 5,
+ kHS43Key = 6,
+ kHS43Ufo = 7,
+ kHS43WalkArea1 = 8,
+ kHS43WalkArea2 = 9
+};
+
+enum {
+ kHS43UfoExitLeft = 1,
+ kHS43UfoExitRight = 2,
+ kHS43UfoKey = 3,
+ kHS43UfoBucket = 4,
+ kHS43UfoDevice = 5
+};
+
+Scene43::Scene43(GnapEngine *vm) : Scene(vm) {
+ _currTwoHeadedGuySequenceId = -1;
+ _nextTwoHeadedGuySequenceId = -1;
+}
+
+int Scene43::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ return 0x13F;
+}
+
+void Scene43::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS43UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS43UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS43UfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
+ _vm->setHotspot(kHS43UfoBucket, 475, 290, 545, 365, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS43UfoDevice, -1, 534, -1, 599);
+ if (_vm->isFlag(kGFGroceryStoreHatTaken))
+ _vm->_hotspots[kHS43UfoBucket]._flags = SF_GRAB_CURSOR;
+ // NOTE Bug in the original. Key hotspot wasn't disabled.
+ if (_vm->isFlag(kGFUnk14))
+ _vm->_hotspots[kHS43UfoKey]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 6;
+ } else {
+ _vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS43ExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS43ExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS43TwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43Key, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43Ufo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS43WalkArea2, 465, 0, 800, 493);
+ _vm->setDeviceHotspot(kHS43Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk14))
+ _vm->_hotspots[kHS43Key]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 10;
+ }
+}
+
+void Scene43::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (!_vm->isFlag(kGFUnk14))
+ gameSys.insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currTwoHeadedGuySequenceId = 0x13C;
+ _nextTwoHeadedGuySequenceId = -1;
+
+ gameSys.setAnimation(0x13C, 1, 2);
+ gameSys.insertSequence(_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 42)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else {
+ switch (_vm->_prevSceneNum) {
+ case 42:
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ break;
+ case 44:
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ break;
+ case 54:
+ _vm->initGnapPos(4, 7, kDirBottomLeft);
+ _vm->initPlatypusPos(11, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ break;
+ default:
+ _vm->initGnapPos(5, 11, kDirUpRight);
+ _vm->initPlatypusPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(5, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ break;
+ }
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS43UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ break;
+
+ case kHS43UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 4;
+ _vm->_newSceneNum = 42;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 4;
+ _vm->_newSceneNum = 44;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoKey:
+ if (_vm->isFlag(kGFJointTaken)) {
+ _vm->_toyUfoActionStatus = 6;
+ _vm->toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
+ } else {
+ _vm->_toyUfoActionStatus = 5;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoBucket:
+ _vm->_toyUfoActionStatus = 7;
+ _vm->toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
+ _vm->_timers[9] = 600;
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS43Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ break;
+
+ case kHS43Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS43ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS43ExitUfoParty].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS43ExitUfoParty].y, -1, 0x107C7, 1);
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS43ExitBBQ:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, _vm->_gnapY, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, _vm->_hotspotsWalkPos[kHS43ExitBBQ].y, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 42;
+ break;
+
+ case kHS43ExitKissinBooth:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, _vm->_gnapY, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, _vm->_hotspotsWalkPos[kHS43ExitKissinBooth].y, -1, 0x107CD, 1);
+ _vm->_newSceneNum = 44;
+ break;
+
+ case kHS43TwoHeadedGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(6, 8, 7, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(7, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(5, 8, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = 2;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS43Key:
+ case kHS43Ufo:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(3, 7, 2, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(0, 0);
+ break;
+ case GRAB_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(3, 7, 0, 67515, 1);
+ _vm->_gnapActionStatus = 1;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS43WalkArea1:
+ case kHS43WalkArea2:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO) && (_vm->_toyUfoActionStatus == 5 || _vm->_toyUfoActionStatus == -1)) {
+ _vm->_toyUfoActionStatus = 5;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updatePlatypusIdleSequence();
+ if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+ if (!_vm->_timers[4] && (!_vm->isFlag(kGFGnapControlsToyUFO) || !_vm->isFlag(kGFGroceryStoreHatTaken))) {
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextTwoHeadedGuySequenceId == -1) {
+ switch (_vm->getRandom(5)) {
+ case 0:
+ _nextTwoHeadedGuySequenceId = 0x13C;
+ break;
+ case 1:
+ _nextTwoHeadedGuySequenceId = 0x134;
+ break;
+ case 2:
+ _nextTwoHeadedGuySequenceId = 0x135;
+ break;
+ case 3:
+ _nextTwoHeadedGuySequenceId = 0x136;
+ break;
+ case 4:
+ _nextTwoHeadedGuySequenceId = 0x13A;
+ break;
+ }
+ if (_nextTwoHeadedGuySequenceId == _currTwoHeadedGuySequenceId)
+ _nextTwoHeadedGuySequenceId = -1;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+
+ _vm->gameUpdateTick();
+ }
+
+ if (_vm->_newSceneNum == 54)
+ _vm->clearFlag(kGFGnapControlsToyUFO);
+}
+
+void Scene43::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (_vm->_gnapActionStatus) {
+ case 0:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_sceneDone = true;
+ break;
+
+ case 1:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x13D, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x13D;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x13D, _vm->_gnapId, 0);
+ _nextTwoHeadedGuySequenceId = 0x13B;
+ gameSys.insertSequence(0x13B, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
+ _currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
+ _nextTwoHeadedGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_gnapActionStatus = -1;
+ }
+ break;
+
+ default:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ if (_currTwoHeadedGuySequenceId == 0x13A) {
+ if (_vm->isFlag(kGFGroceryStoreHatTaken)) {
+ _nextTwoHeadedGuySequenceId = 0x13E;
+ _vm->stopSound(0x108F6);
+ } else if (_vm->getRandom(2) != 0) {
+ _nextTwoHeadedGuySequenceId = 0x137;
+ } else {
+ _nextTwoHeadedGuySequenceId = 0x138;
+ }
+ } else if (_currTwoHeadedGuySequenceId == 0x13E) {
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 54;
+ }
+ if (_nextTwoHeadedGuySequenceId != -1) {
+ gameSys.insertSequence(_nextTwoHeadedGuySequenceId, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
+ _currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
+ _nextTwoHeadedGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 4:
+ _vm->_sceneDone = true;
+ _vm->_toyUfoActionStatus = -1;
+ break;
+ case 6:
+ gameSys.insertSequence(0x10871, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ gameSys.removeSequence(0x1086F, 1, true);
+ _vm->setFlag(kGFUnk14);
+ updateHotspots();
+ _vm->toyUfoSetStatus(kGFUnk18);
+ _vm->_toyUfoSequenceId = 0x871;
+ gameSys.setAnimation(0x10871, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoX = 96;
+ _vm->_toyUfoY = 131;
+ break;
+ case 7:
+ gameSys.insertSequence(0x10874, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _vm->_toyUfoSequenceId = 0x874;
+ gameSys.setAnimation(0x10874, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = 8;
+ _vm->setFlag(kGFJointTaken);
+ _vm->_gnapActionStatus = 3;
+ break;
+ case 8:
+ _nextTwoHeadedGuySequenceId = 0x13A;
+ _vm->_toyUfoX = 514;
+ _vm->_toyUfoY = 125;
+ _vm->toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
+ _vm->_toyUfoActionStatus = 9;
+ break;
+ case 9:
+ // Nothing
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ break;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS44Platypus = 0,
+ kHS44ExitUfoParty = 1,
+ kHS44ExitUfo = 2,
+ kHS44ExitShow = 3,
+ kHS44KissingLady = 4,
+ kHS44Spring = 5,
+ kHS44SpringGuy = 6,
+ kHS44Device = 7,
+ kHS44WalkArea1 = 8,
+ kHS44WalkArea2 = 9
+};
+
+enum {
+ kHS44UfoExitLeft = 1,
+ kHS44UfoExitRight = 2,
+ kHS44UfoDevice = 3
+};
+
+Scene44::Scene44(GnapEngine *vm) : Scene(vm) {
+ _nextSpringGuySequenceId = -1;
+ _nextKissingLadySequenceId = -1;
+ _currSpringGuySequenceId = -1;
+ _currKissingLadySequenceId = -1;
+}
+
+int Scene44::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ return 0xFF;
+}
+
+void Scene44::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS44UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS44UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setDeviceHotspot(kHS44UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS44ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS44ExitUfo, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS44ExitShow, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS44KissingLady, 300, 160, 400, 315, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
+ _vm->setHotspot(kHS44Spring, 580, 310, 635, 375, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ _vm->setHotspot(kHS44SpringGuy, 610, 375, 690, 515, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ _vm->setHotspot(kHS44WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS44WalkArea2, 617, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS44Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk13))
+ _vm->_hotspots[kHS44KissingLady]._flags = SF_DISABLED;
+ if (_vm->isFlag(kGFSpringTaken))
+ _vm->_hotspots[kHS44Spring]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 10;
+ }
+}
+
+void Scene44::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ _vm->queueInsertDeviceIcon();
+
+ gameSys.insertSequence(0xF7, 0, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0xFC, 256, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFSpringTaken))
+ _currSpringGuySequenceId = 0xF8;
+ else
+ _currSpringGuySequenceId = 0xF9;
+
+ _nextSpringGuySequenceId = -1;
+ gameSys.setAnimation(_currSpringGuySequenceId, 1, 4);
+ gameSys.insertSequence(_currSpringGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFUnk13)) {
+ if (_vm->_prevSceneNum != 50 || _vm->_sceneSavegameLoaded) {
+ _currKissingLadySequenceId = 0xF6;
+ _nextKissingLadySequenceId = -1;
+ } else {
+ _vm->setGrabCursorSprite(kItemGum);
+ _currKissingLadySequenceId = 0xF5;
+ _nextKissingLadySequenceId = 0xF6;
+ gameSys.setAnimation(0xF5, 1, 2);
+ }
+ } else {
+ _currKissingLadySequenceId = 0xEC;
+ _nextKissingLadySequenceId = -1;
+ gameSys.setAnimation(0xEC, 1, 2);
+ }
+
+ gameSys.insertSequence(_currKissingLadySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 43)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else {
+ switch (_vm->_prevSceneNum) {
+ case 43:
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-1, 7, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ break;
+ case 46:
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(11, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(6, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(7, 8, -1, 0x107D2, 1);
+ break;
+ case 50:
+ _vm->initGnapPos(4, 8, kDirBottomRight);
+ if (_vm->_sceneSavegameLoaded) {
+ _vm->initPlatypusPos(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, kDirUnk4);
+ } else if (!_vm->isFlag(kGFUnk13)) {
+ _vm->_timers[0] = 50;
+ _vm->_timers[1] = 20;
+ _vm->_platX = 5;
+ _vm->_platY = 8;
+ _vm->_platypusSequenceId = 0xFD;
+ _vm->_platypusFacing = kDirNone;
+ _vm->_platypusId = 160;
+ _vm->_platypusSequenceDatNum = 0;
+ gameSys.insertSequence(0xFD, 160, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ _vm->endSceneInit();
+ break;
+ default:
+ _vm->initGnapPos(5, 11, kDirUpRight);
+ _vm->initPlatypusPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(5, 8, -1, 0x107BA, 1);
+ break;
+ }
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS44UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 6;
+ _vm->_newSceneNum = 43;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS44UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 6;
+ _vm->_newSceneNum = 46;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS44UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ break;
+ }
+ } else if (_vm->_sceneClickedHotspot <= 9) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS44Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ break;
+
+ case kHS44Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS44ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS44ExitUfoParty].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS44ExitUfo:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, _vm->_gnapY, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, _vm->_platY, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 43;
+ break;
+
+ case kHS44ExitShow:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitShow].x, _vm->_hotspotsWalkPos[kHS44ExitShow].y, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->_newSceneNum = 46;
+ break;
+
+ case kHS44KissingLady:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->_gnapActionStatus = 2;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44KissingLady].x, _vm->_hotspotsWalkPos[kHS44KissingLady].y, 0, -1, 9);
+ _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(4, 3);
+ break;
+ case GRAB_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpLeft;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44KissingLady].x, _vm->_hotspotsWalkPos[kHS44KissingLady].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = 1;
+ break;
+ case PLAT_CURSOR:
+ _vm->gnapUseDeviceOnPlatypuss();
+ _vm->platypusWalkTo(6, 7, 1, 0x107D2, 1);
+ if (_vm->_gnapX == 7 && _vm->_gnapY == 7)
+ _vm->gnapWalkStep();
+ _vm->playGnapIdle(5, 7);
+ _vm->_platypusActionStatus = 4;
+ break;
+ }
+ }
+ break;
+
+ case kHS44Spring:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(8, 7);
+ break;
+ case GRAB_CURSOR:
+ _vm->playGnapPullOutDevice(8, 0);
+ _vm->playGnapUseDevice(8, 0);
+ _nextSpringGuySequenceId = 0xFB;
+ _vm->invAdd(kItemSpring);
+ _vm->setFlag(kGFSpringTaken);
+ updateHotspots();
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS44SpringGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ if (_vm->isFlag(kGFSpringTaken))
+ _vm->playGnapMoan1(8, 7);
+ else
+ _vm->playGnapScratchingHead(8, 7);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, -1, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS44WalkArea1:
+ case kHS44WalkArea2:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 7;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO) && _currKissingLadySequenceId != 0xF5)
+ _vm->updatePlatypusIdleSequence();
+ if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextKissingLadySequenceId == -1) {
+ switch (_vm->getRandom(20)) {
+ case 0:
+ _nextKissingLadySequenceId = 0xED;
+ break;
+ case 1:
+ _nextKissingLadySequenceId = 0xEE;
+ break;
+ case 2:
+ _nextKissingLadySequenceId = 0xF0;
+ break;
+ case 3:
+ _nextKissingLadySequenceId = 0xF3;
+ break;
+ case 4:
+ _nextKissingLadySequenceId = 0xF4;
+ break;
+ default:
+ _nextKissingLadySequenceId = 0xEC;
+ break;
+ }
+ if (_nextKissingLadySequenceId != 0xEC && _nextKissingLadySequenceId == _currKissingLadySequenceId)
+ _nextKissingLadySequenceId = -1;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(20) + 20;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextSpringGuySequenceId == -1) {
+ if (_vm->getRandom(5) != 0) {
+ if (!_vm->isFlag(kGFSpringTaken))
+ _nextSpringGuySequenceId = 0xF9;
+ } else {
+ if (_vm->isFlag(kGFSpringTaken))
+ _nextSpringGuySequenceId = 0xF8;
+ else
+ _nextSpringGuySequenceId = 0xFA;
+ }
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene44::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (_vm->_gnapActionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _nextKissingLadySequenceId = 0xEF;
+ break;
+ case 2:
+ _nextKissingLadySequenceId = 0xF2;
+ break;
+ }
+ _vm->_gnapActionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(1) == 2) {
+ gameSys.setAnimation(0, 0, 1);
+ switch (_vm->_platypusActionStatus) {
+ case 4:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.insertSequence(0xFE, _vm->_platypusId, _vm->_platypusSequenceId | (_vm->_platypusSequenceDatNum << 16), _vm->_platypusId, kSeqSyncWait, 0, 0, 0);
+ _vm->_platypusSequenceId = 0xFE;
+ _vm->_platypusSequenceDatNum = 0;
+ gameSys.setAnimation(0xFE, _vm->_platypusId, 1);
+ gameSys.removeSequence(_currKissingLadySequenceId, 1, true);
+ _vm->_platypusActionStatus = 5;
+ }
+ break;
+ case 5:
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 50;
+ break;
+ default:
+ _vm->_platypusActionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ if (_nextKissingLadySequenceId == 0xF6) {
+ gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ _vm->initPlatypusPos(5, 8, kDirNone);
+ _currKissingLadySequenceId = _nextKissingLadySequenceId;
+ _nextKissingLadySequenceId = -1;
+ gameSys.setAnimation(0, 0, 2);
+ } else if (_nextKissingLadySequenceId != -1) {
+ gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKissingLadySequenceId, 1, 2);
+ _currKissingLadySequenceId = _nextKissingLadySequenceId;
+ _nextKissingLadySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2) {
+ if (_currSpringGuySequenceId == 0xFB) {
+ _vm->setGrabCursorSprite(kItemSpring);
+ _nextSpringGuySequenceId = 0xF8;
+ }
+ if (_nextSpringGuySequenceId != -1) {
+ gameSys.insertSequence(_nextSpringGuySequenceId, 1, _currSpringGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextSpringGuySequenceId, 1, 4);
+ _currSpringGuySequenceId = _nextSpringGuySequenceId;
+ _nextSpringGuySequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(20) + 20;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 6:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS45Platypus = 0,
+ kHS45ExitUfoParty = 1,
+ kHS45ExitShoe = 2,
+ kHS45ExitRight = 3,
+ kHS45ExitDiscoBall = 4,
+ kHS45DiscoBall = 5,
+ kHS45Device = 6,
+ kHS45WalkArea1 = 7
+};
+
+enum {
+ kHS45UfoExitLeft = 1,
+ kHS45UfoExitRight = 2,
+ kHS45UfoDevice = 3
+};
+
+Scene45::Scene45(GnapEngine *vm) : Scene(vm) {
+ _currDancerSequenceId = -1;
+}
+
+int Scene45::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ gameSys.setAnimation(0, 0, 4);
+ gameSys.setAnimation(0, 0, 5);
+ return _vm->isFlag(kGFUnk23) ? 0xA2 : 0xA1;
+}
+
+void Scene45::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS45UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS45UfoExitRight, 794, 0, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED);
+ _vm->setDeviceHotspot(kHS45UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS45ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS45ExitShoe, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS45ExitRight, 794, 100, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED, 10, 8);
+ _vm->setHotspot(kHS45ExitDiscoBall, 200, 0, 600, 10, SF_DISABLED);
+ _vm->setHotspot(kHS45DiscoBall, 370, 10, 470, 125, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 7);
+ _vm->setHotspot(kHS45WalkArea1, 0, 0, 800, 472);
+ _vm->setDeviceHotspot(kHS45Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk22)) {
+ _vm->_hotspots[kHS45Platypus]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitUfoParty]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitShoe]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitRight]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitDiscoBall]._flags = SF_EXIT_U_CURSOR;
+ }
+ if (_vm->isFlag(kGFUnk23) || _vm->isFlag(kGFUnk22))
+ _vm->_hotspots[kHS45DiscoBall]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 8;
+ }
+}
+
+void Scene45::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (!_vm->isSoundPlaying(0x1094A))
+ _vm->playSound(0x1094A, true);
+
+ _vm->queueInsertDeviceIcon();
+
+ gameSys.insertSequence(0x96, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ _currDancerSequenceId = 0x8F;
+ gameSys.setAnimation(_currDancerSequenceId, 1, 2);
+ gameSys.insertSequence(_currDancerSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 46)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 5);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else if (_vm->isFlag(kGFUnk22)) {
+ _vm->_gnapSequenceId = 0x9E;
+ _vm->_gnapSequenceDatNum = 0;
+ _vm->_gnapId = 1;
+ gameSys.setAnimation(0x9E, 1, 0);
+ _vm->_gnapActionStatus = 1;
+ gameSys.insertSequence(_vm->_gnapSequenceId, _vm->_gnapId, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->initPlatypusPos(4, 8, kDirNone);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 46) {
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(4, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(2, 7, -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 41) {
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(4, 8, -1, 0x107D2, 1);
+ _vm->gnapWalkTo(10, 9, -1, 0x107BA, 1);
+ } else {
+ _vm->initGnapPos(2, 11, kDirUpRight);
+ _vm->initPlatypusPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(4, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(2, 7, -1, 0x107B9, 1);
+ }
+
+ if (!_vm->isFlag(kGFUnk21) && !_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setFlag(kGFUnk21);
+ _vm->setGrabCursorSprite(-1);
+ gameSys.setAnimation(0x9D, _vm->_gnapId, 0);
+ gameSys.insertSequence(0x9D, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2) {
+ _vm->gameUpdateTick();
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.setAnimation(0, 0, 2);
+ int newSeqId = _vm->getRandom(7) + 0x8F;
+ gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(newSeqId, 1, 2);
+ _currDancerSequenceId = newSeqId;
+ }
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ }
+ }
+ _vm->_gnapSequenceId = 0x9D;
+ _vm->_gnapSequenceDatNum = 0;
+ _vm->hideCursor();
+ _vm->addFullScreenSprite(0x8A, 255);
+ gameSys.setAnimation(0xA0, 256, 0);
+ gameSys.insertSequence(0xA0, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2)
+ _vm->gameUpdateTick();
+ gameSys.setAnimation(0x107BD, _vm->_gnapId, 0);
+ gameSys.insertSequence(0x107BD, _vm->_gnapId,
+ makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId,
+ kSeqSyncWait, 0, 75 * _vm->_gnapX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY);
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ _vm->_gnapSequenceId = 0x7BD;
+ _vm->_gnapSequenceDatNum = 1;
+ }
+
+ _vm->playPlatypusSequence(0x9A);
+ gameSys.setAnimation(_vm->_platypusSequenceId, _vm->_platypusId, 1);
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094A))
+ _vm->playSound(0x1094A, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS45UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 2;
+ _vm->_newSceneNum = 46;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 5);
+ }
+ break;
+
+ case kHS45UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 2;
+ _vm->_newSceneNum = 41;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 5);
+ }
+ break;
+
+ case kHS45UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS45Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS45Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ _vm->playPlatypusSequence(0x9A);
+ gameSys.setAnimation(_vm->_platypusSequenceId, _vm->_platypusId, 1);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS45ExitUfoParty:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_gnapX, _vm->_hotspotsWalkPos[kHS45ExitUfoParty].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->_newSceneNum = 40;
+ }
+ break;
+
+ case kHS45ExitShoe:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, _vm->_gnapY, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, _vm->_platY, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 46;
+ }
+ break;
+
+ case kHS45ExitRight:
+ if (_vm->_gnapActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45ExitRight].x, _vm->_gnapY, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS45ExitRight].x, _vm->_platY, -1, 0x107CD, 1);
+ _vm->_newSceneNum = 41;
+ }
+ break;
+
+ case kHS45ExitDiscoBall:
+ _vm->clearFlag(kGFUnk22);
+ _vm->setFlag(kGFUnk23);
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 54;
+ break;
+
+ case kHS45DiscoBall:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemSpring) {
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45DiscoBall].x, _vm->_hotspotsWalkPos[kHS45DiscoBall].y, 0, 0x9F, 5);
+ _vm->_gnapActionStatus = 1;
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemSpring);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapScratchingHead(5, 0);
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS45WalkArea1:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 3;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 5);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene && _vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+
+ _vm->_sceneWaiting = false;
+}
+
+void Scene45::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (_vm->_gnapActionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _vm->_sceneWaiting = true;
+ _vm->setFlag(kGFUnk22);
+ updateHotspots();
+ gameSys.insertSequence(0x9E, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
+ _vm->_gnapSequenceId = 0x9E;
+ _vm->_gnapSequenceDatNum = 0;
+ gameSys.setAnimation(0x9E, _vm->_gnapId, 0);
+ break;
+ default:
+ _vm->_gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(1) == 2) {
+ gameSys.setAnimation(0, 0, 1);
+ if (_vm->getRandom(2) != 0)
+ _vm->playPlatypusSequence(0x9B);
+ else
+ _vm->playPlatypusSequence(0x9C);
+ gameSys.setAnimation(_vm->_platypusSequenceId, _vm->_platypusId, 1);
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.setAnimation(0, 0, 2);
+ int newSeqId = _vm->getRandom(7) + 0x8F;
+ gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(newSeqId, 1, 2);
+ _currDancerSequenceId = newSeqId;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ }
+
+ if (gameSys.getAnimationStatus(5) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 2:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 5);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+enum {
+ kHS46Platypus = 0,
+ kHS46ExitUfoParty = 1,
+ kHS46ExitKissinBooth = 2,
+ kHS46ExitDisco = 3,
+ kHS46SackGuy = 4,
+ kHS46ItchyGuy = 5,
+ kHS46Device = 6,
+ kHS46WalkArea1 = 7
+};
+
+enum {
+ kHS46UfoExitLeft = 1,
+ kHS46UfoExitRight = 2,
+ kHS46UfoDevice = 3
+};
+
+Scene46::Scene46(GnapEngine *vm) : Scene(vm) {
+ _currSackGuySequenceId = -1;
+ _nextItchyGuySequenceId = -1;
+ _nextSackGuySequenceId = -1;
+ _currItchyGuySequenceId = -1;
+}
+
+int Scene46::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ gameSys.setAnimation(0, 0, 4);
+ return 0x4E;
+}
+
+void Scene46::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS46UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS46UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setDeviceHotspot(kHS46UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS46ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS46ExitKissinBooth, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS46ExitDisco, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS46SackGuy, 180, 370, 235, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
+ _vm->setHotspot(kHS46ItchyGuy, 535, 210, 650, 480, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 8);
+ _vm->setHotspot(kHS46WalkArea1, 0, 0, 800, 485);
+ _vm->setDeviceHotspot(kHS46Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 8;
+ }
+}
+
+void Scene46::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ _vm->queueInsertDeviceIcon();
+ gameSys.insertSequence(0x4D, 0, 0, 0, kSeqLoop, 0, 0, 0);
+
+ _currSackGuySequenceId = 0x4B;
+ _nextSackGuySequenceId = -1;
+ gameSys.setAnimation(0x4B, 1, 3);
+ gameSys.insertSequence(_currSackGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currItchyGuySequenceId = 0x47;
+ _nextItchyGuySequenceId = -1;
+ gameSys.setAnimation(0x47, 1, 4);
+ gameSys.insertSequence(_currItchyGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 44)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 44) {
+ _vm->initGnapPos(-1, 8, kDirUpRight);
+ _vm->initPlatypusPos(-1, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 45) {
+ _vm->initGnapPos(11, 8, kDirUpRight);
+ _vm->initPlatypusPos(12, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ } else {
+ _vm->initGnapPos(5, 11, kDirUpRight);
+ _vm->initPlatypusPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ _vm->platypusWalkTo(5, 8, -1, 0x107C2, 1);
+ _vm->gnapWalkTo(6, 8, -1, 0x107BA, 1);
+ }
+
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS46UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 3;
+ _vm->_newSceneNum = 44;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
+ }
+ break;
+
+ case kHS46UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 3;
+ _vm->_newSceneNum = 45;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
+ }
+ break;
+
+ case kHS46UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS46Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS46Platypus:
+ if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
+ break;
+ case GRAB_CURSOR:
+ _vm->gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
+ _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
+ break;
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS46SackGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpLeft;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = 2;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS46ItchyGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0);
+ break;
+ case TALK_CURSOR:
+ _vm->_gnapIdleFacing = kDirUpRight;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _vm->_gnapActionStatus = 1;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ _vm->playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHS46ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_gnapX, _vm->_hotspotsWalkPos[kHS46ExitUfoParty].y, 0, 0x107AE, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS46ExitKissinBooth:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, _vm->_gnapY, 0, 0x107AF, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, _vm->_platY, -1, 0x107CF, 1);
+ _vm->_newSceneNum = 44;
+ break;
+
+ case kHS46ExitDisco:
+ _vm->_isLeavingScene = true;
+ _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, _vm->_gnapY, 0, 0x107AB, 1);
+ _vm->_gnapActionStatus = 0;
+ _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, _vm->_platY, -1, 0x107CD, 1);
+ _vm->_newSceneNum = 45;
+ break;
+
+ case kHS46WalkArea1:
+ if (_vm->_gnapActionStatus < 0)
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 4;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
+ } else {
+ _vm->gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updatePlatypusIdleSequence();
+ if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->updateGnapIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextItchyGuySequenceId == -1) {
+ if (_vm->getRandom(2) != 0)
+ _nextItchyGuySequenceId = 0x49;
+ else
+ _nextItchyGuySequenceId = 0x48;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+ if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextSackGuySequenceId == -1)
+ _nextSackGuySequenceId = 0x4C;
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(8)) {
+ _vm->clearKeyStatus1(8);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene46::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (_vm->_gnapActionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _nextItchyGuySequenceId = 0x46;
+ break;
+ case 2:
+ _nextSackGuySequenceId = 0x4A;
+ break;
+ }
+ _vm->_gnapActionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextSackGuySequenceId != -1) {
+ gameSys.insertSequence(_nextSackGuySequenceId, 1, _currSackGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextSackGuySequenceId, 1, 3);
+ _currSackGuySequenceId = _nextSackGuySequenceId;
+ _nextSackGuySequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2 && _nextItchyGuySequenceId != -1) {
+ gameSys.insertSequence(_nextItchyGuySequenceId, 1, _currItchyGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextItchyGuySequenceId, 1, 4);
+ _currItchyGuySequenceId = _nextItchyGuySequenceId;
+ _nextItchyGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 3:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+static const ObstacleDef kObstacleDefs[] = {
+ {0xB4, 15}, {0xCB, 14}, {0xCD, 13}, {0xCF, 15}, {0xBA, 14},
+ {0xCD, 13}, {0xCF, 12}, {0xCB, 15}, {0xBD, 13}, {0xCF, 12},
+ {0xCD, 11}, {0xCB, 15}, {0xB7, 12}, {0xCD, 11}, {0xCB, 10},
+ {0xCF, 15}, {0xCF, 14}, {0xBD, 13}, {0xCF, 12}, {0xCD, 11},
+ {0xCB, 15}, {0xCB, 13}, {0xB4, 12}, {0xCB, 11}, {0xCD, 10},
+ {0xCF, 15}, {0xCD, 12}, {0xBA, 12}, {0xCD, 12}, {0xCF, 12},
+ {0xCB, 15}, {0xCB, 9}, {0xCD, 9}, {0xCF, 9}, {0xCD, 9},
+ {0xCB, 9}, {0xCD, 9}, {0xCF, 5}, {0xBD, 13}, {0xCF, 8},
+ {0xCB, 8}, {0xCD, 15}, {0xB4, 1}, {0xBD, 7}, {0xCF, 7},
+ {0xCD, 7}, {0xCB, 7}, {0xCD, 7}, {0xCF, 15}, {0xCF, 15}
+};
+
+Scene49::Scene49(GnapEngine *vm) : Scene(vm) {
+ _scoreBarFlash = false;
+ _scoreBarPos = -1;
+ _scoreLevel = -1;
+ _obstacleIndex = -1;
+ _truckSequenceId = -1;
+ _truckId = -1;
+ _truckLaneNum = -1;
+
+ for (int i = 0; i < 5; i++) {
+ _obstacles[i]._currSequenceId = -1;
+ _obstacles[i]._closerSequenceId = -1;
+ _obstacles[i]._passedSequenceId = -1;
+ _obstacles[i]._splashSequenceId = -1;
+ _obstacles[i]._collisionSequenceId = -1;
+ _obstacles[i]._prevId = -1;
+ _obstacles[i]._currId = -1;
+ _obstacles[i]._laneNum = -1;
+ }
+}
+
+int Scene49::init() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ for (int i = 0; i < 5; ++i)
+ gameSys.setAnimation(0, 0, i + 2);
+ _vm->_timers[2] = 0;
+ _vm->_timers[0] = 0;
+ _vm->_timers[1] = 0;
+ _vm->clearKeyStatus1(28);
+ _vm->clearKeyStatus1(54);
+ _vm->clearKeyStatus1(52);
+ return 0xD5;
+}
+
+void Scene49::updateHotspots() {
+ _vm->_hotspotsCount = 0;
+}
+
+void Scene49::checkObstacles() {
+ if (_vm->_timers[2] == 0) {
+ if (_vm->_timers[3] == 0) {
+ for (int i = 0; i < 5; ++i)
+ clearObstacle(i);
+ }
+
+ for (int j = 0; j < 5; ++j) {
+ if (_obstacles[j]._currSequenceId == 0) {
+ _vm->_timers[3] = 35;
+ _obstacles[j]._currSequenceId = kObstacleDefs[_obstacleIndex]._sequenceId;
+ switch (_obstacles[j]._currSequenceId) {
+ case 0xB4:
+ _obstacles[j]._laneNum = 1;
+ _obstacles[j]._closerSequenceId = 180;
+ _obstacles[j]._passedSequenceId = 181;
+ _obstacles[j]._splashSequenceId = 182;
+ _obstacles[j]._collisionSequenceId = 192;
+ break;
+ case 0xB7:
+ _obstacles[j]._laneNum = 2;
+ _obstacles[j]._closerSequenceId = 183;
+ _obstacles[j]._passedSequenceId = 184;
+ _obstacles[j]._splashSequenceId = 185;
+ _obstacles[j]._collisionSequenceId = 193;
+ break;
+ case 0xBD:
+ _obstacles[j]._laneNum = 3;
+ _obstacles[j]._closerSequenceId = 189;
+ _obstacles[j]._passedSequenceId = 190;
+ _obstacles[j]._splashSequenceId = 191;
+ _obstacles[j]._collisionSequenceId = 195;
+ break;
+ case 0xBA:
+ _obstacles[j]._laneNum = 2;
+ _obstacles[j]._closerSequenceId = 186;
+ _obstacles[j]._passedSequenceId = 187;
+ _obstacles[j]._splashSequenceId = 188;
+ _obstacles[j]._collisionSequenceId = 194;
+ break;
+ case 0xCB:
+ _obstacles[j]._laneNum = 1;
+ _obstacles[j]._closerSequenceId = 203;
+ _obstacles[j]._passedSequenceId = 204;
+ _obstacles[j]._splashSequenceId = 0;
+ _obstacles[j]._collisionSequenceId = 209;
+ break;
+ case 0xCD:
+ _obstacles[j]._laneNum = 2;
+ _obstacles[j]._closerSequenceId = 205;
+ _obstacles[j]._passedSequenceId = 206;
+ _obstacles[j]._splashSequenceId = 0;
+ _obstacles[j]._collisionSequenceId = 210;
+ break;
+ case 0xCF:
+ _obstacles[j]._laneNum = 3;
+ _obstacles[j]._closerSequenceId = 207;
+ _obstacles[j]._passedSequenceId = 208;
+ _obstacles[j]._splashSequenceId = 0;
+ _obstacles[j]._collisionSequenceId = 211;
+ break;
+ }
+ _obstacles[j]._prevId = _truckId;
+ _obstacles[j]._currId = _obstacles[j]._prevId;
+ _vm->_gameSys->setAnimation(_obstacles[j]._currSequenceId, _obstacles[j]._currId, j + 2);
+ _vm->_gameSys->insertSequence(_obstacles[j]._currSequenceId, _obstacles[j]._currId, 0, 0, kSeqNone, 0, 0, -50);
+ _vm->_timers[2] = kObstacleDefs[_obstacleIndex]._ticks;
+ ++_obstacleIndex;
+ if (_obstacleIndex == 50)
+ _obstacleIndex = 0;
+ break;
+ }
+ }
+ }
+}
+
+void Scene49::updateObstacle(int id) {
+ GameSys gameSys = *_vm->_gameSys;
+ Scene49Obstacle &obstacle = _obstacles[id];
+
+ obstacle._currId = obstacle._prevId;
+
+ switch (obstacle._laneNum) {
+ case 1:
+ obstacle._prevId = _truckId + 1;
+ break;
+ case 2:
+ if (_truckLaneNum != 2 && _truckLaneNum != 3)
+ obstacle._prevId = _truckId - 1;
+ else
+ obstacle._prevId = _truckId + 1;
+ break;
+ case 3:
+ if (_truckLaneNum != 1 && _truckLaneNum != 2)
+ obstacle._prevId = _truckId;
+ else
+ obstacle._prevId = _truckId - 1;
+ break;
+ }
+
+ if (obstacle._currSequenceId == obstacle._closerSequenceId) {
+ if (_truckLaneNum == obstacle._laneNum) {
+ if (obstacle._splashSequenceId) {
+ gameSys.setAnimation(obstacle._collisionSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._collisionSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ obstacle._currSequenceId = obstacle._collisionSequenceId;
+ _vm->playSound(224, false);
+ increaseScore(30);
+ } else if ((obstacle._laneNum == 1 && _truckSequenceId == 0xB0) ||
+ (obstacle._laneNum == 2 && (_truckSequenceId == 0xB1 || _truckSequenceId == 0xB2)) ||
+ (obstacle._laneNum == 3 && _truckSequenceId == 0xB3)) {
+ gameSys.setAnimation(obstacle._passedSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._passedSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ obstacle._currSequenceId = obstacle._passedSequenceId;
+ } else {
+ gameSys.setAnimation(obstacle._collisionSequenceId, 256, 0);
+ gameSys.setAnimation(obstacle._passedSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._passedSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ gameSys.insertSequence(obstacle._collisionSequenceId, 256,
+ _truckSequenceId, _truckId,
+ kSeqSyncExists, 0, 0, -50);
+ _truckSequenceId = obstacle._collisionSequenceId;
+ _truckId = 256;
+ obstacle._currSequenceId = obstacle._passedSequenceId;
+ _vm->playSound(225, false);
+ decreaseScore(30);
+ }
+ } else {
+ gameSys.setAnimation(obstacle._passedSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._passedSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ obstacle._currSequenceId = obstacle._passedSequenceId;
+ }
+ } else if (obstacle._currSequenceId == obstacle._passedSequenceId) {
+ if (_truckLaneNum == obstacle._laneNum) {
+ if (obstacle._splashSequenceId) {
+ gameSys.setAnimation(obstacle._collisionSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._collisionSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ obstacle._currSequenceId = obstacle._collisionSequenceId;
+ _vm->playSound(224, false);
+ increaseScore(30);
+ }
+ } else if (obstacle._splashSequenceId) {
+ gameSys.setAnimation(obstacle._splashSequenceId, obstacle._prevId, id + 2);
+ gameSys.insertSequence(obstacle._splashSequenceId, obstacle._prevId,
+ obstacle._currSequenceId, obstacle._currId,
+ kSeqSyncWait, 0, 0, -50);
+ obstacle._currSequenceId = obstacle._splashSequenceId;
+ }
+ } else {
+ gameSys.setAnimation(0, 0, id + 2);
+ clearObstacle(id);
+ }
+}
+
+void Scene49::increaseScore(int amount) {
+ if (_scoreBarPos + amount <= 556) {
+ _scoreBarPos += amount;
+ _vm->_gameSys->fillSurface(0, _scoreBarPos, 508, amount, 22, 255, 0, 0);
+ }
+ _scoreLevel = _scoreBarPos + amount >= 556;
+}
+
+void Scene49::decreaseScore(int amount) {
+ if (_scoreBarPos >= 226 && _scoreLevel == 0) {
+ if (_scoreBarFlash)
+ refreshScoreBar();
+ _vm->_gameSys->fillSurface(0, _scoreBarPos, 508, amount, 22, 89, 0, 5);
+ _scoreBarPos -= amount;
+ _scoreLevel = 0;
+ }
+}
+
+void Scene49::refreshScoreBar() {
+ if (_scoreBarFlash)
+ _vm->_gameSys->fillSurface(0, 226, 508, 330, 22, 255, 0, 0);
+ else
+ _vm->_gameSys->fillSurface(0, 226, 508, 330, 22, 89, 0, 5);
+ _scoreBarFlash = !_scoreBarFlash;
+}
+
+void Scene49::clearObstacle(int index) {
+ _obstacles[index]._currSequenceId = 0;
+ _obstacles[index]._closerSequenceId = 0;
+ _obstacles[index]._passedSequenceId = 0;
+ _obstacles[index]._splashSequenceId = 0;
+ _obstacles[index]._collisionSequenceId = 0;
+ _obstacles[index]._prevId = 0;
+ _obstacles[index]._currId = 0;
+ _obstacles[index]._laneNum = 0;
+}
+
+void Scene49::run() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ bool animToggle6 = false;
+ bool animToggle5 = false;
+ bool animToggle4 = false;
+ bool animToggle3 = false;
+ bool streetAnimToggle = false;
+ bool bgAnimToggle = false;
+
+ _vm->playSound(0xE2, true);
+ _vm->setSoundVolume(0xE2, 75);
+
+ _vm->hideCursor();
+ _vm->setGrabCursorSprite(-1);
+
+ _scoreBarPos = 196;
+ _scoreLevel = 0;
+ _scoreBarFlash = false;
+
+ switch (_vm->getRandom(3)) {
+ case 0:
+ _truckSequenceId = 0xAD;
+ _truckLaneNum = 1;
+ break;
+ case 1:
+ _truckSequenceId = 0xAE;
+ _truckLaneNum = 2;
+ break;
+ case 2:
+ _truckSequenceId = 0xAF;
+ _truckLaneNum = 3;
+ break;
+ }
+
+ int bgWidth1 = gameSys.getSpriteWidthById(0x5E);
+ int bgX1 = 600;
+
+ int bgWidth2 = gameSys.getSpriteWidthById(0x5F);
+ int bgX2 = 400;
+
+ int bgWidth3 = gameSys.getSpriteWidthById(4);
+ int bgX3 = 700;
+
+ int bgWidth4 = gameSys.getSpriteWidthById(5);
+ int bgX4 = 500;
+
+ int bgWidth5 = gameSys.getSpriteWidthById(6);
+ int bgX5 = 300;
+
+ int bgWidth6 = gameSys.getSpriteWidthById(7);
+ int bgX6 = 100;
+
+ gameSys.setAnimation(0xC8, 251, 1);
+ gameSys.setAnimation(_truckSequenceId, 256, 0);
+ gameSys.insertSequence(0xC9, 256, 0, 0, kSeqNone, 0, 600, 85);
+ gameSys.insertSequence(0xCA, 257, 0, 0, kSeqNone, 0, 400, 100);
+ gameSys.insertSequence(0xC4, 256, 0, 0, kSeqNone, 0, 700, 140);
+ gameSys.insertSequence(0xC5, 257, 0, 0, kSeqNone, 0, 500, 160);
+ gameSys.insertSequence(0xC6, 258, 0, 0, kSeqNone, 0, 300, 140);
+ gameSys.insertSequence(0xC7, 259, 0, 0, kSeqNone, 0, 100, 140);
+ gameSys.insertSequence(0xC8, 251, 0, 0, kSeqNone, 0, 0, -50);
+ gameSys.insertSequence(_truckSequenceId, 256, 0, 0, kSeqNone, 0, 0, -50);
+
+ _vm->_timers[0] = 2;
+
+ for (int i = 0; i < 5; ++i)
+ clearObstacle(i);
+
+ _obstacleIndex = 0;
+
+ _vm->_timers[2] = _vm->getRandom(20) + 10;
+
+ _truckId = 256;
+ _vm->_timers[3] = 35;
+
+ while (!_vm->_sceneDone) {
+ if (_vm->_timers[0] == 0) {
+ // Update background animations (clouds etc.)
+ --bgX1;
+ bgX2 -= 2;
+ bgX3 -= 5;
+ --bgX4;
+ --bgX5;
+ --bgX6;
+ if (bgX1 <= -bgWidth1)
+ bgX1 = 799;
+ if (bgX2 <= -bgWidth2)
+ bgX2 = 799;
+ if (bgX3 <= -bgWidth3)
+ bgX3 = 799;
+ if (bgX4 <= -bgWidth4)
+ bgX4 = 799;
+ if (bgX5 <= -bgWidth5)
+ bgX5 = 799;
+ if (bgX6 <= -bgWidth6)
+ bgX6 = 799;
+ bgAnimToggle = !bgAnimToggle;
+ gameSys.insertSequence(0xC9, (bgAnimToggle ? 1 : 0) + 256, 0xC9, (bgAnimToggle ? 0 : 1) + 256, kSeqSyncWait, 0, bgX1, 85);
+ gameSys.insertSequence(0xCA, (bgAnimToggle ? 1 : 0) + 257, 0xCA, (bgAnimToggle ? 0 : 1) + 257, kSeqSyncWait, 0, bgX2, 100);
+ gameSys.insertSequence(0xC4, (bgAnimToggle ? 1 : 0) + 256, 0xC4, (bgAnimToggle ? 0 : 1) + 256, kSeqSyncWait, 0, bgX3, 140);
+ gameSys.insertSequence(0xC5, (bgAnimToggle ? 1 : 0) + 257, 0xC5, (bgAnimToggle ? 0 : 1) + 257, kSeqSyncWait, 0, bgX4, 160);
+ gameSys.insertSequence(0xC6, (bgAnimToggle ? 1 : 0) + 258, 0xC6, (bgAnimToggle ? 0 : 1) + 258, kSeqSyncWait, 0, bgX5, 140);
+ gameSys.insertSequence(0xC7, (bgAnimToggle ? 1 : 0) + 259, 0xC7, (bgAnimToggle ? 0 : 1) + 259, kSeqSyncWait, 0, bgX6, 140);
+ _vm->_timers[0] = 2;
+ }
+
+ if (gameSys.getAnimationStatus(1) == 2) {
+ streetAnimToggle = !streetAnimToggle;
+ gameSys.setAnimation(0xC8, (streetAnimToggle ? 1 : 0) + 251, 1);
+ gameSys.insertSequence(0xC8, (streetAnimToggle ? 1 : 0) + 251, 200, (streetAnimToggle ? 0 : 1) + 251, kSeqSyncWait, 0, 0, -50);
+ }
+
+ checkObstacles();
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (_truckSequenceId) {
+ case 0xB1:
+ _truckLaneNum = 1;
+ break;
+ case 0xB0:
+ case 0xB3:
+ _truckLaneNum = 2;
+ break;
+ case 0xB2:
+ _truckLaneNum = 3;
+ break;
+ }
+ animToggle3 = !animToggle3;
+ if (_truckLaneNum == 1) {
+ gameSys.setAnimation(0xAD, (animToggle3 ? 1 : 0) + 256, 0);
+ gameSys.insertSequence(0xAD, (animToggle3 ? 1 : 0) + 256, _truckSequenceId, _truckId, kSeqSyncWait, 0, 0, -50);
+ _truckSequenceId = 0xAD;
+ } else if (_truckLaneNum == 2) {
+ gameSys.setAnimation(0xAE, (animToggle3 ? 1 : 0) + 256, 0);
+ gameSys.insertSequence(0xAE, (animToggle3 ? 1 : 0) + 256, _truckSequenceId, _truckId, kSeqSyncWait, 0, 0, -50);
+ _truckSequenceId = 0xAE;
+ } else {
+ gameSys.setAnimation(0xAF, (animToggle3 ? 1 : 0) + 256, 0);
+ gameSys.insertSequence(0xAF, (animToggle3 ? 1 : 0) + 256, _truckSequenceId, _truckId, kSeqSyncWait, 0, 0, -50);
+ _truckSequenceId = 0xAF;
+ }
+ _truckId = (animToggle3 ? 1 : 0) + 256;
+ if (_scoreLevel == 1) {
+ if (!gameSys.isSequenceActive(0xD4, 266)) {
+ gameSys.setAnimation(0xD4, 266, 8);
+ gameSys.insertSequence(0xD4, 266, 0, 0, kSeqNone, 0, 0, -50);
+ }
+ ++_scoreLevel;
+ _vm->_timers[1] = 2;
+ animToggle4 = false;
+ animToggle5 = false;
+ animToggle6 = false;
+ _scoreBarFlash = false;
+ }
+ }
+
+ if (_scoreLevel != 0 && !_vm->_timers[1]) {
+ refreshScoreBar();
+ _vm->_timers[1] = 8;
+ if (animToggle6) {
+ if (animToggle5) {
+ if (animToggle4 && !gameSys.isSequenceActive(212, 266))
+ gameSys.insertSequence(212, 266, 0, 0, kSeqNone, 0, 0, -50);
+ animToggle4 = !animToggle4;
+ }
+ animToggle5 = !animToggle5;
+ }
+ animToggle6 = !animToggle6;
+ }
+
+ updateAnimations();
+
+ if (clearKeyStatus()) {
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 2;
+ _vm->_newCursorValue = 1;
+ }
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_RIGHT)) {
+ // Steer right
+ if (_truckSequenceId == 0xB3)
+ _truckLaneNum = 2;
+ if (_truckSequenceId == 0xB1)
+ _truckLaneNum = 1;
+ if (_truckLaneNum != 3 && _truckLaneNum != 2) {
+ if (_scoreLevel) {
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 47;
+ }
+ } else {
+ int steerSequenceId = (_truckLaneNum == 3) ? 0xB3 : 0xB1;
+ if (_truckSequenceId == 0xAE || _truckSequenceId == 0xAF) {
+ gameSys.setAnimation(steerSequenceId, 256, 0);
+ gameSys.insertSequence(steerSequenceId, 256, _truckSequenceId, _truckId, kSeqSyncExists, 0, 0, -50);
+ _truckSequenceId = steerSequenceId;
+ _truckId = 256;
+ }
+ }
+ _vm->clearKeyStatus1(Common::KEYCODE_RIGHT);
+ }
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_LEFT)) {
+ // Steer left
+ if (_truckSequenceId == 0xB0)
+ _truckLaneNum = 2;
+ if (_truckSequenceId == 0xB2)
+ _truckLaneNum = 3;
+ if (_truckLaneNum == 1 || _truckLaneNum == 2) {
+ int steerSequenceId = (_truckLaneNum == 1) ? 0xB0 : 0xB2;
+ if (_truckSequenceId == 0xAD || _truckSequenceId == 0xAE) {
+ gameSys.setAnimation(steerSequenceId, 256, 0);
+ gameSys.insertSequence(steerSequenceId, 256, _truckSequenceId, _truckId, kSeqSyncExists, 0, 0, -50);
+ _truckSequenceId = steerSequenceId;
+ _truckId = 256;
+ }
+ }
+ _vm->clearKeyStatus1(Common::KEYCODE_LEFT);
+ }
+ _vm->gameUpdateTick();
+ }
+ _vm->stopSound(0xE2);
+}
+
+void Scene49::updateAnimations() {
+ GameSys gameSys = *_vm->_gameSys;
+
+ for (int i = 0; i < 5; ++i) {
+ if (gameSys.getAnimationStatus(i + 2) == 2) {
+ if (_obstacles[i]._currSequenceId)
+ updateObstacle(i);
+ }
+ }
+
+ if (gameSys.getAnimationStatus(8) == 2) {
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 47;
+ }
+}
+
+} // End of namespace Gnap