diff options
author | Strangerke | 2016-05-07 23:18:36 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2016-05-10 12:14:54 +0200 |
commit | a508936349cd29ef2d89735699fac0b933ff9b7d (patch) | |
tree | 7e38f8c5a52b9a8c544c588411d91aa3066bfa8b /engines/gnap/scenes/group4.cpp | |
parent | 8a725082a512d080ff394ee38370c96c6f13ec0b (diff) | |
download | scummvm-rg350-a508936349cd29ef2d89735699fac0b933ff9b7d.tar.gz scummvm-rg350-a508936349cd29ef2d89735699fac0b933ff9b7d.tar.bz2 scummvm-rg350-a508936349cd29ef2d89735699fac0b933ff9b7d.zip |
GNAP: Move Gnap action functions to PlayerGnap
Diffstat (limited to 'engines/gnap/scenes/group4.cpp')
-rw-r--r-- | engines/gnap/scenes/group4.cpp | 146 |
1 files changed, 73 insertions, 73 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp index 7d7be662dc..2a3458c039 100644 --- a/engines/gnap/scenes/group4.cpp +++ b/engines/gnap/scenes/group4.cpp @@ -76,21 +76,21 @@ void Scene40::run() { case kHS40Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -351,21 +351,21 @@ void Scene41::run() { case kHS41Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -399,16 +399,16 @@ void Scene41::run() { if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) { _vm->_gnap->_actionStatus = kAS41UseQuarterWithToyVendor; _vm->_gnap->walkTo(Common::Point(4, 7), 0, 0x107BB, 9); - _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0); + _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, 5, 0); } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(4, 7, 5, 0); + _vm->_gnap->playShowCurrItem(4, 7, 5, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(5, 0); + _vm->_gnap->playMoan1(5, 0); break; case GRAB_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -416,7 +416,7 @@ void Scene41::run() { _vm->_gnap->_actionStatus = kAS41TalkToyVendor; break; case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -428,11 +428,11 @@ void Scene41::run() { _vm->_gnap->_idleFacing = kDirUpRight; _vm->_gnap->_actionStatus = kAS41UseChickenBucketWithKid; } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(7, 7, 8, 0); + _vm->_gnap->playShowCurrItem(7, 7, 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(9, 0); + _vm->_gnap->playScratchingHead(9, 0); break; case GRAB_CURSOR: _vm->_gnap->walkTo(Common::Point(7, 7), 0, 0x107BB, 1); @@ -444,7 +444,7 @@ void Scene41::run() { _vm->_gnap->walkTo(Common::Point(7, 7), 0, _vm->_gnap->getSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); break; case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -452,7 +452,7 @@ void Scene41::run() { case kHS41ToyUfo: if (_vm->_grabCursorSpriteIndex == kItemGum) { - _vm->playGnapPullOutDevice(9, 0); + _vm->_gnap->playPullOutDevice(9, 0); gameSys.setAnimation(makeRid(_vm->_gnap->_sequenceDatNum, _vm->_gnap->_sequenceId), _vm->_gnap->_id, 0); _vm->_gnap->_actionStatus = kAS41UseGumWithToyUfo; } @@ -580,7 +580,7 @@ void Scene41::updateAnimations() { break; case kAS41UseGumWithToyUfo: gameSys.setAnimation(0, 0, 0); - _vm->playGnapUseDevice(9, 0); + _vm->_gnap->playUseDevice(9, 0); _vm->_gnap->_actionStatus = -1; _vm->setGrabCursorSprite(-1); _vm->invRemove(kItemGum); @@ -863,21 +863,21 @@ void Scene42::run() { case kHS42Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -915,11 +915,11 @@ void Scene42::run() { if (_vm->_plat->_pos.y < 9) _vm->_plat->walkTo(Common::Point(_vm->_plat->_pos.x, 9), -1, -1, 1); } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0); + _vm->_gnap->playScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -928,7 +928,7 @@ void Scene42::run() { break; case GRAB_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -936,11 +936,11 @@ void Scene42::run() { case kHS42ChickenLeg: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); + _vm->_gnap->playScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0); break; case GRAB_CURSOR: _vm->_gnap->walkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg], 0, 0x107BC, 1); @@ -948,7 +948,7 @@ void Scene42::run() { break; case TALK_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -1321,21 +1321,21 @@ void Scene43::run() { case kHS43Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -1368,11 +1368,11 @@ void Scene43::run() { case kHS43TwoHeadedGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(6, 8, 7, 0); + _vm->_gnap->playShowCurrItem(6, 8, 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(7, 0); + _vm->_gnap->playScratchingHead(7, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -1381,7 +1381,7 @@ void Scene43::run() { break; case GRAB_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -1390,11 +1390,11 @@ void Scene43::run() { case kHS43Key: case kHS43Ufo: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(3, 7, 2, 0); + _vm->_gnap->playShowCurrItem(3, 7, 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(0, 0); + _vm->_gnap->playScratchingHead(0, 0); break; case GRAB_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -1403,7 +1403,7 @@ void Scene43::run() { break; case TALK_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -1769,21 +1769,21 @@ void Scene44::run() { case kHS44Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -1816,14 +1816,14 @@ void Scene44::run() { if (_vm->_grabCursorSpriteIndex >= 0) { _vm->_gnap->_actionStatus = 2; _vm->_gnap->walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, -1, 9); - _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y); + _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(4, 3); + _vm->_gnap->playScratchingHead(4, 3); break; case GRAB_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpLeft; @@ -1835,7 +1835,7 @@ void Scene44::run() { _vm->_plat->walkTo(Common::Point(6, 7), 1, 0x107D2, 1); if (_vm->_gnap->_pos == Common::Point(7, 7)) _vm->_gnap->walkStep(); - _vm->playGnapIdle(5, 7); + _vm->_gnap->playIdle(5, 7); _vm->_plat->_actionStatus = 4; break; } @@ -1844,25 +1844,25 @@ void Scene44::run() { case kHS44Spring: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(8, 7); + _vm->_gnap->playScratchingHead(8, 7); break; case GRAB_CURSOR: - _vm->playGnapPullOutDevice(8, 0); - _vm->playGnapUseDevice(8, 0); + _vm->_gnap->playPullOutDevice(8, 0); + _vm->_gnap->playUseDevice(8, 0); _nextSpringGuySequenceId = 0xFB; _vm->invAdd(kItemSpring); _vm->setFlag(kGFSpringTaken); updateHotspots(); break; case TALK_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -1870,14 +1870,14 @@ void Scene44::run() { case kHS44SpringGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: if (_vm->isFlag(kGFSpringTaken)) - _vm->playGnapMoan1(8, 7); + _vm->_gnap->playMoan1(8, 7); else - _vm->playGnapScratchingHead(8, 7); + _vm->_gnap->playScratchingHead(8, 7); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -1885,7 +1885,7 @@ void Scene44::run() { break; case GRAB_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -2258,11 +2258,11 @@ void Scene45::run() { case kHS45Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); @@ -2270,11 +2270,11 @@ void Scene45::run() { gameSys.setAnimation(_vm->_plat->_sequenceId, _vm->_plat->_id, 1); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -2325,16 +2325,16 @@ void Scene45::run() { _vm->setGrabCursorSprite(-1); _vm->invRemove(kItemSpring); } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0); + _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, 5, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapScratchingHead(5, 0); + _vm->_gnap->playScratchingHead(5, 0); break; case GRAB_CURSOR: case TALK_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -2583,21 +2583,21 @@ void Scene46::run() { case kHS46Platypus: if (_vm->_gnap->_actionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; case GRAB_CURSOR: _vm->_gnap->kissPlatypus(0); break; case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y); _vm->_plat->playSequence(_vm->_plat->getSequenceId()); break; case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); + _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y); break; } } @@ -2606,11 +2606,11 @@ void Scene46::run() { case kHS46SackGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0); + _vm->_gnap->playMoan1(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpLeft; @@ -2619,7 +2619,7 @@ void Scene46::run() { break; case GRAB_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } @@ -2627,11 +2627,11 @@ void Scene46::run() { case kHS46ItchyGuy: if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0); + _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0); } else { switch (_vm->_verbCursor) { case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0); + _vm->_gnap->playMoan1(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0); break; case TALK_CURSOR: _vm->_gnap->_idleFacing = kDirUpRight; @@ -2640,7 +2640,7 @@ void Scene46::run() { break; case GRAB_CURSOR: case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); + _vm->_gnap->playImpossible(0, 0); break; } } |