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author | Strangerke | 2016-03-14 00:30:18 +0100 |
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committer | Eugene Sandulenko | 2016-05-10 09:54:21 +0200 |
commit | 37f84d0bc5626f9b5a406c79ff82ba566e88f4af (patch) | |
tree | 4a5a14eebd51f3a28d360b041a6e372e2452bcf0 /engines/gnap/scenes/scene30.cpp | |
parent | 9d52140b09ccf1821515bfc4ed92127a5c97c3ce (diff) | |
download | scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.tar.gz scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.tar.bz2 scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.zip |
GNAP: change 3rd parameter of removeSequence to boolean, adapt calls accordingly
Diffstat (limited to 'engines/gnap/scenes/scene30.cpp')
-rw-r--r-- | engines/gnap/scenes/scene30.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gnap/scenes/scene30.cpp b/engines/gnap/scenes/scene30.cpp index f6ec96951c..85e6614f91 100644 --- a/engines/gnap/scenes/scene30.cpp +++ b/engines/gnap/scenes/scene30.cpp @@ -246,7 +246,7 @@ void GnapEngine::scene30_updateAnimations() { hideCursor(); setGrabCursorSprite(-1); addFullScreenSprite(0x3F, 255); - _gameSys->removeSequence(0x105, _gnapId, 1); + _gameSys->removeSequence(0x105, _gnapId, true); _gameSys->setAnimation(0x102, 256, 0); _gameSys->insertSequence(0x102, 256, 0, 0, kSeqNone, 0, 0, 0); while (_gameSys->getAnimationStatus(0) != 2) |