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authorStrangerke2016-05-07 23:18:36 +0200
committerEugene Sandulenko2016-05-10 12:14:54 +0200
commita508936349cd29ef2d89735699fac0b933ff9b7d (patch)
tree7e38f8c5a52b9a8c544c588411d91aa3066bfa8b /engines/gnap/scenes/group4.cpp
parent8a725082a512d080ff394ee38370c96c6f13ec0b (diff)
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GNAP: Move Gnap action functions to PlayerGnap
Diffstat (limited to 'engines/gnap/scenes/group4.cpp')
-rw-r--r--engines/gnap/scenes/group4.cpp146
1 files changed, 73 insertions, 73 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp
index 7d7be662dc..2a3458c039 100644
--- a/engines/gnap/scenes/group4.cpp
+++ b/engines/gnap/scenes/group4.cpp
@@ -76,21 +76,21 @@ void Scene40::run() {
case kHS40Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -351,21 +351,21 @@ void Scene41::run() {
case kHS41Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -399,16 +399,16 @@ void Scene41::run() {
if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
_vm->_gnap->_actionStatus = kAS41UseQuarterWithToyVendor;
_vm->_gnap->walkTo(Common::Point(4, 7), 0, 0x107BB, 9);
- _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(4, 7, 5, 0);
+ _vm->_gnap->playShowCurrItem(4, 7, 5, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(5, 0);
+ _vm->_gnap->playMoan1(5, 0);
break;
case GRAB_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -416,7 +416,7 @@ void Scene41::run() {
_vm->_gnap->_actionStatus = kAS41TalkToyVendor;
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -428,11 +428,11 @@ void Scene41::run() {
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->_gnap->_actionStatus = kAS41UseChickenBucketWithKid;
} else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(7, 7, 8, 0);
+ _vm->_gnap->playShowCurrItem(7, 7, 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(9, 0);
+ _vm->_gnap->playScratchingHead(9, 0);
break;
case GRAB_CURSOR:
_vm->_gnap->walkTo(Common::Point(7, 7), 0, 0x107BB, 1);
@@ -444,7 +444,7 @@ void Scene41::run() {
_vm->_gnap->walkTo(Common::Point(7, 7), 0, _vm->_gnap->getSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -452,7 +452,7 @@ void Scene41::run() {
case kHS41ToyUfo:
if (_vm->_grabCursorSpriteIndex == kItemGum) {
- _vm->playGnapPullOutDevice(9, 0);
+ _vm->_gnap->playPullOutDevice(9, 0);
gameSys.setAnimation(makeRid(_vm->_gnap->_sequenceDatNum, _vm->_gnap->_sequenceId), _vm->_gnap->_id, 0);
_vm->_gnap->_actionStatus = kAS41UseGumWithToyUfo;
}
@@ -580,7 +580,7 @@ void Scene41::updateAnimations() {
break;
case kAS41UseGumWithToyUfo:
gameSys.setAnimation(0, 0, 0);
- _vm->playGnapUseDevice(9, 0);
+ _vm->_gnap->playUseDevice(9, 0);
_vm->_gnap->_actionStatus = -1;
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemGum);
@@ -863,21 +863,21 @@ void Scene42::run() {
case kHS42Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -915,11 +915,11 @@ void Scene42::run() {
if (_vm->_plat->_pos.y < 9)
_vm->_plat->walkTo(Common::Point(_vm->_plat->_pos.x, 9), -1, -1, 1);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0);
+ _vm->_gnap->playScratchingHead(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -928,7 +928,7 @@ void Scene42::run() {
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -936,11 +936,11 @@ void Scene42::run() {
case kHS42ChickenLeg:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
+ _vm->_gnap->playScratchingHead(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
break;
case GRAB_CURSOR:
_vm->_gnap->walkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg], 0, 0x107BC, 1);
@@ -948,7 +948,7 @@ void Scene42::run() {
break;
case TALK_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -1321,21 +1321,21 @@ void Scene43::run() {
case kHS43Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -1368,11 +1368,11 @@ void Scene43::run() {
case kHS43TwoHeadedGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(6, 8, 7, 0);
+ _vm->_gnap->playShowCurrItem(6, 8, 7, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(7, 0);
+ _vm->_gnap->playScratchingHead(7, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -1381,7 +1381,7 @@ void Scene43::run() {
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -1390,11 +1390,11 @@ void Scene43::run() {
case kHS43Key:
case kHS43Ufo:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(3, 7, 2, 0);
+ _vm->_gnap->playShowCurrItem(3, 7, 2, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(0, 0);
+ _vm->_gnap->playScratchingHead(0, 0);
break;
case GRAB_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -1403,7 +1403,7 @@ void Scene43::run() {
break;
case TALK_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -1769,21 +1769,21 @@ void Scene44::run() {
case kHS44Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -1816,14 +1816,14 @@ void Scene44::run() {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->_gnap->_actionStatus = 2;
_vm->_gnap->walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, -1, 9);
- _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
+ _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(4, 3);
+ _vm->_gnap->playScratchingHead(4, 3);
break;
case GRAB_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpLeft;
@@ -1835,7 +1835,7 @@ void Scene44::run() {
_vm->_plat->walkTo(Common::Point(6, 7), 1, 0x107D2, 1);
if (_vm->_gnap->_pos == Common::Point(7, 7))
_vm->_gnap->walkStep();
- _vm->playGnapIdle(5, 7);
+ _vm->_gnap->playIdle(5, 7);
_vm->_plat->_actionStatus = 4;
break;
}
@@ -1844,25 +1844,25 @@ void Scene44::run() {
case kHS44Spring:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring].x, _vm->_hotspotsWalkPos[kHS44Spring].y, 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(8, 7);
+ _vm->_gnap->playScratchingHead(8, 7);
break;
case GRAB_CURSOR:
- _vm->playGnapPullOutDevice(8, 0);
- _vm->playGnapUseDevice(8, 0);
+ _vm->_gnap->playPullOutDevice(8, 0);
+ _vm->_gnap->playUseDevice(8, 0);
_nextSpringGuySequenceId = 0xFB;
_vm->invAdd(kItemSpring);
_vm->setFlag(kGFSpringTaken);
updateHotspots();
break;
case TALK_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -1870,14 +1870,14 @@ void Scene44::run() {
case kHS44SpringGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy].x, _vm->_hotspotsWalkPos[kHS44SpringGuy].y, 8, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
if (_vm->isFlag(kGFSpringTaken))
- _vm->playGnapMoan1(8, 7);
+ _vm->_gnap->playMoan1(8, 7);
else
- _vm->playGnapScratchingHead(8, 7);
+ _vm->_gnap->playScratchingHead(8, 7);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -1885,7 +1885,7 @@ void Scene44::run() {
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -2258,11 +2258,11 @@ void Scene45::run() {
case kHS45Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
@@ -2270,11 +2270,11 @@ void Scene45::run() {
gameSys.setAnimation(_vm->_plat->_sequenceId, _vm->_plat->_id, 1);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -2325,16 +2325,16 @@ void Scene45::run() {
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemSpring);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ _vm->_gnap->playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapScratchingHead(5, 0);
+ _vm->_gnap->playScratchingHead(5, 0);
break;
case GRAB_CURSOR:
case TALK_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -2583,21 +2583,21 @@ void Scene46::run() {
case kHS46Platypus:
if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playMoan1(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
case GRAB_CURSOR:
_vm->_gnap->kissPlatypus(0);
break;
case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playBrainPulsating(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
_vm->_plat->playSequence(_vm->_plat->getSequenceId());
break;
case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
+ _vm->_gnap->playImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
break;
}
}
@@ -2606,11 +2606,11 @@ void Scene46::run() {
case kHS46SackGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 2, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0);
+ _vm->_gnap->playMoan1(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpLeft;
@@ -2619,7 +2619,7 @@ void Scene46::run() {
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}
@@ -2627,11 +2627,11 @@ void Scene46::run() {
case kHS46ItchyGuy:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0);
+ _vm->_gnap->playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 7, 0);
} else {
switch (_vm->_verbCursor) {
case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0);
+ _vm->_gnap->playMoan1(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0);
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -2640,7 +2640,7 @@ void Scene46::run() {
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
+ _vm->_gnap->playImpossible(0, 0);
break;
}
}