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authorStrangerke2016-05-04 21:07:12 +0200
committerEugene Sandulenko2016-05-10 12:14:50 +0200
commitdda4931ee9d78c704ebd768af243d7019e9d0913 (patch)
treea53445a9fb764109da598eecc86986b0a0fc8150 /engines/gnap/scenes/group4.cpp
parent45bc40166f3d256312327a7c67e055505649705e (diff)
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GNAP: Move _actionStatus to the Character class
Diffstat (limited to 'engines/gnap/scenes/group4.cpp')
-rw-r--r--engines/gnap/scenes/group4.cpp240
1 files changed, 120 insertions, 120 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp
index 861283af34..7ecaf23dd2 100644
--- a/engines/gnap/scenes/group4.cpp
+++ b/engines/gnap/scenes/group4.cpp
@@ -74,7 +74,7 @@ void Scene40::run() {
break;
case kHS40Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -98,56 +98,56 @@ void Scene40::run() {
break;
case kHS40ExitCave:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 39;
_vm->_sceneDone = true;
}
break;
case kHS40ExitToyStand:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 41;
_vm->_sceneDone = true;
}
break;
case kHS40ExitBBQ:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 42;
_vm->_sceneDone = true;
}
break;
case kHS40ExitUfo:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 43;
_vm->_sceneDone = true;
}
break;
case kHS40ExitKissinBooth:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 44;
_vm->_sceneDone = true;
}
break;
case kHS40ExitDancefloor:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 45;
_vm->_sceneDone = true;
}
break;
case kHS40ExitShoe:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_newSceneNum = 46;
_vm->_sceneDone = true;
}
break;
default:
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0)
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0)
_vm->_mouseClickState._left = false;
break;
@@ -171,8 +171,8 @@ void Scene40::updateAnimations() {
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
- if (_vm->_gnapActionStatus)
- _vm->_gnapActionStatus = -1;
+ if (_vm->_gnap->_actionStatus)
+ _vm->_gnap->_actionStatus = -1;
else
_vm->_sceneDone = true;
}
@@ -228,7 +228,7 @@ void Scene41::run() {
if (_vm->_toyUfoY < 0 || _vm->_toyUfoY > 300)
_vm->_toyUfoY = 150;
if (!_vm->_timers[9])
- _vm->_gnapActionStatus = kAS41GiveBackToyUfo;
+ _vm->_gnap->_actionStatus = kAS41GiveBackToyUfo;
} else {
if (!_vm->isFlag(kGFUnk16) && !_vm->isFlag(kGFJointTaken) && !_vm->isFlag(kGFUnk18) && !_vm->isFlag(kGFGroceryStoreHatTaken))
_vm->toyUfoSetStatus(kGFUnk16);
@@ -349,7 +349,7 @@ void Scene41::run() {
break;
case kHS41Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -375,14 +375,14 @@ void Scene41::run() {
case kHS41ExitCave:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41ExitCave].x, _vm->_hotspotsWalkPos[kHS41ExitCave].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->_gnap->_actionStatus = kAS41LeaveScene;
_vm->_newSceneNum = 40;
break;
case kHS41Exit:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41Exit].x, -1, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->_gnap->_actionStatus = kAS41LeaveScene;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS41Exit].x, -1, -1, 0x107CF, 1);
_vm->_newSceneNum = 45;
break;
@@ -390,14 +390,14 @@ void Scene41::run() {
case kHS41ExitBBQ:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = kAS41LeaveScene;
+ _vm->_gnap->_actionStatus = kAS41LeaveScene;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1, -1, 0x107CD, 1);
_vm->_newSceneNum = 42;
break;
case kHS41ToyVendor:
if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
- _vm->_gnapActionStatus = kAS41UseQuarterWithToyVendor;
+ _vm->_gnap->_actionStatus = kAS41UseQuarterWithToyVendor;
_vm->gnapWalkTo(4, 7, 0, 0x107BB, 9);
_vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
@@ -413,7 +413,7 @@ void Scene41::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->gnapWalkTo(4, 7, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kAS41TalkToyVendor;
+ _vm->_gnap->_actionStatus = kAS41TalkToyVendor;
break;
case PLAT_CURSOR:
_vm->playGnapImpossible(0, 0);
@@ -426,7 +426,7 @@ void Scene41::run() {
if (_vm->_grabCursorSpriteIndex == kItemChickenBucket) {
_vm->gnapWalkTo(7, 7, 0, 0x107BB, 1);
_vm->_gnap->_idleFacing = kDirUpRight;
- _vm->_gnapActionStatus = kAS41UseChickenBucketWithKid;
+ _vm->_gnap->_actionStatus = kAS41UseChickenBucketWithKid;
} else if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapShowCurrItem(7, 7, 8, 0);
} else {
@@ -437,7 +437,7 @@ void Scene41::run() {
case GRAB_CURSOR:
_vm->gnapWalkTo(7, 7, 0, 0x107BB, 1);
_vm->_gnap->_idleFacing = kDirUpRight;
- _vm->_gnapActionStatus = kAS41GrabKid;
+ _vm->_gnap->_actionStatus = kAS41GrabKid;
break;
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
@@ -454,20 +454,20 @@ void Scene41::run() {
if (_vm->_grabCursorSpriteIndex == kItemGum) {
_vm->playGnapPullOutDevice(9, 0);
gameSys.setAnimation(makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, 0);
- _vm->_gnapActionStatus = kAS41UseGumWithToyUfo;
+ _vm->_gnap->_actionStatus = kAS41UseGumWithToyUfo;
}
break;
case kHS41WalkArea1:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
- if (!_vm->_timers[9] && _vm->_gnapActionStatus < 0) {
- _vm->_gnapActionStatus = kAS41GiveBackToyUfo;
+ if (!_vm->_timers[9] && _vm->_gnap->_actionStatus < 0) {
+ _vm->_gnap->_actionStatus = kAS41GiveBackToyUfo;
if (_vm->_gnapSequenceId == 0x121 || _vm->_gnapSequenceId == 0x122) {
gameSys.insertSequence(0x123, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
_vm->_gnapSequenceId = 0x123;
@@ -477,7 +477,7 @@ void Scene41::run() {
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
int sequenceId;
@@ -510,13 +510,13 @@ void Scene41::run() {
updateAnimations();
if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0)
+ if (_vm->_plat->_actionStatus < 0)
_vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(100) + 100;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextToyVendorSequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextToyVendorSequenceId == -1) {
switch (_vm->getRandom(3)) {
case 0:
_nextToyVendorSequenceId = 0x113;
@@ -534,7 +534,7 @@ void Scene41::run() {
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(30) + 20;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextKidSequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextKidSequenceId == -1) {
if (_vm->isFlag(kGFGnapControlsToyUFO))
_nextKidSequenceId = 0x11B;
else if (_vm->getRandom(3) != 0)
@@ -562,26 +562,26 @@ void Scene41::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
if (gameSys.getAnimationStatus(0) == 2) {
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case kAS41LeaveScene:
gameSys.setAnimation(0, 0, 0);
_vm->_sceneDone = true;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
case kAS41UseQuarterWithToyVendor:
gameSys.setAnimation(0, 0, 0);
_nextToyVendorSequenceId = 0x114;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
case kAS41TalkToyVendor:
gameSys.setAnimation(0, 0, 0);
_nextToyVendorSequenceId = 0x116;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
case kAS41UseGumWithToyUfo:
gameSys.setAnimation(0, 0, 0);
_vm->playGnapUseDevice(9, 0);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemGum);
_vm->_toyUfoActionStatus = kAS41UfoGumAttached;
@@ -601,7 +601,7 @@ void Scene41::updateAnimations() {
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = 0x11B;
_vm->_timers[5] = _vm->getRandom(30) + 20;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
_vm->setFlag(kGFGnapControlsToyUFO);
updateHotspots();
_vm->_timers[9] = 600;
@@ -627,7 +627,7 @@ void Scene41::updateAnimations() {
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = -1;
_vm->_timers[5] = _vm->getRandom(30) + 20;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
}
break;
case kAS41GiveBackToyUfo:
@@ -652,7 +652,7 @@ void Scene41::updateAnimations() {
_currKidSequenceId = _nextKidSequenceId;
_nextKidSequenceId = -1;
_vm->_timers[5] = _vm->getRandom(30) + 20;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
_vm->clearFlag(kGFGnapControlsToyUFO);
updateHotspots();
}
@@ -861,7 +861,7 @@ void Scene42::run() {
break;
case kHS42Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -887,7 +887,7 @@ void Scene42::run() {
case kHS42ExitUfoParty:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_gnap->_pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->_gnap->_actionStatus = kAS42LeaveScene;
_vm->platypusWalkTo(_vm->_plat->_pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y, -1, 0x107C7, 1);
_vm->_newSceneNum = 40;
break;
@@ -895,7 +895,7 @@ void Scene42::run() {
case kHS42ExitToyStand:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, _vm->_gnap->_pos.y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->_gnap->_actionStatus = kAS42LeaveScene;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, _vm->_hotspotsWalkPos[kHS42ExitToyStand].y, -1, 0x107CF, 1);
_vm->_newSceneNum = 41;
break;
@@ -903,7 +903,7 @@ void Scene42::run() {
case kHS42ExitUfo:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, _vm->_gnap->_pos.y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = kAS42LeaveScene;
+ _vm->_gnap->_actionStatus = kAS42LeaveScene;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, _vm->_hotspotsWalkPos[kHS42ExitUfo].y, -1, 0x107CD, 1);
_vm->_newSceneNum = 43;
break;
@@ -911,7 +911,7 @@ void Scene42::run() {
case kHS42BBQVendor:
if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, 0, 0x107BB, 1);
- _vm->_gnapActionStatus = kAS42UseQuarterWithBBQVendor;
+ _vm->_gnap->_actionStatus = kAS42UseQuarterWithBBQVendor;
if (_vm->_plat->_pos.y < 9)
_vm->platypusWalkTo(_vm->_plat->_pos.x, 9, -1, -1, 1);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
@@ -924,7 +924,7 @@ void Scene42::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor].x, _vm->_hotspotsWalkPos[kHS42BBQVendor].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kAS42TalkBBQVendor;
+ _vm->_gnap->_actionStatus = kAS42TalkBBQVendor;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
@@ -944,7 +944,7 @@ void Scene42::run() {
break;
case GRAB_CURSOR:
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x, _vm->_hotspotsWalkPos[kHS42ChickenLeg].y, 0, 0x107BC, 1);
- _vm->_gnapActionStatus = kAS42GrabChickenLeg;
+ _vm->_gnap->_actionStatus = kAS42GrabChickenLeg;
break;
case TALK_CURSOR:
case PLAT_CURSOR:
@@ -956,14 +956,14 @@ void Scene42::run() {
case kHS42WalkArea1:
case kHS42WalkArea2:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
@@ -978,13 +978,13 @@ void Scene42::run() {
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_plat->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(20) + 30;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextBBQVendorSequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextBBQVendorSequenceId == -1) {
switch (_vm->getRandom(8)) {
case 0:
_nextBBQVendorSequenceId = 0x14C;
@@ -1026,22 +1026,22 @@ void Scene42::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
if (gameSys.getAnimationStatus(0) == 2) {
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case kAS42LeaveScene:
gameSys.setAnimation(0, 0, 0);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
_vm->_sceneDone = true;
break;
case kAS42TalkBBQVendor:
gameSys.setAnimation(0, 0, 0);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
_nextBBQVendorSequenceId = 0x14B;
break;
case kAS42UseQuarterWithBBQVendor:
case kAS42GrabChickenLeg:
if (gameSys.getAnimationStatus(2) == 2) {
int sequenceId;
- if (_vm->_gnapActionStatus == kAS42UseQuarterWithBBQVendor) {
+ if (_vm->_gnap->_actionStatus == kAS42UseQuarterWithBBQVendor) {
_vm->invRemove(kItemDiceQuarterHole);
_vm->invAdd(kItemChickenBucket);
_vm->setGrabCursorSprite(-1);
@@ -1075,10 +1075,10 @@ void Scene42::updateAnimations() {
}
_vm->_gnapSequenceId = sequenceId;
gameSys.setAnimation(sequenceId | (_vm->_gnapSequenceDatNum << 16), _vm->_gnapId, 0);
- if (_vm->_gnapActionStatus == kAS42UseQuarterWithBBQVendor)
- _vm->_gnapActionStatus = kAS42UseQuarterWithBBQVendorDone;
+ if (_vm->_gnap->_actionStatus == kAS42UseQuarterWithBBQVendor)
+ _vm->_gnap->_actionStatus = kAS42UseQuarterWithBBQVendorDone;
else
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
_currBBQVendorSequenceId = _nextBBQVendorSequenceId;
@@ -1094,11 +1094,11 @@ void Scene42::updateAnimations() {
case kAS42UseQuarterWithBBQVendorDone:
gameSys.setAnimation(0, 0, 0);
_vm->setGrabCursorSprite(kItemChickenBucket);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
default:
gameSys.setAnimation(0, 0, 0);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
}
}
@@ -1319,7 +1319,7 @@ void Scene43::run() {
break;
case kHS43Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -1345,7 +1345,7 @@ void Scene43::run() {
case kHS43ExitUfoParty:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS43ExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS43ExitUfoParty].y, -1, 0x107C7, 1);
_vm->_newSceneNum = 40;
break;
@@ -1353,7 +1353,7 @@ void Scene43::run() {
case kHS43ExitBBQ:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, _vm->_gnap->_pos.y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, _vm->_hotspotsWalkPos[kHS43ExitBBQ].y, -1, 0x107CF, 1);
_vm->_newSceneNum = 42;
break;
@@ -1361,7 +1361,7 @@ void Scene43::run() {
case kHS43ExitKissinBooth:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, _vm->_gnap->_pos.y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, _vm->_hotspotsWalkPos[kHS43ExitKissinBooth].y, -1, 0x107CD, 1);
_vm->_newSceneNum = 44;
break;
@@ -1377,7 +1377,7 @@ void Scene43::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->gnapWalkTo(5, 8, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 2;
+ _vm->_gnap->_actionStatus = 2;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
@@ -1399,7 +1399,7 @@ void Scene43::run() {
case GRAB_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->gnapWalkTo(3, 7, 0, 67515, 1);
- _vm->_gnapActionStatus = 1;
+ _vm->_gnap->_actionStatus = 1;
break;
case TALK_CURSOR:
case PLAT_CURSOR:
@@ -1411,13 +1411,13 @@ void Scene43::run() {
case kHS43WalkArea1:
case kHS43WalkArea2:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO) && (_vm->_toyUfoActionStatus == 5 || _vm->_toyUfoActionStatus == -1)) {
_vm->_toyUfoActionStatus = 5;
@@ -1432,13 +1432,13 @@ void Scene43::run() {
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_plat->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
if (!_vm->_timers[4] && (!_vm->isFlag(kGFGnapControlsToyUFO) || !_vm->isFlag(kGFGroceryStoreHatTaken))) {
_vm->_timers[4] = _vm->getRandom(100) + 100;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextTwoHeadedGuySequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextTwoHeadedGuySequenceId == -1) {
switch (_vm->getRandom(5)) {
case 0:
_nextTwoHeadedGuySequenceId = 0x13C;
@@ -1482,7 +1482,7 @@ void Scene43::updateAnimations() {
GameSys& gameSys = *_vm->_gameSys;
if (gameSys.getAnimationStatus(0) == 2) {
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case 0:
gameSys.setAnimation(0, 0, 0);
_vm->_sceneDone = true;
@@ -1502,13 +1502,13 @@ void Scene43::updateAnimations() {
_currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
_nextTwoHeadedGuySequenceId = -1;
_vm->_timers[4] = _vm->getRandom(100) + 100;
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
}
break;
default:
gameSys.setAnimation(0, 0, 0);
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
}
}
@@ -1560,7 +1560,7 @@ void Scene43::updateAnimations() {
gameSys.setAnimation(0x10874, _vm->_toyUfoId, 3);
_vm->_toyUfoActionStatus = 8;
_vm->setFlag(kGFJointTaken);
- _vm->_gnapActionStatus = 3;
+ _vm->_gnap->_actionStatus = 3;
break;
case 8:
_nextTwoHeadedGuySequenceId = 0x13A;
@@ -1767,7 +1767,7 @@ void Scene44::run() {
break;
case kHS44Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -1793,14 +1793,14 @@ void Scene44::run() {
case kHS44ExitUfoParty:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfoParty].x, _vm->_hotspotsWalkPos[kHS44ExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->_newSceneNum = 40;
break;
case kHS44ExitUfo:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, _vm->_gnap->_pos.y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, _vm->_plat->_pos.y, -1, 0x107CF, 1);
_vm->_newSceneNum = 43;
break;
@@ -1808,13 +1808,13 @@ void Scene44::run() {
case kHS44ExitShow:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44ExitShow].x, _vm->_hotspotsWalkPos[kHS44ExitShow].y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->_newSceneNum = 46;
break;
case kHS44KissingLady:
if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->_gnapActionStatus = 2;
+ _vm->_gnap->_actionStatus = 2;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44KissingLady].x, _vm->_hotspotsWalkPos[kHS44KissingLady].y, 0, -1, 9);
_vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
} else {
@@ -1828,7 +1828,7 @@ void Scene44::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpLeft;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS44KissingLady].x, _vm->_hotspotsWalkPos[kHS44KissingLady].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 1;
+ _vm->_gnap->_actionStatus = 1;
break;
case PLAT_CURSOR:
_vm->gnapUseDeviceOnPlatypus();
@@ -1836,7 +1836,7 @@ void Scene44::run() {
if (_vm->_gnap->_pos == Common::Point(7, 7))
_vm->gnapWalkStep();
_vm->playGnapIdle(5, 7);
- _vm->_platypusActionStatus = 4;
+ _vm->_plat->_actionStatus = 4;
break;
}
}
@@ -1893,14 +1893,14 @@ void Scene44::run() {
case kHS44WalkArea1:
case kHS44WalkArea2:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 7;
@@ -1914,13 +1914,13 @@ void Scene44::run() {
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO) && _currKissingLadySequenceId != 0xF5)
+ if (_vm->_plat->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO) && _currKissingLadySequenceId != 0xF5)
_vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(20) + 20;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextKissingLadySequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextKissingLadySequenceId == -1) {
switch (_vm->getRandom(20)) {
case 0:
_nextKissingLadySequenceId = 0xED;
@@ -1947,7 +1947,7 @@ void Scene44::run() {
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(20) + 20;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextSpringGuySequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextSpringGuySequenceId == -1) {
if (_vm->getRandom(5) != 0) {
if (!_vm->isFlag(kGFSpringTaken))
_nextSpringGuySequenceId = 0xF9;
@@ -1979,7 +1979,7 @@ void Scene44::updateAnimations() {
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
@@ -1990,12 +1990,12 @@ void Scene44::updateAnimations() {
_nextKissingLadySequenceId = 0xF2;
break;
}
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
}
if (gameSys.getAnimationStatus(1) == 2) {
gameSys.setAnimation(0, 0, 1);
- switch (_vm->_platypusActionStatus) {
+ switch (_vm->_plat->_actionStatus) {
case 4:
if (gameSys.getAnimationStatus(2) == 2) {
gameSys.insertSequence(0xFE, _vm->_platypusId, _vm->_platypusSequenceId | (_vm->_platypusSequenceDatNum << 16), _vm->_platypusId, kSeqSyncWait, 0, 0, 0);
@@ -2003,7 +2003,7 @@ void Scene44::updateAnimations() {
_vm->_platypusSequenceDatNum = 0;
gameSys.setAnimation(0xFE, _vm->_platypusId, 1);
gameSys.removeSequence(_currKissingLadySequenceId, 1, true);
- _vm->_platypusActionStatus = 5;
+ _vm->_plat->_actionStatus = 5;
}
break;
case 5:
@@ -2011,7 +2011,7 @@ void Scene44::updateAnimations() {
_vm->_newSceneNum = 50;
break;
default:
- _vm->_platypusActionStatus = -1;
+ _vm->_plat->_actionStatus = -1;
break;
}
}
@@ -2145,7 +2145,7 @@ void Scene45::run() {
_vm->_gnapSequenceDatNum = 0;
_vm->_gnapId = 1;
gameSys.setAnimation(0x9E, 1, 0);
- _vm->_gnapActionStatus = 1;
+ _vm->_gnap->_actionStatus = 1;
gameSys.insertSequence(_vm->_gnapSequenceId, _vm->_gnapId, 0, 0, kSeqNone, 0, 0, 0);
_vm->initPlatypusPos(4, 8, kDirNone);
_vm->endSceneInit();
@@ -2256,7 +2256,7 @@ void Scene45::run() {
break;
case kHS45Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -2282,29 +2282,29 @@ void Scene45::run() {
break;
case kHS45ExitUfoParty:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_gnap->_pos.x, _vm->_hotspotsWalkPos[kHS45ExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->_newSceneNum = 40;
}
break;
case kHS45ExitShoe:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, _vm->_gnap->_pos.y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, _vm->_plat->_pos.y, -1, 0x107CF, 1);
_vm->_newSceneNum = 46;
}
break;
case kHS45ExitRight:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45ExitRight].x, _vm->_gnap->_pos.y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS45ExitRight].x, _vm->_plat->_pos.y, -1, 0x107CD, 1);
_vm->_newSceneNum = 41;
}
@@ -2318,10 +2318,10 @@ void Scene45::run() {
break;
case kHS45DiscoBall:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex == kItemSpring) {
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS45DiscoBall].x, _vm->_hotspotsWalkPos[kHS45DiscoBall].y, 0, 0x9F, 5);
- _vm->_gnapActionStatus = 1;
+ _vm->_gnap->_actionStatus = 1;
_vm->setGrabCursorSprite(-1);
_vm->invRemove(kItemSpring);
} else if (_vm->_grabCursorSpriteIndex >= 0) {
@@ -2342,13 +2342,13 @@ void Scene45::run() {
break;
case kHS45WalkArea1:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 3;
@@ -2361,7 +2361,7 @@ void Scene45::run() {
updateAnimations();
_vm->toyUfoCheckTimer();
- if (!_vm->_isLeavingScene && _vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (!_vm->_isLeavingScene && _vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
_vm->checkGameKeys();
@@ -2383,7 +2383,7 @@ void Scene45::updateAnimations() {
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
@@ -2397,7 +2397,7 @@ void Scene45::updateAnimations() {
gameSys.setAnimation(0x9E, _vm->_gnapId, 0);
break;
default:
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
break;
}
}
@@ -2581,7 +2581,7 @@ void Scene46::run() {
break;
case kHS46Platypus:
- if (_vm->_gnapActionStatus < 0) {
+ if (_vm->_gnap->_actionStatus < 0) {
if (_vm->_grabCursorSpriteIndex >= 0) {
_vm->playGnapImpossible(_vm->_plat->_pos.x, _vm->_plat->_pos.y);
} else {
@@ -2615,7 +2615,7 @@ void Scene46::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpLeft;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46SackGuy].x, _vm->_hotspotsWalkPos[kHS46SackGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 2;
+ _vm->_gnap->_actionStatus = 2;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
@@ -2636,7 +2636,7 @@ void Scene46::run() {
case TALK_CURSOR:
_vm->_gnap->_idleFacing = kDirUpRight;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x, _vm->_hotspotsWalkPos[kHS46ItchyGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 1;
+ _vm->_gnap->_actionStatus = 1;
break;
case GRAB_CURSOR:
case PLAT_CURSOR:
@@ -2649,14 +2649,14 @@ void Scene46::run() {
case kHS46ExitUfoParty:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_gnap->_pos.x, _vm->_hotspotsWalkPos[kHS46ExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->_newSceneNum = 40;
break;
case kHS46ExitKissinBooth:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, _vm->_gnap->_pos.y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, _vm->_plat->_pos.y, -1, 0x107CF, 1);
_vm->_newSceneNum = 44;
break;
@@ -2664,19 +2664,19 @@ void Scene46::run() {
case kHS46ExitDisco:
_vm->_isLeavingScene = true;
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, _vm->_gnap->_pos.y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = 0;
+ _vm->_gnap->_actionStatus = 0;
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, _vm->_plat->_pos.y, -1, 0x107CD, 1);
_vm->_newSceneNum = 45;
break;
case kHS46WalkArea1:
- if (_vm->_gnapActionStatus < 0)
+ if (_vm->_gnap->_actionStatus < 0)
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
break;
}
}
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
+ if (_vm->_mouseClickState._left && _vm->_gnap->_actionStatus < 0) {
_vm->_mouseClickState._left = false;
if (_vm->isFlag(kGFGnapControlsToyUFO)) {
_vm->_toyUfoActionStatus = 4;
@@ -2690,13 +2690,13 @@ void Scene46::run() {
_vm->toyUfoCheckTimer();
if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_plat->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ if (_vm->_gnap->_actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
_vm->updateGnapIdleSequence();
if (!_vm->_timers[4]) {
_vm->_timers[4] = _vm->getRandom(50) + 80;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextItchyGuySequenceId == -1) {
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextItchyGuySequenceId == -1) {
if (_vm->getRandom(2) != 0)
_nextItchyGuySequenceId = 0x49;
else
@@ -2705,7 +2705,7 @@ void Scene46::run() {
}
if (!_vm->_timers[5]) {
_vm->_timers[5] = _vm->getRandom(50) + 80;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextSackGuySequenceId == -1)
+ if (_vm->_gnap->_actionStatus < 0 && _vm->_plat->_actionStatus < 0 && _nextSackGuySequenceId == -1)
_nextSackGuySequenceId = 0x4C;
}
}
@@ -2727,7 +2727,7 @@ void Scene46::updateAnimations() {
if (gameSys.getAnimationStatus(0) == 2) {
gameSys.setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
+ switch (_vm->_gnap->_actionStatus) {
case 0:
_vm->_sceneDone = true;
break;
@@ -2738,7 +2738,7 @@ void Scene46::updateAnimations() {
_nextSackGuySequenceId = 0x4A;
break;
}
- _vm->_gnapActionStatus = -1;
+ _vm->_gnap->_actionStatus = -1;
}
if (gameSys.getAnimationStatus(3) == 2 && _nextSackGuySequenceId != -1) {